// Copyright (C) 2019 Yasuhiro Matsumoto . // // Use of this source code is governed by an MIT-style // license that can be found in the LICENSE file. package sqlite3 /* #ifndef USE_LIBSQLITE3 #include "amalgamation/sqlite3-binding.h" #else #include #endif #include */ import "C" import ( "runtime" "unsafe" ) // SQLiteBackup implement interface of Backup. type SQLiteBackup struct { b *C.sqlite3_backup } // Backup make backup from src to dest. func (destConn *SQLiteConn) Backup(dest string, srcConn *SQLiteConn, src string) (*SQLiteBackup, error) { destptr := C.CString(dest) defer C.free(unsafe.Pointer(destptr)) srcptr := C.CString(src) defer C.free(unsafe.Pointer(srcptr)) if b := C.sqlite3_backup_init(destConn.db, destptr, srcConn.db, srcptr); b != nil { bb := &SQLiteBackup{b: b} runtime.SetFinalizer(bb, (*SQLiteBackup).Finish) return bb, nil } return nil, destConn.lastError() } // Step to backs up for one step. Calls the underlying `sqlite3_backup_step` // function. This function returns a boolean indicating if the backup is done // and an error signalling any other error. Done is returned if the underlying // C function returns SQLITE_DONE (Code 101) func (b *SQLiteBackup) Step(p int) (bool, error) { ret := C.sqlite3_backup_step(b.b, C.int(p)) if ret == C.SQLITE_DONE { return true, nil } else if ret != 0 && ret != C.SQLITE_LOCKED && ret != C.SQLITE_BUSY { return false, Error{Code: ErrNo(ret)} } return false, nil } // Remaining return whether have the rest for backup. func (b *SQLiteBackup) Remaining() int { return int(C.sqlite3_backup_remaining(b.b)) } // PageCount return count of pages. func (b *SQLiteBackup) PageCount() int { return int(C.sqlite3_backup_pagecount(b.b)) } // Finish close backup. func (b *SQLiteBackup) Finish() error { return b.Close() } // Close close backup. func (b *SQLiteBackup) Close() error { ret := C.sqlite3_backup_finish(b.b) // sqlite3_backup_finish() never fails, it just returns the // error code from previous operations, so clean up before // checking and returning an error b.b = nil runtime.SetFinalizer(b, nil) if ret != 0 { return Error{Code: ErrNo(ret)} } return nil }