forked from mirror/go-json
Fix error by linter
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b5e1478450
commit
ea19d1161a
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@ -111,7 +111,6 @@ func (c *UintCode) ToOpcode(ctx *compileContext) Opcodes {
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type FloatCode struct {
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typ *runtime.Type
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bitSize uint8
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isString bool
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isPtr bool
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}
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@ -143,7 +142,6 @@ func (c *FloatCode) ToOpcode(ctx *compileContext) Opcodes {
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type StringCode struct {
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typ *runtime.Type
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isString bool
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isPtr bool
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}
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@ -152,16 +150,16 @@ func (c *StringCode) Kind() CodeKind {
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}
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func (c *StringCode) ToOpcode(ctx *compileContext) Opcodes {
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isJsonNumberType := c.typ == runtime.Type2RType(jsonNumberType)
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isJSONNumberType := c.typ == runtime.Type2RType(jsonNumberType)
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var code *Opcode
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if c.isPtr {
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if isJsonNumberType {
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if isJSONNumberType {
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code = newOpCode(ctx, c.typ, OpNumberPtr)
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} else {
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code = newOpCode(ctx, c.typ, OpStringPtr)
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}
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} else {
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if isJsonNumberType {
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if isJSONNumberType {
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code = newOpCode(ctx, c.typ, OpNumber)
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} else {
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code = newOpCode(ctx, c.typ, OpString)
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@ -173,7 +171,6 @@ func (c *StringCode) ToOpcode(ctx *compileContext) Opcodes {
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type BoolCode struct {
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typ *runtime.Type
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isString bool
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isPtr bool
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}
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@ -337,12 +334,11 @@ func (c *MapCode) ToOpcode(ctx *compileContext) Opcodes {
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type StructCode struct {
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typ *runtime.Type
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isPtr bool
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fields []*StructFieldCode
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isPtr bool
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disableIndirectConversion bool
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isIndirect bool
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isRecursive bool
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recursiveCodes Opcodes
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}
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func (c *StructCode) Kind() CodeKind {
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@ -362,7 +358,7 @@ func (c *StructCode) lastFieldCode(field *StructFieldCode, firstField *Opcode) *
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func (c *StructCode) lastAnonymousFieldCode(firstField *Opcode) *Opcode {
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// firstField is special StructHead operation for anonymous structure.
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// So, StructHead's next operation is truely struct head operation.
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// So, StructHead's next operation is truly struct head operation.
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lastField := firstField.Next
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for lastField.NextField != nil {
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lastField = lastField.NextField
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@ -248,102 +248,167 @@ func (c *Compiler) typeToCodeWithPtr(typ *runtime.Type, isPtr bool) (Code, error
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const intSize = 32 << (^uint(0) >> 63)
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//nolint:unparam
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func (c *Compiler) intCode(typ *runtime.Type, isPtr bool) (*IntCode, error) {
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return &IntCode{typ: typ, bitSize: intSize, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) int8Code(typ *runtime.Type, isPtr bool) (*IntCode, error) {
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return &IntCode{typ: typ, bitSize: 8, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) int16Code(typ *runtime.Type, isPtr bool) (*IntCode, error) {
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return &IntCode{typ: typ, bitSize: 16, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) int32Code(typ *runtime.Type, isPtr bool) (*IntCode, error) {
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return &IntCode{typ: typ, bitSize: 32, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) int64Code(typ *runtime.Type, isPtr bool) (*IntCode, error) {
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return &IntCode{typ: typ, bitSize: 64, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) uintCode(typ *runtime.Type, isPtr bool) (*UintCode, error) {
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return &UintCode{typ: typ, bitSize: intSize, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) uint8Code(typ *runtime.Type, isPtr bool) (*UintCode, error) {
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return &UintCode{typ: typ, bitSize: 8, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) uint16Code(typ *runtime.Type, isPtr bool) (*UintCode, error) {
