forked from mirror/go-sqlcipher
ADD: User authentication
* User Authentication Implementation * Rename file to conform to fileformat `sqlite3_*_omit.go` * Updated sqlite3-binding.* with new upgrade tool * Add: callbackRetNil required for error type return because of adding `RegisterFunc`s directly on the connection. * Add: TestCreateAuthDatabase
This commit is contained in:
parent
3367a7a5f9
commit
6ae7f98274
10
callback.go
10
callback.go
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@ -331,8 +331,18 @@ func callbackRetText(ctx *C.sqlite3_context, v reflect.Value) error {
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return nil
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}
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func callbackRetNil(ctx *C.sqlite3_context, v reflect.Value) error {
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return nil
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}
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func callbackRet(typ reflect.Type) (callbackRetConverter, error) {
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switch typ.Kind() {
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case reflect.Interface:
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errorInterface := reflect.TypeOf((*error)(nil)).Elem()
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if typ.Implements(errorInterface) {
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return callbackRetNil, nil
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}
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fallthrough
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case reflect.Slice:
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if typ.Elem().Kind() != reflect.Uint8 {
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return nil, errors.New("the only supported slice type is []byte")
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@ -209944,3 +209944,358 @@ SQLITE_API const char *sqlite3_sourceid(void){ return SQLITE_SOURCE_ID; }
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// If users really want to link against the system sqlite3 we
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// need to make this file a noop.
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#endif
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/*
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** 2014-09-08
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**
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** The author disclaims copyright to this source code. In place of
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** a legal notice, here is a blessing:
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**
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** May you do good and not evil.
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** May you find forgiveness for yourself and forgive others.
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** May you share freely, never taking more than you give.
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**
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*************************************************************************
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**
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** This file contains the bulk of the implementation of the
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** user-authentication extension feature. Some parts of the user-
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** authentication code are contained within the SQLite core (in the
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** src/ subdirectory of the main source code tree) but those parts
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** that could reasonable be separated out are moved into this file.
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**
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** To compile with the user-authentication feature, append this file to
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** end of an SQLite amalgamation, then add the SQLITE_USER_AUTHENTICATION
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** compile-time option. See the user-auth.txt file in the same source
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** directory as this file for additional information.
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*/
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#ifdef SQLITE_USER_AUTHENTICATION
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#ifndef SQLITEINT_H
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# include "sqliteInt.h"
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#endif
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/*
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** Prepare an SQL statement for use by the user authentication logic.
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** Return a pointer to the prepared statement on success. Return a
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** NULL pointer if there is an error of any kind.
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*/
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static sqlite3_stmt *sqlite3UserAuthPrepare(
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sqlite3 *db,
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const char *zFormat,
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...
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){
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sqlite3_stmt *pStmt;
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char *zSql;
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int rc;
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va_list ap;
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int savedFlags = db->flags;
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va_start(ap, zFormat);
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zSql = sqlite3_vmprintf(zFormat, ap);
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va_end(ap);
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if( zSql==0 ) return 0;
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db->flags |= SQLITE_WriteSchema;
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rc = sqlite3_prepare_v2(db, zSql, -1, &pStmt, 0);
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db->flags = savedFlags;
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sqlite3_free(zSql);
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if( rc ){
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sqlite3_finalize(pStmt);
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pStmt = 0;
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}
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return pStmt;
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}
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/*
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** Check to see if the sqlite_user table exists in database zDb.
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*/
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static int userTableExists(sqlite3 *db, const char *zDb){
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int rc;
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sqlite3_mutex_enter(db->mutex);
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sqlite3BtreeEnterAll(db);
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if( db->init.busy==0 ){
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char *zErr = 0;
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sqlite3Init(db, &zErr);
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sqlite3DbFree(db, zErr);
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}
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rc = sqlite3FindTable(db, "sqlite_user", zDb)!=0;
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sqlite3BtreeLeaveAll(db);
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sqlite3_mutex_leave(db->mutex);
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return rc;
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}
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/*
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** Check to see if database zDb has a "sqlite_user" table and if it does
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** whether that table can authenticate zUser with nPw,zPw. Write one of
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** the UAUTH_* user authorization level codes into *peAuth and return a
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** result code.
