package vm_escaped_indent import ( "encoding/json" "fmt" "unsafe" "github.com/goccy/go-json/internal/encoder" "github.com/goccy/go-json/internal/runtime" ) const uintptrSize = 4 << (^uintptr(0) >> 63) var ( appendInt = encoder.AppendInt appendUint = encoder.AppendUint appendFloat32 = encoder.AppendFloat32 appendFloat64 = encoder.AppendFloat64 appendString = encoder.AppendString appendByteSlice = encoder.AppendByteSlice appendNumber = encoder.AppendNumber appendStructEnd = encoder.AppendStructEndIndent appendIndent = encoder.AppendIndent errUnsupportedValue = encoder.ErrUnsupportedValue errUnsupportedFloat = encoder.ErrUnsupportedFloat mapiterinit = encoder.MapIterInit mapiterkey = encoder.MapIterKey mapitervalue = encoder.MapIterValue mapiternext = encoder.MapIterNext maplen = encoder.MapLen ) type emptyInterface struct { typ *runtime.Type ptr unsafe.Pointer } func errUnimplementedOp(op encoder.OpType) error { return fmt.Errorf("encoder (indent+escaped): opcode %s has not been implemented", op) } func load(base uintptr, idx uint32) uintptr { addr := base + uintptr(idx) return **(**uintptr)(unsafe.Pointer(&addr)) } func store(base uintptr, idx uint32, p uintptr) { addr := base + uintptr(idx) **(**uintptr)(unsafe.Pointer(&addr)) = p } func loadNPtr(base uintptr, idx uint32, ptrNum uint8) uintptr { addr := base + uintptr(idx) p := **(**uintptr)(unsafe.Pointer(&addr)) for i := uint8(0); i < ptrNum; i++ { if p == 0 { return 0 } p = ptrToPtr(p) } return p } func ptrToUint64(p uintptr) uint64 { return **(**uint64)(unsafe.Pointer(&p)) } func ptrToFloat32(p uintptr) float32 { return **(**float32)(unsafe.Pointer(&p)) } func ptrToFloat64(p uintptr) float64 { return **(**float64)(unsafe.Pointer(&p)) } func ptrToBool(p uintptr) bool { return **(**bool)(unsafe.Pointer(&p)) } func ptrToBytes(p uintptr) []byte { return **(**[]byte)(unsafe.Pointer(&p)) } func ptrToNumber(p uintptr) json.Number { return **(**json.Number)(unsafe.Pointer(&p)) } func ptrToString(p uintptr) string { return **(**string)(unsafe.Pointer(&p)) } func ptrToSlice(p uintptr) *runtime.SliceHeader { return *(**runtime.SliceHeader)(unsafe.Pointer(&p)) } func ptrToPtr(p uintptr) uintptr { return uintptr(**(**unsafe.Pointer)(unsafe.Pointer(&p))) } func ptrToNPtr(p uintptr, ptrNum uint8) uintptr { for i := uint8(0); i < ptrNum; i++ { if p == 0 { return 0 } p = ptrToPtr(p) } return p } func ptrToUnsafePtr(p uintptr) unsafe.Pointer { return *(*unsafe.Pointer)(unsafe.Pointer(&p)) } func ptrToInterface(code *encoder.Opcode, p uintptr) interface{} { return *(*interface{})(unsafe.Pointer(&emptyInterface{ typ: code.Type, ptr: *(*unsafe.Pointer)(unsafe.Pointer(&p)), })) } func appendBool(b []byte, v bool) []byte { if v { return append(b, "true"...) } return append(b, "false"...) } func appendNull(b []byte) []byte { return append(b, "null"...) } func appendComma(b []byte) []byte { return append(b, ',', '\n') } func appendColon(b []byte) []byte { return append(b, ':', ' ') } func appendInterface(ctx *encoder.RuntimeContext, codeSet *encoder.OpcodeSet, code *encoder.Opcode, b []byte, iface *emptyInterface, ptrOffset uintptr) ([]byte, error) { ctx.KeepRefs = append(ctx.KeepRefs, unsafe.Pointer(iface)) ifaceCodeSet, err := encoder.CompileToGetCodeSet(uintptr(unsafe.Pointer(iface.typ))) if err != nil { return