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return &UintCode{typ: typ, bitSize: 16, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) uint32Code(typ *runtime.Type, isPtr bool) (*UintCode, error) {
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return &UintCode{typ: typ, bitSize: 32, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) uint64Code(typ *runtime.Type, isPtr bool) (*UintCode, error) {
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return &UintCode{typ: typ, bitSize: 64, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) float32Code(typ *runtime.Type, isPtr bool) (*FloatCode, error) {
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return &FloatCode{typ: typ, bitSize: 32, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) float64Code(typ *runtime.Type, isPtr bool) (*FloatCode, error) {
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return &FloatCode{typ: typ, bitSize: 64, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) stringCode(typ *runtime.Type, isPtr bool) (*StringCode, error) {
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return &StringCode{typ: typ, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) boolCode(typ *runtime.Type, isPtr bool) (*BoolCode, error) {
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return &BoolCode{typ: typ, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) intStringCode(typ *runtime.Type) (*IntCode, error) {
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return &IntCode{typ: typ, bitSize: intSize, isString: true}, nil
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}
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//nolint:unparam
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func (c *Compiler) int8StringCode(typ *runtime.Type) (*IntCode, error) {
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return &IntCode{typ: typ, bitSize: 8, isString: true}, nil
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}
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//nolint:unparam
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func (c *Compiler) int16StringCode(typ *runtime.Type) (*IntCode, error) {
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return &IntCode{typ: typ, bitSize: 16, isString: true}, nil
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}
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//nolint:unparam
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func (c *Compiler) int32StringCode(typ *runtime.Type) (*IntCode, error) {
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return &IntCode{typ: typ, bitSize: 32, isString: true}, nil
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}
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//nolint:unparam
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func (c *Compiler) int64StringCode(typ *runtime.Type) (*IntCode, error) {
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return &IntCode{typ: typ, bitSize: 64, isString: true}, nil
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}
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//nolint:unparam
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func (c *Compiler) uintStringCode(typ *runtime.Type) (*UintCode, error) {
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return &UintCode{typ: typ, bitSize: intSize, isString: true}, nil
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}
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//nolint:unparam
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func (c *Compiler) uint8StringCode(typ *runtime.Type) (*UintCode, error) {
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return &UintCode{typ: typ, bitSize: 8, isString: true}, nil
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}
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//nolint:unparam
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func (c *Compiler) uint16StringCode(typ *runtime.Type) (*UintCode, error) {
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return &UintCode{typ: typ, bitSize: 16, isString: true}, nil
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}
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//nolint:unparam
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func (c *Compiler) uint32StringCode(typ *runtime.Type) (*UintCode, error) {
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return &UintCode{typ: typ, bitSize: 32, isString: true}, nil
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}
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//nolint:unparam
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func (c *Compiler) uint64StringCode(typ *runtime.Type) (*UintCode, error) {
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return &UintCode{typ: typ, bitSize: 64, isString: true}, nil
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}
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//nolint:unparam
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func (c *Compiler) bytesCode(typ *runtime.Type, isPtr bool) (*BytesCode, error) {
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return &BytesCode{typ: typ, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) interfaceCode(typ *runtime.Type, isPtr bool) (*InterfaceCode, error) {
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return &InterfaceCode{typ: typ, isPtr: isPtr}, nil
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}
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//nolint:unparam
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func (c *Compiler) marshalJSONCode(typ *runtime.Type) (*MarshalJSONCode, error) {
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return &MarshalJSONCode{
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typ: typ,
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isAddrForMarshaler: c.isPtrMarshalJSONType(typ),
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isNilableType: c.isNilableType(typ),
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isMarshalerContext: typ.Implements(marshalJSONContextType) || runtime.PtrTo(typ).Implements(marshalJSONContextType),
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}, nil
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}
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//nolint:unparam
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func (c *Compiler) marshalTextCode(typ *runtime.Type) (*MarshalTextCode, error) {
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return &MarshalTextCode{
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typ: typ,
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isAddrForMarshaler: c.isPtrMarshalTextType(typ),
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isNilableType: c.isNilableType(typ),
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}, nil
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}