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*/
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static int userAuthCheckLogin(
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sqlite3 *db, /* The database connection to check */
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const char *zDb, /* Name of specific database to check */
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u8 *peAuth /* OUT: One of UAUTH_* constants */
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){
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sqlite3_stmt *pStmt;
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int rc;
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*peAuth = UAUTH_Unknown;
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if( !userTableExists(db, "main") ){
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*peAuth = UAUTH_Admin; /* No sqlite_user table. Everybody is admin. */
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return SQLITE_OK;
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}
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if( db->auth.zAuthUser==0 ){
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*peAuth = UAUTH_Fail;
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return SQLITE_OK;
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}
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pStmt = sqlite3UserAuthPrepare(db,
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"SELECT pw=sqlite_crypt(?1,pw), isAdmin FROM \"%w\".sqlite_user"
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" WHERE uname=?2", zDb);
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if( pStmt==0 ) return SQLITE_NOMEM;
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sqlite3_bind_blob(pStmt, 1, db->auth.zAuthPW, db->auth.nAuthPW,SQLITE_STATIC);
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sqlite3_bind_text(pStmt, 2, db->auth.zAuthUser, -1, SQLITE_STATIC);
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rc = sqlite3_step(pStmt);
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if( rc==SQLITE_ROW && sqlite3_column_int(pStmt,0) ){
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*peAuth = sqlite3_column_int(pStmt, 1) + UAUTH_User;
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}else{
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*peAuth = UAUTH_Fail;
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}
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return sqlite3_finalize(pStmt);
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}
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int sqlite3UserAuthCheckLogin(
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sqlite3 *db, /* The database connection to check */
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const char *zDb, /* Name of specific database to check */
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u8 *peAuth /* OUT: One of UAUTH_* constants */
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){
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int rc;
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u8 savedAuthLevel;
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assert( zDb!=0 );
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assert( peAuth!=0 );
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savedAuthLevel = db->auth.authLevel;
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db->auth.authLevel = UAUTH_Admin;
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rc = userAuthCheckLogin(db, zDb, peAuth);
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db->auth.authLevel = savedAuthLevel;
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return rc;
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}
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/*
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** If the current authLevel is UAUTH_Unknown, the take actions to figure
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** out what authLevel should be
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*/
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void sqlite3UserAuthInit(sqlite3 *db){
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if( db->auth.authLevel==UAUTH_Unknown ){
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u8 authLevel = UAUTH_Fail;
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sqlite3UserAuthCheckLogin(db, "main", &authLevel);
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db->auth.authLevel = authLevel;
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if( authLevel<UAUTH_Admin ) db->flags &= ~SQLITE_WriteSchema;
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}
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}
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/*
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** Implementation of the sqlite_crypt(X,Y) function.
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**
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** If Y is NULL then generate a new hash for password X and return that
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** hash. If Y is not null, then generate a hash for password X using the
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** same salt as the previous hash Y and return the new hash.
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*/
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void sqlite3CryptFunc(
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sqlite3_context *context,
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int NotUsed,
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sqlite3_value **argv
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){
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const char *zIn;
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int nIn, ii;
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u8 *zOut;
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char zSalt[8];
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zIn = sqlite3_value_blob(argv[0]);
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nIn = sqlite3_value_bytes(argv[0]);
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if( sqlite3_value_type(argv[1])==SQLITE_BLOB
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&& sqlite3_value_bytes(argv[1])==nIn+sizeof(zSalt)
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){
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memcpy(zSalt, sqlite3_value_blob(argv[1]), sizeof(zSalt));
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}else{
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sqlite3_randomness(sizeof(zSalt), zSalt);
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}
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zOut = sqlite3_malloc( nIn+sizeof(zSalt) );
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if( zOut==0 ){
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sqlite3_result_error_nomem(context);
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}else{
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memcpy(zOut, zSalt, sizeof(zSalt));
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for(ii=0; ii<nIn; ii++){
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zOut[ii+sizeof(zSalt)] = zIn[ii]^zSalt[ii&0x7];
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}
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sqlite3_result_blob(context, zOut, nIn+sizeof(zSalt), sqlite3_free);
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}
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}
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/*
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** If a database contains the SQLITE_USER table, then the
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** sqlite3_user_authenticate() interface must be invoked with an
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** appropriate username and password prior to enable read and write
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** access to the database.
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**
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** Return SQLITE_OK on success or SQLITE_ERROR if the username/password
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** combination is incorrect or unknown.
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**
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** If the SQLITE_USER table is not present in the database file, then
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** this interface is a harmless no-op returnning SQLITE_OK.
