forked from mirror/gin
378 lines
11 KiB
Go
378 lines
11 KiB
Go
package gin
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import (
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"encoding/json"
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"encoding/xml"
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"github.com/julienschmidt/httprouter"
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"html/template"
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"log"
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"math"
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"net/http"
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"path"
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)
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const (
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AbortIndex = math.MaxInt8 / 2
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)
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type (
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HandlerFunc func(*Context)
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H map[string]interface{}
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// Used internally to collect a error ocurred during a http request.
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ErrorMsg struct {
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Message string `json:"msg"`
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Meta interface{} `json:"meta"`
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}
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ResponseWriter interface {
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http.ResponseWriter
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Status() int
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Written() bool
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}
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responseWriter struct {
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http.ResponseWriter
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status int
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}
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// Context is the most important part of gin. It allows us to pass variables between middleware,
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// manage the flow, validate the JSON of a request and render a JSON response for example.
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Context struct {
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Req *http.Request
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Writer ResponseWriter
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Keys map[string]interface{}
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Errors []ErrorMsg
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Params httprouter.Params
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handlers []HandlerFunc
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engine *Engine
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index int8
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}
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// Used internally to configure router, a RouterGroup is associated with a prefix
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// and an array of handlers (middlewares)
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RouterGroup struct {
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Handlers []HandlerFunc
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prefix string
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parent *RouterGroup
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engine *Engine
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}
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// Represents the web framework, it wrappers the blazing fast httprouter multiplexer and a list of global middlewares.
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Engine struct {
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*RouterGroup
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handlers404 []HandlerFunc
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router *httprouter.Router
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HTMLTemplates *template.Template
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}
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)
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func (rw *responseWriter) WriteHeader(s int) {
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rw.ResponseWriter.WriteHeader(s)
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rw.status = s
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}
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func (rw *responseWriter) Write(b []byte) (int, error) {
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return rw.ResponseWriter.Write(b)
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}
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func (rw *responseWriter) Status() int {
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return rw.status
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}
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func (rw *responseWriter) Written() bool {
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return rw.status != 0
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}
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// Returns a new blank Engine instance without any middleware attached.
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// The most basic configuration
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func New() *Engine {
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engine := &Engine{}
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engine.RouterGroup = &RouterGroup{nil, "/", nil, engine}
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engine.router = httprouter.New()
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engine.router.NotFound = engine.handle404
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return engine
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}
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// Returns a Engine instance with the Logger and Recovery already attached.
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func Default() *Engine {
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engine := New()
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engine.Use(Recovery(), Logger())
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return engine
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}
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func (engine *Engine) LoadHTMLTemplates(pattern string) {
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engine.HTMLTemplates = template.Must(template.ParseGlob(pattern))
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}
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// Adds handlers for NotFound. It return a 404 code by default.
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func (engine *Engine) NotFound404(handlers ...HandlerFunc) {
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engine.handlers404 = handlers
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}
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func (engine *Engine) handle404(w http.ResponseWriter, req *http.Request) {
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handlers := engine.allHandlers(engine.handlers404)
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c := engine.createContext(w, req, nil, handlers)
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c.Next()
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if !c.Writer.Written() {
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http.NotFound(c.Writer, c.Req)
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}
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}
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// ServeFiles serves files from the given file system root.
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// The path must end with "/*filepath", files are then served from the local
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// path /defined/root/dir/*filepath.
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// For example if root is "/etc" and *filepath is "passwd", the local file
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// "/etc/passwd" would be served.
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// Internally a http.FileServer is used, therefore http.NotFound is used instead
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// of the Router's NotFound handler.
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// To use the operating system's file system implementation,
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// use http.Dir:
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// router.ServeFiles("/src/*filepath", http.Dir("/var/www"))
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func (engine *Engine) ServeFiles(path string, root http.FileSystem) {
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engine.router.ServeFiles(path, root)
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}
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// ServeHTTP makes the router implement the http.Handler interface.
