forked from mirror/gjson
match GetMany and Get results, fixes #55
This commit is contained in:
parent
080cd22816
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e62d62a3e1
28
README.md
28
README.md
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@ -271,7 +271,7 @@ This is a best-effort no allocation sub slice of the original json. This method
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## Get multiple values at once
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The `GetMany` function can be used to get multiple values at the same time, and is optimized to scan over a JSON payload once.
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The `GetMany` function can be used to get multiple values at the same time.
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```go
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results := gjson.GetMany(json, "name.first", "name.last", "age")
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@ -298,17 +298,6 @@ BenchmarkJSONParserGet-8 3000000 499 ns/op 21 B/op
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BenchmarkJSONIterator-8 3000000 812 ns/op 544 B/op 9 allocs/op
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```
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Benchmarks for the `GetMany` function:
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```
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BenchmarkGJSONGetMany4Paths-8 4000000 303 ns/op 112 B/op 0 allocs/op
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BenchmarkGJSONGetMany8Paths-8 8000000 208 ns/op 56 B/op 0 allocs/op
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BenchmarkGJSONGetMany16Paths-8 16000000 156 ns/op 56 B/op 0 allocs/op
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BenchmarkGJSONGetMany32Paths-8 32000000 127 ns/op 64 B/op 0 allocs/op
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BenchmarkGJSONGetMany64Paths-8 64000000 117 ns/op 64 B/op 0 allocs/op
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BenchmarkGJSONGetMany128Paths-8 128000000 109 ns/op 64 B/op 0 allocs/op
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```
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JSON document used:
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```json
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@ -347,21 +336,6 @@ widget.image.hOffset
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widget.text.onMouseUp
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```
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For the `GetMany` benchmarks these paths are used:
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```
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widget.window.name
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widget.image.hOffset
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widget.text.onMouseUp
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widget.window.title
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widget.image.alignment
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widget.text.style
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widget.window.height
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widget.image.src
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widget.text.data
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widget.text.size
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```
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*These benchmarks were run on a MacBook Pro 15" 2.8 GHz Intel Core i7 using Go 1.8 and can be be found [here](https://github.com/tidwall/gjson-benchmarks).*
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405
gjson.go
405
gjson.go
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@ -1595,405 +1595,26 @@ var ( // used for testing
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testLastWasFallback bool
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)
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// areSimplePaths returns true if all the paths are simple enough
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// to parse quickly for GetMany(). Allows alpha-numeric, dots,
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// underscores, and the dollar sign. It does not allow non-alnum,
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// escape characters, or keys which start with a numbers.
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// For example:
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// "name.last" == OK
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// "user.id0" == OK
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// "user.ID" == OK
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// "user.first_name" == OK
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// "user.firstName" == OK
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// "user.0item" == BAD
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// "user.#id" == BAD
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// "user\.name" == BAD
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func areSimplePaths(paths []string) bool {
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for _, path := range paths {
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var fi int // first key index, for keys with numeric prefix
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for i := 0; i < len(path); i++ {
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if path[i] >= 'a' && path[i] <= 'z' {
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// a-z is likely to be the highest frequency charater.
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continue
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}
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if path[i] == '.' {
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fi = i + 1
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continue
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}
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if path[i] >= 'A' && path[i] <= 'Z' {
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continue
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}
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if path[i] == '_' || path[i] == '$' {
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continue
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}
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if i > fi && path[i] >= '0' && path[i] <= '9' {
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continue
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}
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return false
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}
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}
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return true
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}
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// GetMany searches json for the multiple paths.
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// The return value is a Result array where the number of items
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// will be equal to the number of input paths.
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func GetMany(json string, paths ...string) []Result {
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if len(paths) < 4 {
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if testWatchForFallback {
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testLastWasFallback = false
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}
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switch len(paths) {
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case 0:
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// return nil when no paths are specified.
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return nil
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case 1:
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return []Result{Get(json, paths[0])}
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case 2:
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return []Result{Get(json, paths[0]), Get(json, paths[1])}
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case 3:
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return []Result{Get(json, paths[0]), Get(json, paths[1]), Get(json, paths[2])}
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}
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func GetMany(json string, path ...string) []Result {
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res := make([]Result, len(path))
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for i, path := range path {
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res[i] = Get(json, path)
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}
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var results []Result
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var ok bool
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var i int
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if len(paths) > 512 {
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// we can only support up to 512 paths. Is that too many?
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goto fallback
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}
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if !areSimplePaths(paths) {
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// If there is even one path that is not considered "simple" then
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// we need to use the fallback method.
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goto fallback
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}
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// locate the object token.
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for ; i < len(json); i++ {
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if json[i] == '{' {
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i++
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break
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}
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if json[i] <= ' ' {
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continue
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}
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goto fallback
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}
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// use the call function table.