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*/
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int sqlite3_user_authenticate(
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sqlite3 *db, /* The database connection */
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const char *zUsername, /* Username */
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const char *zPW, /* Password or credentials */
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int nPW /* Number of bytes in aPW[] */
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){
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int rc;
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u8 authLevel = UAUTH_Fail;
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db->auth.authLevel = UAUTH_Unknown;
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sqlite3_free(db->auth.zAuthUser);
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sqlite3_free(db->auth.zAuthPW);
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memset(&db->auth, 0, sizeof(db->auth));
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db->auth.zAuthUser = sqlite3_mprintf("%s", zUsername);
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if( db->auth.zAuthUser==0 ) return SQLITE_NOMEM;
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db->auth.zAuthPW = sqlite3_malloc( nPW+1 );
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if( db->auth.zAuthPW==0 ) return SQLITE_NOMEM;
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memcpy(db->auth.zAuthPW,zPW,nPW);
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db->auth.nAuthPW = nPW;
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rc = sqlite3UserAuthCheckLogin(db, "main", &authLevel);
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db->auth.authLevel = authLevel;
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sqlite3ExpirePreparedStatements(db);
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if( rc ){
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return rc; /* OOM error, I/O error, etc. */
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}
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if( authLevel<UAUTH_User ){
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return SQLITE_AUTH; /* Incorrect username and/or password */
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}
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return SQLITE_OK; /* Successful login */
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}
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/*
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** The sqlite3_user_add() interface can be used (by an admin user only)
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** to create a new user. When called on a no-authentication-required
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** database, this routine converts the database into an authentication-
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** required database, automatically makes the added user an
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** administrator, and logs in the current connection as that user.
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** The sqlite3_user_add() interface only works for the "main" database, not
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** for any ATTACH-ed databases. Any call to sqlite3_user_add() by a
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** non-admin user results in an error.
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*/
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int sqlite3_user_add(
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sqlite3 *db, /* Database connection */
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const char *zUsername, /* Username to be added */
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const char *aPW, /* Password or credentials */
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int nPW, /* Number of bytes in aPW[] */
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int isAdmin /* True to give new user admin privilege */
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){
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sqlite3_stmt *pStmt;
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int rc;
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sqlite3UserAuthInit(db);
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if( db->auth.authLevel<UAUTH_Admin ) return SQLITE_AUTH;
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if( !userTableExists(db, "main") ){
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if( !isAdmin ) return SQLITE_AUTH;
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pStmt = sqlite3UserAuthPrepare(db,
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"CREATE TABLE sqlite_user(\n"
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" uname TEXT PRIMARY KEY,\n"
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" isAdmin BOOLEAN,\n"
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" pw BLOB\n"
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") WITHOUT ROWID;");
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if( pStmt==0 ) return SQLITE_NOMEM;
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sqlite3_step(pStmt);
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rc = sqlite3_finalize(pStmt);
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if( rc ) return rc;
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}
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pStmt = sqlite3UserAuthPrepare(db,
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"INSERT INTO sqlite_user(uname,isAdmin,pw)"
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" VALUES(%Q,%d,sqlite_crypt(?1,NULL))",
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zUsername, isAdmin!=0);
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if( pStmt==0 ) return SQLITE_NOMEM;
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sqlite3_bind_blob(pStmt, 1, aPW, nPW, SQLITE_STATIC);
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sqlite3_step(pStmt);
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rc = sqlite3_finalize(pStmt);
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if( rc ) return rc;
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if( db->auth.zAuthUser==0 ){
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assert( isAdmin!=0 );
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sqlite3_user_authenticate(db, zUsername, aPW, nPW);
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}
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return SQLITE_OK;
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}
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/*
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** The sqlite3_user_change() interface can be used to change a users
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** login credentials or admin privilege. Any user can change their own
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** login credentials. Only an admin user can change another users login
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** credentials or admin privilege setting. No user may change their own
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** admin privilege setting.