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func (engine *Engine) ServeHTTP(w http.ResponseWriter, req *http.Request) {
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engine.router.ServeHTTP(w, req)
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}
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func (engine *Engine) Run(addr string) {
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http.ListenAndServe(addr, engine)
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}
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/************************************/
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/********** ROUTES GROUPING *********/
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/************************************/
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func (group *RouterGroup) createContext(w http.ResponseWriter, req *http.Request, params httprouter.Params, handlers []HandlerFunc) *Context {
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return &Context{
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Writer: &responseWriter{w, 0},
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Req: req,
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index: -1,
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engine: group.engine,
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Params: params,
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handlers: handlers,
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}
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}
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// Adds middlewares to the group, see example code in github.
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func (group *RouterGroup) Use(middlewares ...HandlerFunc) {
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group.Handlers = append(group.Handlers, middlewares...)
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}
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// Greates a new router group. You should create add all the routes that share that have common middlwares or same path prefix.
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// For example, all the routes that use a common middlware for authorization could be grouped.
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func (group *RouterGroup) Group(component string, handlers ...HandlerFunc) *RouterGroup {
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prefix := path.Join(group.prefix, component)
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return &RouterGroup{
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Handlers: handlers,
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parent: group,
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prefix: prefix,
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engine: group.engine,
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}
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}
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// Handle registers a new request handle and middlewares with the given path and method.
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// The last handler should be the real handler, the other ones should be middlewares that can and should be shared among different routes.
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// See the example code in github.
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//
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// For GET, POST, PUT, PATCH and DELETE requests the respective shortcut
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// functions can be used.
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//
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// This function is intended for bulk loading and to allow the usage of less
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// frequently used, non-standardized or custom methods (e.g. for internal
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// communication with a proxy).
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func (group *RouterGroup) Handle(method, p string, handlers []HandlerFunc) {
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p = path.Join(group.prefix, p)
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handlers = group.allHandlers(handlers)
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group.engine.router.Handle(method, p, func(w http.ResponseWriter, req *http.Request, params httprouter.Params) {
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group.createContext(w, req, params, handlers).Next()
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})
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}
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// POST is a shortcut for router.Handle("POST", path, handle)
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func (group *RouterGroup) POST(path string, handlers ...HandlerFunc) {
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group.Handle("POST", path, handlers)
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}
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// GET is a shortcut for router.Handle("GET", path, handle)
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func (group *RouterGroup) GET(path string, handlers ...HandlerFunc) {
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group.Handle("GET", path, handlers)
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}
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// DELETE is a shortcut for router.Handle("DELETE", path, handle)
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func (group *RouterGroup) DELETE(path string, handlers ...HandlerFunc) {
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group.Handle("DELETE", path, handlers)
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}
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// PATCH is a shortcut for router.Handle("PATCH", path, handle)
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func (group *RouterGroup) PATCH(path string, handlers ...HandlerFunc) {
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group.Handle("PATCH", path, handlers)
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}
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// PUT is a shortcut for router.Handle("PUT", path, handle)
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func (group *RouterGroup) PUT(path string, handlers ...HandlerFunc) {
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group.Handle("PUT", path, handlers)
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}
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func (group *RouterGroup) allHandlers(handlers []HandlerFunc) []HandlerFunc {
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local := append(group.Handlers, handlers...)
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if group.parent != nil {
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return group.parent.allHandlers(local)
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} else {
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return local
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}
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}
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/************************************/
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/****** FLOW AND ERROR MANAGEMENT****/
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/************************************/
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// Next should be used only in the middlewares.
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// It executes the pending handlers in the chain inside the calling handler.
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// See example in github.
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func (c *Context) Next() {
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c.index++
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s := int8(len(c.handlers))
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for ; c.index < s; c.index++ {
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c.handlers[c.index](c)
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}
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}
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// Forces the system to do not continue calling the pending handlers.
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// For example, the first handler checks if the request is authorized. If it's not, context.Abort(401) should be called.
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// The rest of pending handlers would never be called for that request.
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func (c *Context) Abort(code int) {
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c.Writer.WriteHeader(code)
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c.index = AbortIndex
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}
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// Fail is the same than Abort plus an error message.
