forked from mirror/glob
166 lines
3.7 KiB
Go
166 lines
3.7 KiB
Go
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package ast
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import (
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"reflect"
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)
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// Minimize tries to apply some heuristics to minimize number of nodes in given
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// t
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func Minimize(t *Node) *Node {
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switch t.Kind {
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case KindAnyOf:
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return minimizeAnyOf(t)
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default:
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return nil
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}
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}
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// minimizeAnyOf tries to find common children of given node of AnyOf pattern
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// it searches for common children from left and from right
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// if any common children are found – then it returns new optimized ast t
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// else it returns nil
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func minimizeAnyOf(t *Node) *Node {
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if !SameKind(t.Children, KindPattern) {
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return nil
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}
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commonLeft, commonRight := CommonChildren(t.Children)
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commonLeftCount, commonRightCount := len(commonLeft), len(commonRight)
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if commonLeftCount == 0 && commonRightCount == 0 { // there are no common parts
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return nil
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}
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var result []*Node
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if commonLeftCount > 0 {
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result = append(result, NewNode(KindPattern, nil, commonLeft...))
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}
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var anyOf []*Node
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for _, child := range t.Children {
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reuse := child.Children[commonLeftCount : len(child.Children)-commonRightCount]
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var node *Node
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if len(reuse) == 0 {
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// this pattern is completely reduced by commonLeft and commonRight patterns
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// so it become nothing
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node = NewNode(KindNothing, nil)
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} else {
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node = NewNode(KindPattern, nil, reuse...)
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}
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anyOf = AppendUnique(anyOf, node)
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}
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switch {
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case len(anyOf) == 1 && anyOf[0].Kind != KindNothing:
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result = append(result, anyOf[0])
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case len(anyOf) > 1:
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result = append(result, NewNode(KindAnyOf, nil, anyOf...))
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}
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if commonRightCount > 0 {
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result = append(result, NewNode(KindPattern, nil, commonRight...))
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}
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return NewNode(KindPattern, nil, result...)
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}
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func CommonChildren(nodes []*Node) (commonLeft, commonRight []*Node) {
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if len(nodes) <= 1 {
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return
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}
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// find node that has least number of children
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idx := OneWithLeastChildren(nodes)
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if idx == -1 {
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return
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}
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tree := nodes[idx]
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treeLength := len(tree.Children)
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// allocate max able size for rightCommon slice
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// to get ability insert elements in reverse order (from end to start)
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// without sorting
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commonRight = make([]*Node, treeLength)
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lastRight := treeLength // will use this to get results as commonRight[lastRight:]
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var (
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breakLeft bool
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breakRight bool
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commonTotal int
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)
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for i, j := 0, treeLength-1; commonTotal < treeLength && j >= 0 && !(breakLeft && breakRight); i, j = i+1, j-1 {
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treeLeft := tree.Children[i]
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treeRight := tree.Children[j]
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for k := 0; k < len(nodes) && !(breakLeft && breakRight); k++ {
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// skip least children node
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if k == idx {
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continue
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}
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restLeft := nodes[k].Children[i]
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restRight := nodes[k].Children[j+len(nodes[k].Children)-treeLength]
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breakLeft = breakLeft || !treeLeft.Equal(restLeft)
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// disable searching for right common parts, if left part is already overlapping
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breakRight = breakRight || (!breakLeft && j <= i)
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breakRight = breakRight || !treeRight.Equal(restRight)
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}
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if !breakLeft {
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commonTotal++
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commonLeft = append(commonLeft, treeLeft)
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}
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if !breakRight {
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commonTotal++
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lastRight = j
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commonRight[j] = treeRight
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}
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}
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commonRight = commonRight[lastRight:]
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return
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}
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func AppendUnique(target []*Node, val *Node) []*Node {
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for _, n := range target {
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if reflect.DeepEqual(n, val) {
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return target
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}
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}
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return append(target, val)
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}
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func SameKind(nodes []*Node, kind Kind) bool {
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for _, n := range nodes {
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if n.Kind != kind {
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return false
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}
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}
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return true
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}
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func OneWithLeastChildren(nodes []*Node) int {
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min := -1
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idx := -1
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for i, n := range nodes {
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if idx == -1 || (len(n.Children) < min) {
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min = len(n.Children)
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idx = i
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}
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}
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return idx
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}
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func Equal(a, b []*Node) bool {
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if len(a) != len(b) {
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return false
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}
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for i, av := range a {
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if !av.Equal(b[i]) {
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return false
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}
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}
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return true
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}
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