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*/
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int sqlite3_user_change(
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sqlite3 *db, /* Database connection */
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const char *zUsername, /* Username to change */
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const char *aPW, /* Modified password or credentials */
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int nPW, /* Number of bytes in aPW[] */
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int isAdmin /* Modified admin privilege for the user */
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){
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sqlite3_stmt *pStmt;
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int rc;
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u8 authLevel;
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authLevel = db->auth.authLevel;
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if( authLevel<UAUTH_User ){
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/* Must be logged in to make a change */
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return SQLITE_AUTH;
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}
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if( strcmp(db->auth.zAuthUser, zUsername)!=0 ){
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if( db->auth.authLevel<UAUTH_Admin ){
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/* Must be an administrator to change a different user */
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return SQLITE_AUTH;
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}
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}else if( isAdmin!=(authLevel==UAUTH_Admin) ){
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/* Cannot change the isAdmin setting for self */
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return SQLITE_AUTH;
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}
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db->auth.authLevel = UAUTH_Admin;
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if( !userTableExists(db, "main") ){
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/* This routine is a no-op if the user to be modified does not exist */
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}else{
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pStmt = sqlite3UserAuthPrepare(db,
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"UPDATE sqlite_user SET isAdmin=%d, pw=sqlite_crypt(?1,NULL)"
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" WHERE uname=%Q", isAdmin, zUsername);
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if( pStmt==0 ){
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rc = SQLITE_NOMEM;
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}else{
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sqlite3_bind_blob(pStmt, 1, aPW, nPW, SQLITE_STATIC);
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sqlite3_step(pStmt);
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rc = sqlite3_finalize(pStmt);
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}
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}
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db->auth.authLevel = authLevel;
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return rc;
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}
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/*
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** The sqlite3_user_delete() interface can be used (by an admin user only)
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** to delete a user. The currently logged-in user cannot be deleted,
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** which guarantees that there is always an admin user and hence that
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** the database cannot be converted into a no-authentication-required
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** database.
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*/
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int sqlite3_user_delete(
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sqlite3 *db, /* Database connection */
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const char *zUsername /* Username to remove */
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){
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sqlite3_stmt *pStmt;
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if( db->auth.authLevel<UAUTH_Admin ){
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/* Must be an administrator to delete a user */
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return SQLITE_AUTH;
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}
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if( strcmp(db->auth.zAuthUser, zUsername)==0 ){
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/* Cannot delete self */
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return SQLITE_AUTH;
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}
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if( !userTableExists(db, "main") ){
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/* This routine is a no-op if the user to be deleted does not exist */
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return SQLITE_OK;
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}
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pStmt = sqlite3UserAuthPrepare(db,
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"DELETE FROM sqlite_user WHERE uname=%Q", zUsername);
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if( pStmt==0 ) return SQLITE_NOMEM;
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sqlite3_step(pStmt);
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return sqlite3_finalize(pStmt);
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}
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#endif /* SQLITE_USER_AUTHENTICATION */
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|
|
|
@ -11180,3 +11180,99 @@ struct fts5_api {
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|||
// If users really want to link against the system sqlite3 we
|
||||
// need to make this file a noop.
|
||||
#endif
|
||||
/*
|
||||
** 2014-09-08
|
||||
**
|
||||
** The author disclaims copyright to this source code. In place of
|
||||
** a legal notice, here is a blessing:
|
||||
**
|
||||
** May you do good and not evil.
|
||||
** May you find forgiveness for yourself and forgive others.
|
||||
** May you share freely, never taking more than you give.
|
||||
**
|
||||
*************************************************************************
|
||||
**
|
||||
** This file contains the application interface definitions for the
|
||||
** user-authentication extension feature.
|
||||
**
|
||||
** To compile with the user-authentication feature, append this file to
|
||||
** end of an SQLite amalgamation header file ("sqlite3.h"), then add
|
||||
** the SQLITE_USER_AUTHENTICATION compile-time option. See the
|
||||
** user-auth.txt file in the same source directory as this file for
|
||||
** additional information.
|
||||
*/
|
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#ifdef SQLITE_USER_AUTHENTICATION
|
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|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
** If a database contains the SQLITE_USER table, then the
|
||||
** sqlite3_user_authenticate() interface must be invoked with an
|
||||
** appropriate username and password prior to enable read and write
|
||||
** access to the database.
|
||||
**
|
||||
** Return SQLITE_OK on success or SQLITE_ERROR if the username/password
|
||||
** combination is incorrect or unknown.
|
||||
**
|
||||
** If the SQLITE_USER table is not present in the database file, then
|
||||
** this interface is a harmless no-op returnning SQLITE_OK.
|
||||
*/
|
||||
int sqlite3_user_authenticate(
|
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sqlite3 *db, /* The database connection */
|
||||
const char *zUsername, /* Username */
|
||||
const char *aPW, /* Password or credentials */
|
||||
int nPW /* Number of bytes in aPW[] */
|
||||
);
