go-json/encode.go

272 lines
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2020-04-19 13:51:22 +03:00
package json
import (
"fmt"
"reflect"
"strconv"
"sync"
"unsafe"
"golang.org/x/xerrors"
)
type Encoder struct {
buf []byte
pool sync.Pool
}
type EncodeOp func(*Encoder, uintptr)
const (
bufSize = 1024
)
var (
encPool sync.Pool
cachedEncodeOp map[string]EncodeOp
)
func init() {
encPool = sync.Pool{
New: func() interface{} {
return &Encoder{
buf: make([]byte, 0, bufSize),
pool: encPool,
}
},
}
cachedEncodeOp = map[string]EncodeOp{}
}
func NewEncoder() *Encoder {
enc := encPool.Get().(*Encoder)
enc.Reset()
return enc
}
func (e *Encoder) Release() {
e.pool.Put(e)
}
func (e *Encoder) Reset() {
e.buf = e.buf[:0]
}
func (e *Encoder) EncodeInt(v int) {
e.EncodeInt64(int64(v))
}
func (e *Encoder) EncodeInt8(v int8) {
e.EncodeInt64(int64(v))
}
func (e *Encoder) EncodeInt16(v int16) {
e.EncodeInt64(int64(v))
}
func (e *Encoder) EncodeInt32(v int32) {
e.EncodeInt64(int64(v))
}
func (e *Encoder) EncodeInt64(v int64) {
e.buf = strconv.AppendInt(e.buf, v, 10)
}
func (e *Encoder) EncodeUint(v uint) {
e.EncodeUint64(uint64(v))
}
func (e *Encoder) EncodeUint8(v uint8) {
e.EncodeUint64(uint64(v))
}
func (e *Encoder) EncodeUint16(v uint16) {
e.EncodeUint64(uint64(v))
}
func (e *Encoder) EncodeUint32(v uint32) {
e.EncodeUint64(uint64(v))
}
func (e *Encoder) EncodeUint64(v uint64) {
e.buf = strconv.AppendUint(e.buf, v, 10)
}
func (e *Encoder) EncodeFloat32(v float32) {
e.buf = strconv.AppendFloat(e.buf, float64(v), 'f', -1, 32)
}
func (e *Encoder) EncodeFloat64(v float64) {
e.buf = strconv.AppendFloat(e.buf, v, 'f', -1, 64)
}
func (e *Encoder) EncodeBool(v bool) {
e.buf = strconv.AppendBool(e.buf, v)
}
func (e *Encoder) EncodeString(s string) {
b := *(*[]byte)(unsafe.Pointer(&s))
e.buf = append(e.buf, b...)
}
func (e *Encoder) EncodeByte(b byte) {
e.buf = append(e.buf, b)
}
func (e *Encoder) Encode(v interface{}) ([]byte, error) {
rv := reflect.ValueOf(v)
if rv.Kind() != reflect.Ptr {
rv = rv.Addr()
}
return e.encode(rv)
}
func (e *Encoder) encode(v reflect.Value) ([]byte, error) {
name := v.Type().Name()
if op, exists := cachedEncodeOp[name]; exists {
op(e, v.Pointer())
copied := make([]byte, len(e.buf))
copy(copied, e.buf)
return copied, nil
}
op, err := e.compile(v)
if err != nil {
return nil, err
}
cachedEncodeOp[name] = op
op(e, v.Pointer())
copied := make([]byte, len(e.buf))
copy(copied, e.buf)
return copied, nil
}
func (e *Encoder) compile(v reflect.Value) (EncodeOp, error) {
switch v.Type().Kind() {
case reflect.Ptr:
return e.compile(v.Elem())
case reflect.Struct:
return e.compileStruct(v)
case reflect.Int:
return e.compileInt()
case reflect.Int8:
return e.compileInt8()
case reflect.Int16:
return e.compileInt16()
case reflect.Int32:
return e.compileInt32()
case reflect.Int64:
return e.compileInt64()
case reflect.Float32:
return e.compileFloat32()
case reflect.Float64:
return e.compileFloat64()
case reflect.String:
return e.compileString()
case reflect.Bool:
return e.compileBool()
}
return nil, xerrors.Errorf("failed to compile %s: %w", v.Type(), ErrUnknownType)
}
func (e *Encoder) compileInt() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeInt(e.ptrToInt(p)) }, nil
}
func (e *Encoder) compileInt8() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeInt8(e.ptrToInt8(p)) }, nil
}
func (e *Encoder) compileInt16() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeInt16(e.ptrToInt16(p)) }, nil
}
func (e *Encoder) compileInt32() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeInt32(e.ptrToInt32(p)) }, nil
}
func (e *Encoder) compileInt64() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeInt64(e.ptrToInt64(p)) }, nil
}
func (e *Encoder) compileUint() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeUint(e.ptrToUint(p)) }, nil
}
func (e *Encoder) compileUint8() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeUint8(e.ptrToUint8(p)) }, nil
}
func (e *Encoder) compileUint16() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeUint16(e.ptrToUint16(p)) }, nil
}
func (e *Encoder) compileUint32() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeUint32(e.ptrToUint32(p)) }, nil
}
func (e *Encoder) compileUint64() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeUint64(e.ptrToUint64(p)) }, nil
}
func (e *Encoder) compileFloat32() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeFloat32(e.ptrToFloat32(p)) }, nil
}
func (e *Encoder) compileFloat64() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeFloat64(e.ptrToFloat64(p)) }, nil
}
func (e *Encoder) compileString() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeEscapedString(e.ptrToString(p)) }, nil
}
func (e *Encoder) compileBool() (EncodeOp, error) {
return func(enc *Encoder, p uintptr) { enc.EncodeBool(e.ptrToBool(p)) }, nil
}
func (e *Encoder) compileStruct(v reflect.Value) (EncodeOp, error) {
typ := v.Type()
fieldNum := v.NumField()
opQueue := make([]EncodeOp, 0, fieldNum)
for i := 0; i < fieldNum; i++ {
field := typ.Field(i)
op, err := e.compile(v.Field(i))
if err != nil {
return nil, err
}
key := fmt.Sprintf(`"%s":`, field.Name)
opQueue = append(opQueue, func(enc *Encoder, base uintptr) {
enc.EncodeString(key)
op(enc, base+field.Offset)
})
}
queueNum := len(opQueue)
return func(enc *Encoder, base uintptr) {
enc.EncodeByte('{')
for i := 0; i < queueNum; i++ {
opQueue[i](enc, base)
if i != queueNum-1 {
enc.EncodeByte(',')
}
}
enc.EncodeByte('}')
}, nil
}
func (e *Encoder) ptrToInt(p uintptr) int { return *(*int)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToInt8(p uintptr) int8 { return *(*int8)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToInt16(p uintptr) int16 { return *(*int16)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToInt32(p uintptr) int32 { return *(*int32)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToInt64(p uintptr) int64 { return *(*int64)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToUint(p uintptr) uint { return *(*uint)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToUint8(p uintptr) uint8 { return *(*uint8)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToUint16(p uintptr) uint16 { return *(*uint16)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToUint32(p uintptr) uint32 { return *(*uint32)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToUint64(p uintptr) uint64 { return *(*uint64)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToFloat32(p uintptr) float32 { return *(*float32)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToFloat64(p uintptr) float64 { return *(*float64)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToBool(p uintptr) bool { return *(*bool)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToByte(p uintptr) byte { return *(*byte)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToBytes(p uintptr) []byte { return *(*[]byte)(unsafe.Pointer(p)) }
func (e *Encoder) ptrToString(p uintptr) string { return *(*string)(unsafe.Pointer(p)) }