nil, err } totalLength := uintptr(codeSet.CodeLength) nextTotalLength := uintptr(ifaceCodeSet.CodeLength) curlen := uintptr(len(ctx.Ptrs)) offsetNum := ptrOffset / uintptrSize newLen := offsetNum + totalLength + nextTotalLength if curlen < newLen { ctx.Ptrs = append(ctx.Ptrs, make([]uintptr, newLen-curlen)...) } oldPtrs := ctx.Ptrs newPtrs := ctx.Ptrs[(ptrOffset+totalLength*uintptrSize)/uintptrSize:] newPtrs[0] = uintptr(iface.ptr) ctx.Ptrs = newPtrs oldBaseIndent := ctx.BaseIndent ctx.BaseIndent = code.Indent ctx.Code = ifaceCodeSet.EscapeKeyCode bb, err := Run(ctx, b, ifaceCodeSet) if err != nil { return nil, err } ctx.BaseIndent = oldBaseIndent ctx.Ptrs = oldPtrs return bb, nil } func appendMapKeyValue(ctx *encoder.RuntimeContext, code *encoder.Opcode, b, key, value []byte) []byte { b = appendIndent(ctx, b, code.Indent+1) b = append(b, key...) b[len(b)-2] = ':' b[len(b)-1] = ' ' return append(b, value...) } func appendMapEnd(ctx *encoder.RuntimeContext, code *encoder.Opcode, b []byte) []byte { b = b[:len(b)-2] b = append(b, '\n') b = appendIndent(ctx, b, code.Indent) return append(b, '}', ',', '\n') } func appendArrayHead(ctx *encoder.RuntimeContext, code *encoder.Opcode, b []byte) []byte { b = append(b, '[', '\n') return appendIndent(ctx, b, code.Indent+1) } func appendArrayEnd(ctx *encoder.RuntimeContext, code *encoder.Opcode, b []byte) []byte { b = b[:len(b)-2] b = append(b, '\n') b = appendIndent(ctx, b, code.Indent) return append(b, ']', ',', '\n') } func appendEmptyArray(b []byte) []byte { return append(b, '[', ']', ',', '\n') } func appendEmptyObject(b []byte) []byte { return append(b, '{', '}', ',', '\n') } func appendObjectEnd(ctx *encoder.RuntimeContext, code *encoder.Opcode, b []byte) []byte { last := len(b) - 1 b[last] = '\n' b = appendIndent(ctx, b, code.Indent-1) return append(b, '}', ',', '\n') } func appendMarshalJSON(ctx *encoder.RuntimeContext, code *encoder.Opcode, b []byte, v interface{}) ([]byte, error) { return encoder.AppendMarshalJSONIndent(ctx, code, b, v, true) } func appendMarshalText(code *encoder.Opcode, b []byte, v interface{}) ([]byte, error) { return encoder.AppendMarshalTextIndent(code, b, v, true) } func appendStructHead(b []byte) []byte { return append(b, '{', '\n') } func appendStructKey(ctx *encoder.RuntimeContext, code *encoder.Opcode, b []byte) []byte { b = appendIndent(ctx, b, code.Indent) b = append(b, code.Key...) return append(b, ' ') } func appendStructEndSkipLast(ctx *encoder.RuntimeContext, code *encoder.Opcode, b []byte) []byte { last := len(b) - 1 if b[last-1] == '{' { b[last] = '}' } else { if b[last] == '\n' { // to remove ',' and '\n' characters b = b[:len(b)-2] } b = append(b, '\n') b = appendIndent(ctx, b, code.Indent-1) b = append(b, '}') } return appendComma(b) } func restoreIndent(ctx *encoder.RuntimeContext, code *encoder.Opcode, ctxptr uintptr) { ctx.BaseIndent = uint32(load(ctxptr, code.Length)) } func storeIndent(ctxptr uintptr, code *encoder.Opcode, indent uintptr) { store(ctxptr, code.End.Next.Length, indent) } func appendArrayElemIndent(ctx *encoder.RuntimeContext, code *encoder.Opcode, b []byte) []byte { return appendIndent(ctx, b, code.Indent+1) } func appendMapKeyIndent(ctx *encoder.RuntimeContext, code *encoder.Opcode, b []byte) []byte { return appendIndent(ctx, b, code.Indent) }