forked from mirror/gin
update the version of validator in the comment (#2780)
Co-authored-by: shangyilong <shangyilong@zuoyebang.com>
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9c27053243
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@ -49,7 +49,7 @@ type BindingUri interface {
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// StructValidator is the minimal interface which needs to be implemented in
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// StructValidator is the minimal interface which needs to be implemented in
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// order for it to be used as the validator engine for ensuring the correctness
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// order for it to be used as the validator engine for ensuring the correctness
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// of the request. Gin provides a default implementation for this using
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// of the request. Gin provides a default implementation for this using
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// https://github.com/go-playground/validator/tree/v8.18.2.
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// https://github.com/go-playground/validator/tree/v10.6.1.
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type StructValidator interface {
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type StructValidator interface {
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// ValidateStruct can receive any kind of type and it should never panic, even if the configuration is not right.
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// ValidateStruct can receive any kind of type and it should never panic, even if the configuration is not right.
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// If the received type is a slice|array, the validation should be performed travel on every element.
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// If the received type is a slice|array, the validation should be performed travel on every element.
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@ -65,7 +65,7 @@ type StructValidator interface {
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}
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}
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// Validator is the default validator which implements the StructValidator
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// Validator is the default validator which implements the StructValidator
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// interface. It uses https://github.com/go-playground/validator/tree/v8.18.2
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// interface. It uses https://github.com/go-playground/validator/tree/v10.6.1
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// under the hood.
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// under the hood.
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var Validator StructValidator = &defaultValidator{}
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var Validator StructValidator = &defaultValidator{}
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@ -47,7 +47,7 @@ type BindingUri interface {
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// StructValidator is the minimal interface which needs to be implemented in
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// StructValidator is the minimal interface which needs to be implemented in
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// order for it to be used as the validator engine for ensuring the correctness
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// order for it to be used as the validator engine for ensuring the correctness
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// of the request. Gin provides a default implementation for this using
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// of the request. Gin provides a default implementation for this using
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// https://github.com/go-playground/validator/tree/v8.18.2.
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// https://github.com/go-playground/validator/tree/v10.6.1.
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type StructValidator interface {
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type StructValidator interface {
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// ValidateStruct can receive any kind of type and it should never panic, even if the configuration is not right.
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// ValidateStruct can receive any kind of type and it should never panic, even if the configuration is not right.
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// If the received type is not a struct, any validation should be skipped and nil must be returned.
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// If the received type is not a struct, any validation should be skipped and nil must be returned.
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@ -62,7 +62,7 @@ type StructValidator interface {
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}
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}
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// Validator is the default validator which implements the StructValidator
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// Validator is the default validator which implements the StructValidator
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// interface. It uses https://github.com/go-playground/validator/tree/v8.18.2
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// interface. It uses https://github.com/go-playground/validator/tree/v10.6.1
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// under the hood.
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// under the hood.
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var Validator StructValidator = &defaultValidator{}
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var Validator StructValidator = &defaultValidator{}
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