package glob import ( "fmt" "github.com/gobwas/glob/match" "github.com/gobwas/glob/runes" "reflect" ) func optimize(matcher match.Matcher) match.Matcher { switch m := matcher.(type) { case match.Any: if len(m.Separators) == 0 { return match.Super{} } case match.AnyOf: if len(m.Matchers) == 1 { return m.Matchers[0] } return m case match.List: if m.Not == false && len(m.List) == 1 { return match.NewText(string(m.List)) } return m case match.BTree: m.Left = optimize(m.Left) m.Right = optimize(m.Right) r, ok := m.Value.(match.Text) if !ok { return m } leftNil := m.Left == nil rightNil := m.Right == nil if leftNil && rightNil { return match.NewText(r.Str) } _, leftSuper := m.Left.(match.Super) lp, leftPrefix := m.Left.(match.Prefix) _, rightSuper := m.Right.(match.Super) rs, rightSuffix := m.Right.(match.Suffix) if leftSuper && rightSuper { return match.Contains{r.Str, false} } if leftSuper && rightNil { return match.Suffix{r.Str} } if rightSuper && leftNil { return match.Prefix{r.Str} } if leftNil && rightSuffix { return match.PrefixSuffix{Prefix: r.Str, Suffix: rs.Suffix} } if rightNil && leftPrefix { return match.PrefixSuffix{Prefix: lp.Prefix, Suffix: r.Str} } return m } return matcher } func glueMatchers(matchers []match.Matcher) match.Matcher { var ( glued []match.Matcher winner match.Matcher ) maxLen := -1 if m := glueAsEvery(matchers); m != nil { glued = append(glued, m) return m } if m := glueAsRow(matchers); m != nil { glued = append(glued, m) return m } for _, g := range glued { if l := g.Len(); l > maxLen { maxLen = l winner = g } } return winner } func glueAsRow(matchers []match.Matcher) match.Matcher { if len(matchers) <= 1 { return nil } var ( c []match.Matcher l int ) for _, matcher := range matchers { if ml := matcher.Len(); ml == -1 { return nil } else { c = append(c, matcher) l += ml } } return match.Row{c, l} } func glueAsEvery(matchers []match.Matcher) match.Matcher { if len(matchers) <= 1 { return nil } var ( hasAny bool hasSuper bool hasSingle bool min int separator []rune ) for i, matcher := range matchers { var sep []rune switch m := matcher.(type) { case match.Super: sep = []rune{} hasSuper = true case match.Any: sep = m.Separators hasAny = true case match.Single: sep = m.Separators hasSingle = true min++ case match.List: if !m.Not { return nil } sep = m.List hasSingle = true min++ default: return nil } // initialize if i == 0 { separator = sep } if runes.Equal(sep, separator) { continue } return nil } if hasSuper && !hasAny && !hasSingle { return match.Super{} } if hasAny && !hasSuper && !hasSingle { return match.Any{separator} } if (hasAny || hasSuper) && min > 0 && len(separator) == 0 { return match.Min{min} } every := match.EveryOf{} if min > 0 { every.Add(match.Min{min}) if !hasAny && !hasSuper { every.Add(match.Max{min}) } } if len(separator) > 0 { every.Add(match.Contains{string(separator), true}) } return every } func minimizeMatchers(matchers []match.Matcher) []match.Matcher { var done match.Matcher var left, right, count int for l := 0; l < len(matchers); l++ { for r := len(matchers); r > l; r-- { if glued := glueMatchers(matchers[l:r]); glued != nil { var swap bool if done == nil { swap = true } else { cl, gl := done.Len(), glued.Len() swap = cl > -1 && gl > -1 && gl > cl swap = swap || count < r-l } if swap { done = glued left = l right = r count = r - l } } } } if done == nil { return matchers } next := append(append([]match.Matcher{}, matchers[:left]...), done) if right < len(matchers) { next = append(next, matchers[right:]...) } if len(next) == len(matchers) { return next } return minimizeMatchers(next) } func minimizeAnyOf(children []node) node { var nodes [][]node var min int var idx int for i, desc := range children { pat, ok := desc.