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func (c *Compiler) ptrCode(typ *runtime.Type) (*PtrCode, error) {
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code, err := c.typeToCodeWithPtr(typ.Elem(), true)
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if err != nil {
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return nil, err
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}
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ptr, ok := code.(*PtrCode)
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if ok {
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return &PtrCode{typ: typ, value: ptr.value, ptrNum: ptr.ptrNum + 1}, nil
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}
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return &PtrCode{typ: typ, value: code, ptrNum: 1}, nil
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}
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func (c *Compiler) sliceCode(typ *runtime.Type) (*SliceCode, error) {
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elem := typ.Elem()
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code, err := c.listElemCode(elem)
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@ -386,43 +451,6 @@ func (c *Compiler) mapCode(typ *runtime.Type) (*MapCode, error) {
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return &MapCode{typ: typ, key: keyCode, value: valueCode}, nil
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}
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func (c *Compiler) bytesCode(typ *runtime.Type, isPtr bool) (*BytesCode, error) {
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return &BytesCode{typ: typ, isPtr: isPtr}, nil
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}
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func (c *Compiler) interfaceCode(typ *runtime.Type, isPtr bool) (*InterfaceCode, error) {
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return &InterfaceCode{typ: typ, isPtr: isPtr}, nil
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}
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func (c *Compiler) marshalJSONCode(typ *runtime.Type) (*MarshalJSONCode, error) {
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return &MarshalJSONCode{
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typ: typ,
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isAddrForMarshaler: c.isPtrMarshalJSONType(typ),
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isNilableType: c.isNilableType(typ),
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isMarshalerContext: typ.Implements(marshalJSONContextType) || runtime.PtrTo(typ).Implements(marshalJSONContextType),
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}, nil
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}
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func (c *Compiler) marshalTextCode(typ *runtime.Type) (*MarshalTextCode, error) {
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return &MarshalTextCode{
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typ: typ,
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isAddrForMarshaler: c.isPtrMarshalTextType(typ),
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isNilableType: c.isNilableType(typ),
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}, nil
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}
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func (c *Compiler) ptrCode(typ *runtime.Type) (*PtrCode, error) {
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code, err := c.typeToCodeWithPtr(typ.Elem(), true)
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if err != nil {
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return nil, err
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}
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ptr, ok := code.(*PtrCode)
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if ok {
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return &PtrCode{typ: typ, value: ptr.value, ptrNum: ptr.ptrNum + 1}, nil
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}
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return &PtrCode{typ: typ, value: code, ptrNum: 1}, nil
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}
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func (c *Compiler) listElemCode(typ *runtime.Type) (Code, error) {
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switch {
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case c.isPtrMarshalJSONType(typ):
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@ -428,32 +428,6 @@ func (c *Opcode) TotalLength() int {
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return idx + 1
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}
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func (c *Opcode) decOpcodeIndex() {
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for code := c; !code.IsEnd(); {
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code.DisplayIdx--
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if code.Idx > 0 {
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code.Idx -= uintptrSize
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}
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if code.ElemIdx > 0 {
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code.ElemIdx -= uintptrSize
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}
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if code.MapIter > 0 {
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code.MapIter -= uintptrSize
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}
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if code.Length > 0 && code.Op.CodeType() != CodeArrayHead && code.Op.CodeType() != CodeArrayElem {
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code.Length -= uintptrSize
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}
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code = code.IterNext()
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}
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}
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func (c *Opcode) decIndent() {
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for code := c; !code.IsEnd(); {
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code.Indent--
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code = code.IterNext()
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}
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}
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func (c *Opcode) dumpHead(code *Opcode) string {
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var length uint32
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if code.Op.CodeType() == CodeArrayHead {
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