|
||||
|
||||
/*
|
||||
** The sqlite3_user_add() interface can be used (by an admin user only)
|
||||
** to create a new user. When called on a no-authentication-required
|
||||
** database, this routine converts the database into an authentication-
|
||||
** required database, automatically makes the added user an
|
||||
** administrator, and logs in the current connection as that user.
|
||||
** The sqlite3_user_add() interface only works for the "main" database, not
|
||||
** for any ATTACH-ed databases. Any call to sqlite3_user_add() by a
|
||||
** non-admin user results in an error.
|
||||
*/
|
||||
int sqlite3_user_add(
|
||||
sqlite3 *db, /* Database connection */
|
||||
const char *zUsername, /* Username to be added */
|
||||
const char *aPW, /* Password or credentials */
|
||||
int nPW, /* Number of bytes in aPW[] */
|
||||
int isAdmin /* True to give new user admin privilege */
|
||||
);
|
||||
|
||||
/*
|
||||
** The sqlite3_user_change() interface can be used to change a users
|
||||
** login credentials or admin privilege. Any user can change their own
|
||||
** login credentials. Only an admin user can change another users login
|
||||
** credentials or admin privilege setting. No user may change their own
|
||||
** admin privilege setting.
|
||||
*/
|
||||
int sqlite3_user_change(
|
||||
sqlite3 *db, /* Database connection */
|
||||
const char *zUsername, /* Username to change */
|
||||
const char *aPW, /* New password or credentials */
|
||||
int nPW, /* Number of bytes in aPW[] */
|
||||
int isAdmin /* Modified admin privilege for the user */
|
||||
);
|
||||
|
||||
/*
|
||||
** The sqlite3_user_delete() interface can be used (by an admin user only)
|
||||
** to delete a user. The currently logged-in user cannot be deleted,
|
||||
** which guarantees that there is always an admin user and hence that
|
||||
** the database cannot be converted into a no-authentication-required
|
||||
** database.
|
||||
*/
|
||||
int sqlite3_user_delete(
|
||||
sqlite3 *db, /* Database connection */
|
||||
const char *zUsername /* Username to remove */
|
||||
);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* end of the 'extern "C"' block */
|
||||
#endif
|
||||
|
||||
#endif /* SQLITE_USER_AUTHENTICATION */
|
||||
|
|
129
sqlite3.go
129
sqlite3.go
|
@ -891,6 +891,9 @@ func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) {
|
|||
|
||||
// Options
|
||||
var loc *time.Location
|
||||
authCreate := false
|
||||
authUser := ""
|
||||
authPass := ""
|
||||
mutex := C.int(C.SQLITE_OPEN_FULLMUTEX)
|
||||
txlock := "BEGIN"
|
||||
|
||||
|
@ -916,6 +919,17 @@ func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) {
|
|||
return nil, err
|
||||
}
|
||||
|
||||
// Authentication
|
||||
if _, ok := params["_auth"]; ok {
|
||||
authCreate = true
|
||||
}
|
||||
if val := params.Get("_auth_user"); val != "" {
|
||||
authUser = val
|
||||
}
|
||||
if val := params.Get("_auth_pass"); val != "" {
|
||||
authPass = val
|
||||
}
|
||||
|
||||
// _loc
|
||||
if val := params.Get("_loc"); val != "" {
|
||||
switch strings.ToLower(val) {
|
||||
|
@ -1248,7 +1262,93 @@ func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) {
|
|||
return nil
|
||||
}
|
||||
|
||||
// USER AUTHENTICATION
|
||||
//
|
||||
// User Authentication is always performed even when
|
||||
// sqlite_userauth is not compiled in, because without user authentication
|
||||
// the authentication is a no-op.
|
||||
//
|
||||
// Workflow
|
||||
// - Authenticate
|
||||
// ON::SUCCESS => Continue
|
||||
// ON::SQLITE_AUTH => Return error and exit Open(...)
|
||||
//
|
||||
// - Activate User Authentication
|
||||
// Check if the user wants to activate User Authentication.
|
||||
// If so then first create a temporary AuthConn to the database
|
||||
// This is possible because we are already succesfully authenticated.
|
||||
//
|
||||
// - Check if `sqlite_user`` table exists
|
||||
// YES => Add the provided user from DSN as Admin User and
|
||||
// activate user authentication.
|
||||
// NO => Continue
|
||||
//
|
||||
|
||||
// Create connection to SQLite
|
||||
conn := &SQLiteConn{db: db, loc: loc, txlock: txlock}
|
||||
|
||||
// Preform Authentication
|
||||
if err := conn.Authenticate(authUser, authPass); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
// Register Authentication Functions into connection
|
||||
//
|
||||
// Register Authentication function
|
||||
// Authenticate will perform an authentication of the provided username
|
||||
// and password against the database.
|
||||
//
|
||||
// If a database contains the SQLITE_USER table, then the
|
||||
// call to Authenticate must be invoked with an
|
||||
// appropriate username and password prior to enable read and write
|
||||
//access to the database.