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if len(paths) <= 8 {
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results, ok = getMany8(json, i, paths)
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} else if len(paths) <= 16 {
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results, ok = getMany16(json, i, paths)
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} else if len(paths) <= 32 {
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results, ok = getMany32(json, i, paths)
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} else if len(paths) <= 64 {
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results, ok = getMany64(json, i, paths)
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} else if len(paths) <= 128 {
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results, ok = getMany128(json, i, paths)
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} else if len(paths) <= 256 {
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results, ok = getMany256(json, i, paths)
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} else if len(paths) <= 512 {
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results, ok = getMany512(json, i, paths)
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}
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if !ok {
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// there was some fault while parsing. we should try the
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// fallback method. This could result in performance
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// degregation in some cases.
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goto fallback
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}
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if testWatchForFallback {
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testLastWasFallback = false
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}
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return results
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fallback:
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results = results[:0]
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for i := 0; i < len(paths); i++ {
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results = append(results, Get(json, paths[i]))
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}
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if testWatchForFallback {
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testLastWasFallback = true
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}
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return results
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return res
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}
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// GetManyBytes searches json for the specified path.
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// If working with bytes, this method preferred over
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// GetMany(string(data), paths...)
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func GetManyBytes(json []byte, paths ...string) []Result {
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if json == nil {
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return GetMany("", paths...)
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// GetManyBytes searches json for the multiple paths.
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// The return value is a Result array where the number of items
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// will be equal to the number of input paths.
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func GetManyBytes(json []byte, path ...string) []Result {
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res := make([]Result, len(path))
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for i, path := range path {
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res[i] = GetBytes(json, path)
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}
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results := GetMany(*(*string)(unsafe.Pointer(&json)), paths...)
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for i := range results {
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results[i] = fromBytesGet(results[i])
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}
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return results
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}
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// parseGetMany parses a json object for keys that match against the callers
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// paths. It's a best-effort attempt and quickly locating and assigning the
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// values to the []Result array. If there are failures such as bad json, or
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// invalid input paths, or too much recursion, the function will exit with a
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// return value of 'false'.
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func parseGetMany(
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json string, i int,
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level uint, kplen int,
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paths []string, completed []bool, matches []uint64, results []Result,
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) (int, bool) {
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if level > 62 {
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// The recursion level is limited because the matches []uint64
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// array cannot handle more the 64-bits.
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return i, false
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}
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// At this point the last character read was a '{'.
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// Read all object keys and try to match against the paths.
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var key string
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var val string
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var vesc, ok bool
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next_key:
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for ; i < len(json); i++ {
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if json[i] == '"' {
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// read the key
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i, val, vesc, ok = parseString(json, i+1)
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if !ok {
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return i, false
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}
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if vesc {
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// the value is escaped
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key = unescape(val[1 : len(val)-1])
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} else {
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// just a plain old ascii key
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key = val[1 : len(val)-1]
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}
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var hasMatch bool
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var parsedVal bool
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var valOrgIndex int
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var valPathIndex int
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for j := 0; j < len(key); j++ {
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if key[j] == '.' {
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// we need to look for keys with dot and ignore them.
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if i, _, ok = parseAny(json, i, false); !ok {
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return i, false
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}
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continue next_key
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}
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}
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var usedPaths int
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// loop through paths and look for matches
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for j := 0; j < len(paths); j++ {
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if completed[j] {
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usedPaths++
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// ignore completed paths
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continue
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}
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if level > 0 && (matches[j]>>(level-1))&1 == 0 {
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// ignore unmatched paths
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usedPaths++
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continue
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}
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// try to match the key to the path
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// this is spaghetti code but the idea is to minimize
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// calls and variable assignments when comparing the
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// key to paths
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if len(paths[j])-kplen >= len(key) {
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i, k := kplen, 0
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for ; k < len(key); k, i = k+1, i+1 {
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if key[k] != paths[j][i] {
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// no match
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goto nomatch
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}
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}
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if i < len(paths[j]) {
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if paths[j][i] == '.' {
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// matched, but there are still more keys in path
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goto match_not_atend
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}
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}
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if len(paths[j]) <= len(key) || kplen != 0 {
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if len(paths[j]) != i {
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goto nomatch
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}
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// matched and at the end of the path
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goto match_atend
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}
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}
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// no match, jump to the nomatch label
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goto nomatch
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match_atend:
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// found a match
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// at the end of the path. we must take the value.
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usedPaths++
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if !parsedVal {
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// the value has not been parsed yet. let's do so.
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valOrgIndex = i // keep track of the current position.
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i, results[j], ok = parseAny(json, i, true)
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if !ok {
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return i, false
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}
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parsedVal = true
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valPathIndex = j
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} else {
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results[j] = results[valPathIndex]
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}
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// mark as complete
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completed[j] = true
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// jump over the match_not_atend label
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goto nomatch
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match_not_atend:
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// found a match
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// still in the middle of the path.
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usedPaths++
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// mark the path as matched
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matches[j] |= 1 << level
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if !hasMatch {
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hasMatch = true
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}
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nomatch: // noop label
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}
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if !hasMatch && i < len(json) && json[i] == '}' {
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return i + 1, true
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}
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if !parsedVal {
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if hasMatch {
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// we found a match and the value has not been parsed yet.
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// let's find out if the next value type is an object.
