ants/pool.go

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// Copyright (c) 2018 Andy Pan
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
// of the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
//The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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package ants
import (
"sync/atomic"
"sync"
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"math"
"time"
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)
type sig struct{}
type f func()
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// Pool accept the tasks from client,it will limit the total
// of goroutines to a given number by recycling goroutines.
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type Pool struct {
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// Capacity of the pool.
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capacity int32
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// The number of the currently running goroutines.
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running int32
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// Signal is used to notice pool there are available
// workers which can be sent to work.
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freeSignal chan sig
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// A slice that store the available workers.
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workers []*Worker
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workerPool sync.Pool
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// It is used to notice the pool to closed itself.
release chan sig
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lock sync.Mutex
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// It is used to confirm whether this pool has been closed.
closed int32
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}
func NewPool(size int) (*Pool, error) {
if size <= 0 {
return nil, PoolSizeInvalidError
}
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p := &Pool{
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capacity: int32(size),
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freeSignal: make(chan sig, math.MaxInt32),
release: make(chan sig),
closed: 0,
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}
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return p, nil
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}
//-------------------------------------------------------------------------
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// scanAndClean is a goroutine who will periodically clean up
// after it is noticed that this pool is closed.
func (p *Pool) scanAndClean() {
ticker := time.NewTicker(DEFAULT_CLEAN_INTERVAL_TIME * time.Second)
go func() {
ticker.Stop()
for range ticker.C {
if atomic.LoadInt32(&p.closed) == 1 {
p.lock.Lock()
for _, w := range p.workers {
w.stop()
}
p.lock.Unlock()
}
}
}()
}
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// Push submit a task to pool
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func (p *Pool) Push(task f) error {
if atomic.LoadInt32(&p.closed) == 1 {
return PoolClosedError
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}
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w := p.getWorker()
w.sendTask(task)
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return nil
}
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// Running returns the number of the currently running goroutines
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func (p *Pool) Running() int {
return int(atomic.LoadInt32(&p.running))
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}
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// Free returns the available goroutines to work
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func (p *Pool) Free() int {
return int(atomic.LoadInt32(&p.capacity) - atomic.LoadInt32(&p.running))
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}
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// Cap returns the capacity of this pool
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func (p *Pool) Cap() int {
return int(atomic.LoadInt32(&p.capacity))
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}
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// Release Closed this pool
func (p *Pool) Release() error {
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p.lock.Lock()
atomic.StoreInt32(&p.closed, 1)
close(p.release)
p.lock.Unlock()
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return nil
}
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// Resize change the capacity of this pool
func (p *Pool) ReSize(size int) {
atomic.StoreInt32(&p.capacity, int32(size))
}
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//-------------------------------------------------------------------------
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// getWorker returns a available worker to run the tasks.
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func (p *Pool) getWorker() *Worker {
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var w *Worker
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waiting := false
p.lock.Lock()
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workers := p.workers
n := len(workers) - 1
if n < 0 {
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if p.running >= p.capacity {
waiting = true
}
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} else {
w = workers[n]
workers[n] = nil
p.workers = workers[:n]
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}
p.lock.Unlock()
if waiting {
<-p.freeSignal
for {
p.lock.Lock()
workers = p.workers
l := len(workers) - 1
if l < 0 {
p.lock.Unlock()
continue
}
w = workers[l]
workers[l] = nil
p.workers = workers[:l]
p.lock.Unlock()
break
}
} else {
wp := p.workerPool.Get()
if wp == nil {
w = &Worker{
pool: p,
task: make(chan f),
}
w.run()
atomic.AddInt32(&p.running, 1)
} else {
w = wp.(*Worker)
}
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}
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return w
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}
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// putWorker puts a worker back into free pool, recycling the goroutines.
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func (p *Pool) putWorker(worker *Worker) {
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p.workerPool.Put(worker)
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p.lock.Lock()
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p.workers = append(p.workers, worker)
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p.lock.Unlock()
p.freeSignal <- sig{}
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}