(*nodePattern) if !ok { return nil } n := pat.children() ln := len(n) if len(nodes) == 0 || (ln < min) { min = ln idx = i } nodes = append(nodes, pat.children()) } minNodes := nodes[idx] if idx+1 < len(nodes) { nodes = append(nodes[:idx], nodes[idx+1:]...) } else { nodes = nodes[:idx] } var commonLeft []node var commonLeftCount int for i, n := range minNodes { has := true for _, t := range nodes { if !reflect.DeepEqual(n, t[i]) { has = false break } } if has { commonLeft = append(commonLeft, n) commonLeftCount++ } else { break } } var commonRight []node var commonRightCount int for i := min - 1; i > commonLeftCount-1; i-- { n := minNodes[i] has := true for _, t := range nodes { if !reflect.DeepEqual(n, t[len(t)-(min-i)]) { has = false break } } if has { commonRight = append(commonRight, n) commonRightCount++ } else { break } } if commonLeftCount == 0 && commonRightCount == 0 { return nil } nodes = append(nodes, minNodes) nodes[len(nodes)-1], nodes[idx] = nodes[idx], nodes[len(nodes)-1] var result []node if commonLeftCount > 0 { result = append(result, &nodePattern{nodeImpl: nodeImpl{desc: commonLeft}}) } var anyOf []node for _, n := range nodes { if commonLeftCount+commonRightCount == len(n) { anyOf = append(anyOf, nil) } else { anyOf = append(anyOf, &nodePattern{nodeImpl: nodeImpl{desc: n[commonLeftCount : len(n)-commonRightCount]}}) } } anyOf = uniqueNodes(anyOf) if len(anyOf) == 1 { if anyOf[0] != nil { result = append(result, &nodePattern{nodeImpl: nodeImpl{desc: anyOf}}) } } else { result = append(result, &nodeAnyOf{nodeImpl: nodeImpl{desc: anyOf}}) } if commonRightCount > 0 { result = append(result, &nodePattern{nodeImpl: nodeImpl{desc: commonRight}}) } return &nodePattern{nodeImpl: nodeImpl{desc: result}} } func uniqueNodes(nodes []node) (result []node) { head: for _, n := range nodes { for _, e := range result { if reflect.DeepEqual(e, n) { continue head } } result = append(result, n) } return } func compileMatchers(matchers []match.Matcher) (match.Matcher, error) { if len(matchers) == 0 { return nil, fmt.Errorf("compile error: need at least one matcher") } if len(matchers) == 1 { return matchers[0], nil } if m := glueMatchers(matchers); m != nil { return m, nil } var ( val match.Matcher idx int ) maxLen := -1 for i, matcher := range matchers { l := matcher.Len() if l >= maxLen { maxLen = l idx = i val = matcher } } left := matchers[:idx] var right []match.Matcher if len(matchers) > idx+1 { right = matchers[idx+1:] } var l, r match.Matcher var err error if len(left) > 0 { l, err = compileMatchers(left) if err != nil { return nil, err } } if len(right) > 0 { r, err = compileMatchers(right) if err != nil { return nil, err } } return match.NewBTree(val, l, r), nil } //func complexity(m match.Matcher) int { // var matchers []match.Matcher // var k int // // switch matcher := m.(type) { // // case match.Nothing: // return 0 // // case match.Max, match.Range, match.Suffix, match.Text: // return 1 // // case match.PrefixSuffix, match.Single, match.Row: // return 2 // // case match.Any, match.Contains, match.List, match.Min, match.Prefix, match.Super: // return 4 // // case match.BTree: // matchers = append(matchers, matcher.Value) // if matcher.Left != nil { // matchers = append(matchers, matcher.Left) // } // if matcher.Right != nil { // matchers = append(matchers, matcher.Right) // } // k = 1 // // case match.AnyOf: // matchers = matcher.Matchers // k = 1 // case match.EveryOf: // matchers = matcher.Matchers // k = 1 // // default: // return 0 // } // // var sum int // for _, m := range matchers { // sum += complexity(m) // } // // return sum * k //} func doAnyOf(n *nodeAnyOf, s []rune) (match.Matcher, error) { var matchers []match.Matcher for _, desc := range n.children() { if desc == nil { matchers = append(matchers, match.Nothing{}) continue } m, err := do(desc, s) if err != nil { return nil, err } matchers = append(matchers, optimize(m)) } return match.AnyOf{matchers}, nil } func do(leaf node, s []rune) (m match.Matcher, err error) { switch n := leaf.