forked from mirror/ants
🐞Fix a bug that blocks getting worker from pool
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parent
61c6b5a7b0
commit
51c0008356
12
pool.go
12
pool.go
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@ -70,7 +70,7 @@ func (p *Pool) periodicallyPurge() {
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var expiredWorkers []*Worker
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for range heartbeat.C {
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if CLOSED == atomic.LoadInt32(&p.release) {
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if atomic.LoadInt32(&p.release) == CLOSED {
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break
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}
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currentTime := time.Now()
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@ -142,7 +142,7 @@ func NewUltimatePool(size, expiry int, preAlloc bool) (*Pool, error) {
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// Submit submits a task to this pool.
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func (p *Pool) Submit(task func()) error {
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if CLOSED == atomic.LoadInt32(&p.release) {
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if atomic.LoadInt32(&p.release) == CLOSED {
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return ErrPoolClosed
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}
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p.retrieveWorker().task <- task
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@ -166,7 +166,7 @@ func (p *Pool) Cap() int {
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// Tune changes the capacity of this pool.
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func (p *Pool) Tune(size int) {
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if size == p.Cap() {
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if p.Cap() == size {
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return
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}
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atomic.StoreInt32(&p.capacity, int32(size))
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@ -211,6 +211,7 @@ func (p *Pool) retrieveWorker() *Worker {
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p.lock.Lock()
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idleWorkers := p.workers
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n := len(idleWorkers) - 1
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RESUME:
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if n >= 0 {
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w = idleWorkers[n]
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idleWorkers[n] = nil
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@ -229,6 +230,9 @@ func (p *Pool) retrieveWorker() *Worker {
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w.run()
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} else {
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for {
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if p.Running() == 0 {
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goto RESUME
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}
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p.cond.Wait()
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l := len(p.workers) - 1
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if l < 0 {
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@ -246,7 +250,7 @@ func (p *Pool) retrieveWorker() *Worker {
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// revertWorker puts a worker back into free pool, recycling the goroutines.
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func (p *Pool) revertWorker(worker *Worker) bool {
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if CLOSED == atomic.LoadInt32(&p.release) {
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if atomic.LoadInt32(&p.release) == CLOSED {
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return false
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}
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worker.recycleTime = time.Now()
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12
pool_func.go
12
pool_func.go
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@ -73,7 +73,7 @@ func (p *PoolWithFunc) periodicallyPurge() {
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var expiredWorkers []*WorkerWithFunc
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for range heartbeat.C {
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if CLOSED == atomic.LoadInt32(&p.release) {
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if atomic.LoadInt32(&p.release) == CLOSED {
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break
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}
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currentTime := time.Now()
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@ -147,7 +147,7 @@ func NewUltimatePoolWithFunc(size, expiry int, pf func(interface{}), preAlloc bo
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// Invoke submits a task to pool.
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func (p *PoolWithFunc) Invoke(args interface{}) error {
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if CLOSED == atomic.LoadInt32(&p.release) {
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if atomic.LoadInt32(&p.release) == CLOSED {
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return ErrPoolClosed
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}
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p.retrieveWorker().args <- args
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@ -171,7 +171,7 @@ func (p *PoolWithFunc) Cap() int {
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// Tune change the capacity of this pool.
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func (p *PoolWithFunc) Tune(size int) {
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if size == p.Cap() {
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if p.Cap() == size {
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return
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}
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atomic.StoreInt32(&p.capacity, int32(size))
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@ -216,6 +216,7 @@ func (p *PoolWithFunc) retrieveWorker() *WorkerWithFunc {
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p.lock.Lock()
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idleWorkers := p.workers
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n := len(idleWorkers) - 1
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RESUME:
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if n >= 0 {
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w = idleWorkers[n]
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idleWorkers[n] = nil
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@ -234,6 +235,9 @@ func (p *PoolWithFunc) retrieveWorker() *WorkerWithFunc {
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w.run()
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} else {
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for {
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if p.Running() == 0 {
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goto RESUME
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}
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p.cond.Wait()
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l := len(p.workers) - 1
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if l < 0 {
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@ -251,7 +255,7 @@ func (p *PoolWithFunc) retrieveWorker() *WorkerWithFunc {
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// revertWorker puts a worker back into free pool, recycling the goroutines.
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func (p *PoolWithFunc) revertWorker(worker *WorkerWithFunc) bool {
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if CLOSED == atomic.LoadInt32(&p.release) {
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if atomic.LoadInt32(&p.release) == CLOSED {
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return false
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}
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worker.recycleTime = time.Now()
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