|
||||
//
|
||||
// Return SQLITE_OK on success or SQLITE_ERROR if the username/password
|
||||
// combination is incorrect or unknown.
|
||||
//
|
||||
// If the SQLITE_USER table is not present in the database file, then
|
||||
// this interface is a harmless no-op returnning SQLITE_OK.
|
||||
if err := conn.RegisterFunc("authenticate", conn.Authenticate, true); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
//
|
||||
// Register AuthUserAdd
|
||||
// AuthUserAdd can be used (by an admin user only)
|
||||
// to create a new user. When called on a no-authentication-required
|
||||
// database, this routine converts the database into an authentication-
|
||||
// required database, automatically makes the added user an
|
||||
// administrator, and logs in the current connection as that user.
|
||||
// The AuthUserAdd only works for the "main" database, not
|
||||
// for any ATTACH-ed databases. Any call to AuthUserAdd by a
|
||||
// non-admin user results in an error.
|
||||
if err := conn.RegisterFunc("auth_user_add", conn.AuthUserAdd, true); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
//
|
||||
// AuthUserChange can be used to change a users
|
||||
// login credentials or admin privilege. Any user can change their own
|
||||
// login credentials. Only an admin user can change another users login
|
||||
// credentials or admin privilege setting. No user may change their own
|
||||
// admin privilege setting.
|
||||
if err := conn.RegisterFunc("auth_user_change", conn.AuthUserChange, true); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
//
|
||||
// AuthUserDelete can be used (by an admin user only)
|
||||
// to delete a user. The currently logged-in user cannot be deleted,
|
||||
// which guarantees that there is always an admin user and hence that
|
||||
// the database cannot be converted into a no-authentication-required
|
||||
// database.
|
||||
if err := conn.RegisterFunc("auth_user_delete", conn.AuthUserDelete, true); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
// Auto Vacuum
|
||||
// Moved auto_vacuum command, the user preference for auto_vacuum needs to be implemented directly after
|
||||
// the authentication and before the sqlite_user table gets created if the user
|
||||
// decides to activate User Authentication because
|
||||
// auto_vacuum needs to be set before any tables are created
|
||||
// and activating user authentication creates the internal table `sqlite_user`.
|
||||
if autoVacuum > -1 {
|
||||
if err := exec(fmt.Sprintf("PRAGMA auto_vacuum = %d;", autoVacuum)); err != nil {
|
||||
C.sqlite3_close_v2(db)
|
||||
|
@ -1256,6 +1356,33 @@ func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) {
|
|||
}
|
||||
}
|
||||
|
||||
// Check if user wants to activate User Authentication
|
||||
if authCreate {
|
||||
// Before going any further, we need to check that the user
|
||||
// has provided an username and password within the DSN.
|
||||
// We are not allowed to continue.
|
||||
if len(authUser) < 0 {
|
||||
return nil, fmt.Errorf("Missing '_auth_user' while user authentication was requested with '_auth'")
|
||||
}
|
||||
if len(authPass) < 0 {
|
||||
return nil, fmt.Errorf("Missing '_auth_pass' while user authentication was requested with '_auth'")
|
||||
}
|
||||
|
||||
// TODO: Table exists check for table 'sqlite_user'
|
||||
// replace 'authExists := false' with return value of table exists check
|
||||
//
|
||||
// REPLACE BY RESULT FROM TABLE EXISTS
|
||||
// SELECT count(type) as exists FROM sqlite_master WHERE type='table' AND name='sqlite_user';
|
||||
// Scan result 'exists' and use it instead of boolean below.
|
||||
authExists := false
|
||||
|
||||
if !authExists {
|
||||
if err := conn.AuthUserAdd(authUser, authPass, true); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Case Sensitive LIKE
|
||||
if caseSensitiveLike > -1 {
|
||||
if err := exec(fmt.Sprintf("PRAGMA case_sensitive_like = %d;", caseSensitiveLike)); err != nil {
|
||||
|
@ -1347,8 +1474,6 @@ func (d *SQLiteDriver) Open(dsn string) (driver.Conn, error) {
|
|||
}
|
||||
}
|
||||
|
||||
conn := &SQLiteConn{db: db, loc: loc, txlock: txlock}
|
||||
|
||||
if len(d.Extensions) > 0 {
|
||||
if err := conn.loadExtensions(d.Extensions); err != nil {
|
||||
conn.Close()
|
||||
|
|
|
@ -0,0 +1,127 @@
|
|||
// Copyright (C) 2018 G.J.R. Timmer <gjr.timmer@gmail.com>.
