package sqlite /* #include #include #include static int _sqlite3_bind_text(sqlite3_stmt *stmt, int n, char *p, int np) { return sqlite3_bind_text(stmt, n, p, np, SQLITE_TRANSIENT); } static int _sqlite3_bind_blob(sqlite3_stmt *stmt, int n, void *p, int np) { return sqlite3_bind_blob(stmt, n, p, np, SQLITE_TRANSIENT); } #cgo LDFLAGS: -lsqlite3 */ import "C" import ( "errors" "exp/sql" "exp/sql/driver" "unsafe" ) func init() { sql.Register("sqlite3", &SQLiteDriver{}) } type SQLiteDriver struct { } type SQLiteConn struct { db *C.sqlite3 } type SQLiteTx struct { c *SQLiteConn } func (tx *SQLiteTx) Commit() error { if err := tx.c.exec("COMMIT"); err != nil { return err } return nil } func (tx *SQLiteTx) Rollback() error { if err := tx.c.exec("ROLLBACK"); err != nil { return err } return nil } func (c *SQLiteConn) exec(cmd string) error { pcmd := C.CString(cmd) defer C.free(unsafe.Pointer(pcmd)) rv := C.sqlite3_exec(c.db, pcmd, nil, nil, nil) if rv != C.SQLITE_OK { return errors.New(C.GoString(C.sqlite3_errmsg(c.db))) } return nil } func (c *SQLiteConn) Begin() (driver.Tx, error) { if err := c.exec("BEGIN"); err != nil { return nil, err } return &SQLiteTx{c}, nil } func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) { if C.sqlite3_threadsafe() == 0 { return nil, errors.New("sqlite library was not compiled for thread-safe operation") } var db *C.sqlite3 name := C.CString(dsn) defer C.free(unsafe.Pointer(name)) rv := C.sqlite3_open_v2(name, &db, C.SQLITE_OPEN_FULLMUTEX| C.SQLITE_OPEN_READWRITE| C.SQLITE_OPEN_CREATE, nil) if rv != 0 { return nil, errors.New(C.GoString(C.sqlite3_errmsg(db))) } if db == nil { return nil, errors.New("sqlite succeeded without returning a database") } return &SQLiteConn{db}, nil } func (c *SQLiteConn) Close() error { s := C.sqlite3_next_stmt(c.db, nil) for s != nil { C.sqlite3_finalize(s) s = C.sqlite3_next_stmt(c.db, s) } rv := C.sqlite3_close(c.db) if rv != C.SQLITE_OK { return errors.New("sqlite succeeded without returning a database") } c.db = nil return nil } type SQLiteStmt struct { c *SQLiteConn s *C.sqlite3_stmt t string } func (c *SQLiteConn) Prepare(query string) (driver.Stmt, error) { pquery := C.CString(query) defer C.free(unsafe.Pointer(pquery)) var s *C.sqlite3_stmt var perror *C.char rv := C.sqlite3_prepare_v2(c.db, pquery, -1, &s, &perror) if rv != C.SQLITE_OK { return nil, errors.New(C.GoString(C.sqlite3_errmsg(c.db))) } var t string if perror != nil && C.strlen(perror) > 0 { t = C.GoString(perror) } return &SQLiteStmt{c, s, t}, nil } func (s *SQLiteStmt) Close() error { rv := C.sqlite3_finalize(s.s) if rv != C.SQLITE_OK { return errors.New(C.GoString(C.sqlite3_errmsg(s.c.db))) } return nil } func (s *SQLiteStmt) NumInput() int { return int(C.sqlite3_bind_parameter_count(s.s)) } func (s *SQLiteStmt) bind(args []interface{}) error { rv := C.sqlite3_reset(s.s) if rv != C.SQLITE_ROW && rv != C.SQLITE_OK && rv != C.SQLITE_DONE { return errors.New(C.GoString(C.sqlite3_errmsg(s.c.db))) } for i, v := range args { n := C.int(i + 1) switch v := v.(type) { case nil: rv = C.sqlite3_bind_null(s.s, n) case string: b := []byte(v) rv = C._sqlite3_bind_text(s.s, n, (*C.char)(unsafe.Pointer(&b[0])), C.int(len(b))) case int: rv = C.sqlite3_bind_int(s.s, n, C.int(v)) case int64: rv = C.sqlite3_bind_int64(s.s, n, C.sqlite3_int64(v)) case byte: rv = C.sqlite3_bind_int(s.s, n, C.int(v)) case bool: if bool(v) { rv = C.sqlite3_bind_int(s.s, n, -1) } else { rv = C.sqlite3_bind_int(s.s, n, 0) } case float32: rv = C.sqlite3_bind_double(s.s, n, C.double(v)) case float64: rv = C.sqlite3_bind_double(s.s, n, C.double(v)) case []byte: var p *byte if len(v) > 0 { p = &v[0] } rv = C._sqlite3_bind_blob(s.s, n, unsafe.Pointer(p), C.int(len(v))) } if rv != C.SQLITE_OK { return errors.New(C.GoString(C.sqlite3_errmsg(s.c.db))) } } return nil } func (s *SQLiteStmt) Query(args []interface{}) (driver.Rows, error) { if err := s.bind(args); err != nil { return nil, err } return &SQLiteRows{s, int(C.sqlite3_column_count(s.s)), nil}, nil } func (s *SQLiteStmt) Exec(args []interface{}) (driver.Result, error) { if err := s.bind(args); err != nil { return nil, err } rv := C.sqlite3_step(s.s) if rv != C.SQLITE_ROW && rv != C.SQLITE_OK && rv != C.SQLITE_DONE { return nil, errors.New(C.GoString(C.sqlite3_errmsg(s.c.db))) } return driver.DDLSuccess, nil } type SQLiteRows struct { s *SQLiteStmt nc int cols []string } func (rc *SQLiteRows) Close() error { rv := C.sqlite3_finalize(rc.s.s) if rv != C.SQLITE_OK { return errors.New(C.GoString(C.sqlite3_errmsg(rc.s.c.db))) } return nil } func (rc *SQLiteRows) Columns() []string { if rc.nc != len(rc.cols) { rc.cols = make([]string, rc.nc) for i := 0; i < rc.nc; i++ { rc.cols[i] = C.GoString(C.sqlite3_column_name(rc.s.s, C.int(i))) } } return rc.cols } func (rc *SQLiteRows) Next(dest []interface{}) error { rv := C.sqlite3_step(rc.s.s) if rv != C.SQLITE_ROW { return errors.New(C.GoString(C.sqlite3_errmsg(rc.s.c.db))) } for i := range dest { switch C.sqlite3_column_type(rc.s.s, C.int(i)) { case C.SQLITE_INTEGER: dest[i] = int64(C.sqlite3_column_int64(rc.s.s, C.int(i))) case C.SQLITE_FLOAT: dest[i] = float64(C.sqlite3_column_double(rc.s.s, C.int(i))) case C.SQLITE_BLOB: n := int(C.sqlite3_column_bytes(rc.s.s, C.int(i))) p := C.sqlite3_column_blob(rc.s.s, C.int(i)) dest[i] = (*[1 << 30]byte)(unsafe.Pointer(p))[0:n] case C.SQLITE_NULL: dest[i] = nil case C.SQLITE_TEXT: dest[i] = C.GoString((*C.char)(unsafe.Pointer(C.sqlite3_column_text(rc.s.s, C.int(i))))) } } return nil }