(type) { case *nodeAnyOf: // todo this could be faster on pattern_alternatives_combine_lite if n := minimizeAnyOf(n.children()); n != nil { return do(n, s) } var matchers []match.Matcher for _, desc := range n.children() { if desc == nil { matchers = append(matchers, match.Nothing{}) continue } m, err := do(desc, s) if err != nil { return nil, err } matchers = append(matchers, optimize(m)) } return match.AnyOf{matchers}, nil case *nodePattern: nodes := leaf.children() if len(nodes) == 0 { return match.Nothing{}, nil } var matchers []match.Matcher for _, desc := range nodes { m, err := do(desc, s) if err != nil { return nil, err } matchers = append(matchers, optimize(m)) } m, err = compileMatchers(minimizeMatchers(matchers)) if err != nil { return nil, err } case *nodeList: m = match.List{[]rune(n.chars), n.not} case *nodeRange: m = match.Range{n.lo, n.hi, n.not} case *nodeAny: m = match.Any{s} case *nodeSuper: m = match.Super{} case *nodeSingle: m = match.Single{s} case *nodeText: m = match.NewText(n.text) default: return nil, fmt.Errorf("could not compile tree: unknown node type") } return optimize(m), nil } func do2(node node, s []rune) ([]match.Matcher, error) { var result []match.Matcher switch n := node.(type) { case *nodePattern: ways := [][]match.Matcher{[]match.Matcher{}} for _, desc := range node.children() { variants, err := do2(desc, s) if err != nil { return nil, err } fmt.Println("variants pat", variants) for i, l := 0, len(ways); i < l; i++ { for i := 0; i < len(variants); i++ { o := optimize(variants[i]) if i == len(variants)-1 { ways[i] = append(ways[i], o) } else { var w []match.Matcher copy(w, ways[i]) ways = append(ways, append(w, o)) } } } fmt.Println("ways pat", ways) } for _, matchers := range ways { c, err := compileMatchers(minimizeMatchers(matchers)) if err != nil { return nil, err } result = append(result, c) } case *nodeAnyOf: ways := make([][]match.Matcher, len(node.children())) for _, desc := range node.children() { variants, err := do2(desc, s) if err != nil { return nil, err } fmt.Println("variants any", variants) for x, l := 0, len(ways); x < l; x++ { for i := 0; i < len(variants); i++ { o := optimize(variants[i]) if i == len(variants)-1 { ways[x] = append(ways[x], o) } else { var w []match.Matcher copy(w, ways[x]) ways = append(ways, append(w, o)) } } } fmt.Println("ways any", ways) } for _, matchers := range ways { c, err := compileMatchers(minimizeMatchers(matchers)) if err != nil { return nil, err } result = append(result, c) } case *nodeList: result = append(result, match.List{[]rune(n.chars), n.not}) case *nodeRange: result = append(result, match.Range{n.lo, n.hi, n.not}) case *nodeAny: result = append(result, match.Any{s}) case *nodeSuper: result = append(result, match.Super{}) case *nodeSingle: result = append(result, match.Single{s}) case *nodeText: result = append(result, match.NewText(n.text)) default: return nil, fmt.Errorf("could not compile tree: unknown node type") } for i, m := range result { result[i] = optimize(m) } return result, nil } func compile(ast *nodePattern, s []rune) (Glob, error) { // ms, err := do2(ast, s) // if err != nil { // return nil, err // } // if len(ms) == 1 { // return ms[0], nil // } else { // return match.AnyOf{ms}, nil // } g, err := do(ast, s) if err != nil { return nil, err } return g, nil }