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// Calling `context.Fail(500, err)` is equivalent to:
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// ```
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// context.Error("Operation aborted", err)
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// context.Abort(500)
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// ```
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func (c *Context) Fail(code int, err error) {
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c.Error(err, "Operation aborted")
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c.Abort(code)
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}
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// Attachs an error to the current context. The error is pushed to a list of errors.
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// It's a gooc idea to call Error for each error ocurred during the resolution of a request.
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// A middleware can be used to collect all the errors and push them to a database together, print a log, or append it in the HTTP response.
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func (c *Context) Error(err error, meta interface{}) {
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c.Errors = append(c.Errors, ErrorMsg{
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Message: err.Error(),
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Meta: meta,
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})
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}
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/************************************/
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/******** METADATA MANAGEMENT********/
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/************************************/
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// Sets a new pair key/value just for the specefied context.
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// It also lazy initializes the hashmap
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func (c *Context) Set(key string, item interface{}) {
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if c.Keys == nil {
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c.Keys = make(map[string]interface{})
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}
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c.Keys[key] = item
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}
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// Returns the value for the given key.
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// It panics if the value doesn't exist.
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func (c *Context) Get(key string) interface{} {
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var ok bool
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var item interface{}
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if c.Keys != nil {
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item, ok = c.Keys[key]
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} else {
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item, ok = nil, false
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}
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if !ok || item == nil {
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log.Panicf("Key %s doesn't exist", key)
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}
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return item
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}
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/************************************/
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/******** ENCOGING MANAGEMENT********/
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/************************************/
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// Like ParseBody() but this method also writes a 400 error if the json is not valid.
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func (c *Context) EnsureBody(item interface{}) bool {
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if err := c.ParseBody(item); err != nil {
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c.Fail(400, err)
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return false
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}
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return true
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}
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// Parses the body content as a JSON input. It decodes the json payload into the struct specified as a pointer.
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func (c *Context) ParseBody(item interface{}) error {
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decoder := json.NewDecoder(c.Req.Body)
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if err := decoder.Decode(&item); err == nil {
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return Validate(c, item)
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} else {
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return err
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}
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}
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// Serializes the given struct as a JSON into the response body in a fast and efficient way.
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// It also sets the Content-Type as "application/json"
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func (c *Context) JSON(code int, obj interface{}) {
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c.Writer.WriteHeader(code)
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c.Writer.Header().Set("Content-Type", "application/json")
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encoder := json.NewEncoder(c.Writer)
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if err := encoder.Encode(obj); err != nil {
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c.Error(err, obj)
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http.Error(c.Writer, err.Error(), 500)
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}
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}
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// Serializes the given struct as a XML into the response body in a fast and efficient way.
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// It also sets the Content-Type as "application/xml"
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func (c *Context) XML(code int, obj interface{}) {
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c.Writer.WriteHeader(code)
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c.Writer.Header().Set("Content-Type", "application/xml")
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encoder := xml.NewEncoder(c.Writer)
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if err := encoder.Encode(obj); err != nil {
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c.Error(err, obj)
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http.Error(c.Writer, err.Error(), 500)
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}
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}
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// Renders the HTTP template specified by his file name.
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// It also update the HTTP code and sets the Content-Type as "text/html".
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// See http://golang.org/doc/articles/wiki/
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func (c *Context) HTML(code int, name string, data interface{}) {
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c.Writer.WriteHeader(code)
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c.Writer.Header().Set("Content-Type", "text/html")
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if err := c.engine.HTMLTemplates.ExecuteTemplate(c.Writer, name, data); err != nil {
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c.Error(err, map[string]interface{}{
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"name": name,
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"data": data,
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})
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http.Error(c.Writer, err.Error(), 500)
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}
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}
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// Writes the given string into the response body and sets the Content-Type to "text/plain"
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func (c *Context) String(code int, msg string) {
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c.Writer.Header().Set("Content-Type", "text/plain")
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c.Writer.WriteHeader(code)
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c.Writer.Write([]byte(msg))
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}
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// Writes some data into the body stream and updates the HTTP code
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func (c *Context) Data(code int, data []byte) {
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c.Writer.WriteHeader(code)
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c.Writer.Write(data)
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}
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