forked from mirror/glob
try use pool with channel
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@ -4,7 +4,14 @@ import (
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"sync"
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)
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var segmentsPools [1024]*sync.Pool
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type SomePool interface {
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Get() []int
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Put([]int)
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}
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var segmentsPools [1024]SomePool
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//var segmentsPools [1024]*sync.Pool
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func toPowerOfTwo(v int) int {
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v--
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@ -49,9 +56,12 @@ const (
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func init() {
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for i := cacheToAndHigher; i >= cacheFrom; i >>= 1 {
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func(i int) {
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segmentsPools[i-1] = &sync.Pool{New: func() interface{} {
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// segmentsPools[i-1] = &sync.Pool{New: func() interface{} {
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// return make([]int, 0, i)
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// }}
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segmentsPools[i-1] = newChanPool(func() []int {
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return make([]int, 0, i)
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}}
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})
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}(i)
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}
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}
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@ -75,7 +85,8 @@ func acquireSegments(c int) []int {
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return make([]int, 0, c)
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}
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return segmentsPools[getTableIndex(c)].Get().([]int)[:0]
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// return segmentsPools[getTableIndex(c)].Get().([]int)[:0]
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return segmentsPools[getTableIndex(c)].Get()
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}
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func releaseSegments(s []int) {
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@ -87,5 +98,61 @@ func releaseSegments(s []int) {
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return
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}
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segmentsPools[getTableIndex(cap(s))].Put(s)
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segmentsPools[getTableIndex(c)].Put(s)
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}
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type maker func() []int
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type syncPool struct {
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new maker
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pool sync.Pool
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}
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func newSyncPool(m maker) *syncPool {
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return &syncPool{
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new: m,
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pool: sync.Pool{New: func() interface{} {
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return m()
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}},
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}
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}
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func (s *syncPool) Get() []int {
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return s.pool.Get().([]int)[:0]
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}
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func (s *syncPool) Put(x []int) {
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s.pool.Put(x)
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}
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type chanPool struct {
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pool chan []int
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new maker
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index int
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}
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func newChanPool(m maker) *chanPool {
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return &chanPool{
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pool: make(chan []int, 32),
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new: m,
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}
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}
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func (c *chanPool) Get() []int {
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select {
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case s := <-c.pool:
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return s[:0]
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default:
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// pool is empty
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return c.new()
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}
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}
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func (c *chanPool) Put(s []int) {
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select {
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case c.pool <- s:
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// ok
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default:
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// pool is full
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}
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}
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