|
||||
//
|
||||
// Use of this source code is governed by an MIT-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
// +build sqlite_userauth
|
||||
|
||||
package sqlite3
|
||||
|
||||
/*
|
||||
#cgo CFLAGS: -DSQLITE_USER_AUTHENTICATION
|
||||
#cgo LDFLAGS: -lm
|
||||
#ifndef USE_LIBSQLITE3
|
||||
#include <sqlite3-binding.h>
|
||||
#else
|
||||
#include <sqlite3.h>
|
||||
#endif
|
||||
#include <stdlib.h>
|
||||
|
||||
static int
|
||||
_sqlite3_user_authenticate(sqlite3* db, const char* zUsername, const char* aPW, int nPW)
|
||||
{
|
||||
return sqlite3_user_authenticate(db, zUsername, aPW, nPW);
|
||||
}
|
||||
|
||||
static int
|
||||
_sqlite3_user_add(sqlite3* db, const char* zUsername, const char* aPW, int nPW, int isAdmin)
|
||||
{
|
||||
return sqlite3_user_add(db, zUsername, aPW, nPW, isAdmin);
|
||||
}
|
||||
|
||||
static int
|
||||
_sqlite3_user_change(sqlite3* db, const char* zUsername, const char* aPW, int nPW, int isAdmin)
|
||||
{
|
||||
return sqlite3_user_change(db, zUsername, aPW, nPW, isAdmin);
|
||||
}
|
||||
|
||||
static int
|
||||
_sqlite3_user_delete(sqlite3* db, const char* zUsername)
|
||||
{
|
||||
return sqlite3_user_delete(db, zUsername);
|
||||
}
|
||||
*/
|
||||
import "C"
|
||||
|
||||
const (
|
||||
SQLITE_AUTH = C.SQLITE_AUTH
|
||||
)
|
||||
|
||||
// Authenticate will perform an authentication of the provided username
|
||||
// and password against the database.
|
||||
//
|
||||
// If a database contains the SQLITE_USER table, then the
|
||||
// call to Authenticate must be invoked with an
|
||||
// appropriate username and password prior to enable read and write
|
||||
//access to the database.
|
||||
//
|
||||
// Return SQLITE_OK on success or SQLITE_ERROR if the username/password
|
||||
// combination is incorrect or unknown.
|
||||
//
|
||||
// If the SQLITE_USER table is not present in the database file, then
|
||||
// this interface is a harmless no-op returnning SQLITE_OK.
|
||||
func (c *SQLiteConn) Authenticate(username, password string) error {
|
||||
rv := C._sqlite3_user_authenticate(c.db, C.CString(username), C.CString(password), C.int(len(password)))
|
||||
if rv != C.SQLITE_OK {
|
||||
return c.lastError()
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// AuthUserAdd can be used (by an admin user only)
|
||||
// to create a new user. When called on a no-authentication-required
|
||||
// database, this routine converts the database into an authentication-
|
||||
// required database, automatically makes the added user an
|
||||
// administrator, and logs in the current connection as that user.
|
||||
// The AuthUserAdd only works for the "main" database, not
|
||||
// for any ATTACH-ed databases. Any call to AuthUserAdd by a
|
||||
// non-admin user results in an error.
|
||||
func (c *SQLiteConn) AuthUserAdd(username, password string, admin bool) error {
|
||||
isAdmin := 0
|
||||
if admin {
|
||||
isAdmin = 1
|
||||
}
|
||||
|
||||
rv := C._sqlite3_user_add(c.db, C.CString(username), C.CString(password), C.int(len(password)), C.int(isAdmin))
|
||||
if rv != C.SQLITE_OK {
|
||||
return c.lastError()
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// AuthUserChange can be used to change a users
|
||||
// login credentials or admin privilege. Any user can change their own
|
||||
// login credentials. Only an admin user can change another users login
|
||||
// credentials or admin privilege setting. No user may change their own
|
||||
// admin privilege setting.
|
||||
func (c *SQLiteConn) AuthUserChange(username, password string, admin bool) error {
|
||||
isAdmin := 0
|
||||
if admin {
|
||||
isAdmin = 1
|
||||
}
|
||||
|
||||
rv := C._sqlite3_user_change(c.db, C.CString(username), C.CString(password), C.int(len(password)), C.int(isAdmin))
|
||||
if rv != C.SQLITE_OK {
|
||||
return c.lastError()
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// AuthUserDelete can be used (by an admin user only)
|
||||
// to delete a user. The currently logged-in user cannot be deleted,
|
||||
// which guarantees that there is always an admin user and hence that
|
||||
// the database cannot be converted into a no-authentication-required
|
||||
// database.
