adding additional info to FAQ about in-memory databases

This commit is contained in:
Jesse Rittner 2019-01-04 18:54:34 -05:00
parent 3fa1c550ff
commit 2ee07a473f
1 changed files with 6 additions and 2 deletions

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@ -459,12 +459,16 @@ For an example see [shaxbee/go-spatialite](https://github.com/shaxbee/go-spatial
Each connection to :memory: opens a brand new in-memory sql database, so if
the stdlib's sql engine happens to open another connection and you've only
specified ":memory:", that connection will see a brand new database. A
workaround is to use "file::memory:?mode=memory&cache=shared". Every
workaround is to use `"file::memory:?cache=shared"` (or `"file:foobar?mode=memory&cache=shared"`). Every
connection to this string will point to the same in-memory database.
Note that if the last database connection in the pool closes, the in-memory database is deleted. Make sure the [max idle connection limit](https://golang.org/pkg/database/sql/#DB.SetMaxIdleConns) is > 0, and the [connection lifetime](https://golang.org/pkg/database/sql/#DB.SetConnMaxLifetime) is infinite.
For more information see
* [#204](https://github.com/mattn/go-sqlite3/issues/204)
* [#511](https://github.com/mattn/go-sqlite3/issues/511)
* https://www.sqlite.org/sharedcache.html#shared_cache_and_in_memory_databases
* https://www.sqlite.org/inmemorydb.html#sharedmemdb
- Reading from database with large amount of goroutines fails on OSX.