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for ; i < len(json); i++ {
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if json[i] <= ' ' || json[i] == ':' {
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continue
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}
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break
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}
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if i < len(json) {
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if json[i] == '{' {
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// it's an object. let's go deeper
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i, ok = parseGetMany(json, i+1, level+1, kplen+len(key)+1, paths, completed, matches, results)
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if !ok {
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return i, false
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}
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} else {
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// not an object. just parse and ignore.
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if i, _, ok = parseAny(json, i, false); !ok {
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return i, false
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}
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}
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}
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} else {
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// Since there was no matches we can just parse the value and
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// ignore the result.
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if i, _, ok = parseAny(json, i, true); !ok {
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return i, false
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}
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}
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} else if hasMatch && len(results[valPathIndex].Raw) > 0 && results[valPathIndex].Raw[0] == '{' {
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// The value was already parsed and the value type is an object.
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// Rewind the json index and let's parse deeper.
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i = valOrgIndex
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for ; i < len(json); i++ {
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if json[i] == '{' {
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break
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}
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}
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i, ok = parseGetMany(json, i+1, level+1, kplen+len(key)+1, paths, completed, matches, results)
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if !ok {
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return i, false
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}
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}
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if usedPaths == len(paths) {
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// all paths have been used, either completed or matched.
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// we should stop parsing this object to save CPU cycles.
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if level > 0 && i < len(json) {
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i, _ = parseSquash(json, i)
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}
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return i, true
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}
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} else if json[i] == '}' {
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// reached the end of the object. end it here.
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return i + 1, true
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}
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}
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return i, true
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}
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// Call table for GetMany. Using an isolated function allows for allocating
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// arrays with know capacities on the stack, as opposed to dynamically
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// allocating on the heap. This can provide a tremendous performance boost
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// by avoiding the GC.
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func getMany8(json string, i int, paths []string) ([]Result, bool) {
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const max = 8
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var completed = make([]bool, 0, max)
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var matches = make([]uint64, 0, max)
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var results = make([]Result, 0, max)
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completed = completed[0:len(paths):max]
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matches = matches[0:len(paths):max]
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results = results[0:len(paths):max]
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_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
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return results, ok
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}
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func getMany16(json string, i int, paths []string) ([]Result, bool) {
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const max = 16
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var completed = make([]bool, 0, max)
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var matches = make([]uint64, 0, max)
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var results = make([]Result, 0, max)
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completed = completed[0:len(paths):max]
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matches = matches[0:len(paths):max]
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results = results[0:len(paths):max]
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_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
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return results, ok
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}
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func getMany32(json string, i int, paths []string) ([]Result, bool) {
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const max = 32
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var completed = make([]bool, 0, max)
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var matches = make([]uint64, 0, max)
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var results = make([]Result, 0, max)
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completed = completed[0:len(paths):max]
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matches = matches[0:len(paths):max]
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results = results[0:len(paths):max]
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_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
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return results, ok
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}
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func getMany64(json string, i int, paths []string) ([]Result, bool) {
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const max = 64
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var completed = make([]bool, 0, max)
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var matches = make([]uint64, 0, max)
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var results = make([]Result, 0, max)
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completed = completed[0:len(paths):max]
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matches = matches[0:len(paths):max]
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results = results[0:len(paths):max]
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_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
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return results, ok
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}
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func getMany128(json string, i int, paths []string) ([]Result, bool) {
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const max = 128
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var completed = make([]bool, 0, max)
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var matches = make([]uint64, 0, max)
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var results = make([]Result, 0, max)
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completed = completed[0:len(paths):max]
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matches = matches[0:len(paths):max]
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results = results[0:len(paths):max]
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_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
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return results, ok
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}
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func getMany256(json string, i int, paths []string) ([]Result, bool) {
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const max = 256
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var completed = make([]bool, 0, max)
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var matches = make([]uint64, 0, max)
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var results = make([]Result, 0, max)
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completed = completed[0:len(paths):max]
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matches = matches[0:len(paths):max]
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results = results[0:len(paths):max]
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_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
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return results, ok
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}
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func getMany512(json string, i int, paths []string) ([]Result, bool) {
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const max = 512
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var completed = make([]bool, 0, max)
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var matches = make([]uint64, 0, max)
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var results = make([]Result, 0, max)
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completed = completed[0:len(paths):max]
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matches = matches[0:len(paths):max]
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results = results[0:len(paths):max]
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_, ok := parseGetMany(json, i, 0, 0, paths, completed, matches, results)
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return results, ok
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return res
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}
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var fieldsmu sync.RWMutex
|
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|
|
|
@ -1278,3 +1278,14 @@ func randomJSON() (json string, keys []string) {
|
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//rand.Seed(time.Now().UnixNano())
|
||||
return randomObjectOrArray(nil, "", false, 0)
|
||||
}
|
||||
|
||||
func TestIssue55(t *testing.T) {
|
||||
json := `{"one": {"two": 2, "three": 3}, "four": 4, "five": 5}`
|
||||
results := GetMany(json, "four", "five", "one.two", "one.six")
|
||||
expected := []string{"4", "5", "2", ""}
|
||||
for i, r := range results {
|
||||
if r.String() != expected[i] {
|
||||
t.Fatalf("expected %v, got %v", expected[i], r.String())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue