Implementation for usleep

Implement `usleep` for Windows OS.
This commit is contained in:
Gert-Jan Timmer 2018-05-25 15:33:53 +02:00
parent edb95b5914
commit 7c89b38a2d
2 changed files with 39 additions and 13 deletions

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// +build cgo
// +build windows
// Copyright (C) 2018 G.J.R. Timmer <gjr.timmer@gmail.com>.
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package sqlite3
/*
/*

39
sqlite3_usleep_windows.go Normal file
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// +build cgo
// Copyright (C) 2018 G.J.R. Timmer <gjr.timmer@gmail.com>.
//
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package sqlite3
// usleep is a function available on *nix based systems.
// This function is not present in Windows.
// Windows has a sleep function but this works with seconds
// and not with microseconds as usleep.
//
// This code should improve performance on windows because
// without the presence of usleep SQLite waits 1 second.
//
// Source: https://stackoverflow.com/questions/5801813/c-usleep-is-obsolete-workarounds-for-windows-mingw?utm_medium=organic&utm_source=google_rich_qa&utm_campaign=google_rich_qa
/*
#include <windows.h>
void usleep(__int64 usec)
{
HANDLE timer;
LARGE_INTEGER ft;
// Convert to 100 nanosecond interval, negative value indicates relative time
ft.QuadPart = -(10*usec);
timer = CreateWaitableTimer(NULL, TRUE, NULL);
SetWaitableTimer(timer, &ft, 0, NULL, NULL, 0);
WaitForSingleObject(timer, INFINITE);
CloseHandle(timer);
}
*/
import "C"
// EOF