|
||||
func (c *SQLiteConn) AuthUserDelete(username string) error {
|
||||
rv := C._sqlite3_user_delete(c.db, C.CString(username))
|
||||
if rv != C.SQLITE_OK {
|
||||
return c.lastError()
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// EOF
|
|
@ -0,0 +1,65 @@
|
|||
// Copyright (C) 2018 G.J.R. Timmer <gjr.timmer@gmail.com>.
|
||||
//
|
||||
// Use of this source code is governed by an MIT-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
// +build !sqlite_userauth
|
||||
|
||||
package sqlite3
|
||||
|
||||
import (
|
||||
"C"
|
||||
)
|
||||
|
||||
// Authenticate will perform an authentication of the provided username
|
||||
// and password against the database.
|
||||
//
|
||||
// If a database contains the SQLITE_USER table, then the
|
||||
// call to Authenticate must be invoked with an
|
||||
// appropriate username and password prior to enable read and write
|
||||
//access to the database.
|
||||
//
|
||||
// Return SQLITE_OK on success or SQLITE_ERROR if the username/password
|
||||
// combination is incorrect or unknown.
|
||||
//
|
||||
// If the SQLITE_USER table is not present in the database file, then
|
||||
// this interface is a harmless no-op returnning SQLITE_OK.
|
||||
func (c *SQLiteConn) Authenticate(username, password string) error {
|
||||
// NOOP
|
||||
return nil
|
||||
}
|
||||
|
||||
// AuthUserAdd can be used (by an admin user only)
|
||||
// to create a new user. When called on a no-authentication-required
|
||||
// database, this routine converts the database into an authentication-
|
||||
// required database, automatically makes the added user an
|
||||
// administrator, and logs in the current connection as that user.
|
||||
// The AuthUserAdd only works for the "main" database, not
|
||||
// for any ATTACH-ed databases. Any call to AuthUserAdd by a
|
||||
// non-admin user results in an error.
|
||||
func (c *SQLiteConn) AuthUserAdd(username, password string, admin bool) error {
|
||||
// NOOP
|
||||
return nil
|
||||
}
|
||||
|
||||
// AuthUserChange can be used to change a users
|
||||
// login credentials or admin privilege. Any user can change their own
|
||||
// login credentials. Only an admin user can change another users login
|
||||
// credentials or admin privilege setting. No user may change their own
|
||||
// admin privilege setting.
|
||||
func (c *SQLiteConn) AuthUserChange(username, password string, admin bool) error {
|
||||
// NOOP
|
||||
return nil
|
||||
}
|
||||
|
||||
// AuthUserDelete can be used (by an admin user only)
|
||||
// to delete a user. The currently logged-in user cannot be deleted,
|
||||
// which guarantees that there is always an admin user and hence that
|
||||
// the database cannot be converted into a no-authentication-required
|
||||
// database.
|
||||
func (c *SQLiteConn) AuthUserDelete(username string) error {
|
||||
// NOOP
|
||||
return nil
|
||||
}
|
||||
|
||||
// EOF
|
|
@ -0,0 +1,39 @@
|
|||
// Copyright (C) 2018 G.J.R. Timmer <gjr.timmer@gmail.com>.
|
||||
//
|
||||
// Use of this source code is governed by an MIT-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
// +build sqlite_userauth
|
||||
|
||||
package sqlite3
|
||||
|
||||
import (
|
||||
"database/sql"
|
||||
"fmt"
|
||||
"testing"
|
||||
)
|
||||
|
||||
func TestCreateAuthDatabase(t *testing.T) {
|
||||
tempFilename := TempFilename(t)
|
||||
fmt.Println(tempFilename) // debug
|
||||
//defer os.Remove(tempFilename) // Disable for debug
|
||||
|
||||
db, err := sql.Open("sqlite3", "file:"+tempFilename+"?_auth&_auth_user=admin&_auth_pass=admin")
|
||||
if err != nil {
|
||||
t.Fatal("Failed to open database:", err)
|
||||
}
|
||||
defer db.Close()
|
||||
|
||||
var i int64
|
||||
err = db.QueryRow("SELECT count(type) FROM sqlite_master WHERE type='table' AND name='sqlite_user';").Scan(&i)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
t.Logf("sqlite_user exists: %d", i)
|
||||
|
||||
_, err = db.Exec("SELECT auth_user_add('test', 'test', false);", nil)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue