2018-05-19 07:28:03 +03:00
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package ants
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import (
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"runtime"
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"sync/atomic"
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"sync"
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)
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type sig struct{}
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type f func()
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type Pool struct {
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2018-05-19 21:52:39 +03:00
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capacity int32
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running int32
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freeSignal chan sig
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workers []*Worker
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workerPool sync.Pool
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destroy chan sig
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m sync.Mutex
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wg *sync.WaitGroup
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2018-05-19 07:28:03 +03:00
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}
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func NewPool(size int) *Pool {
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p := &Pool{
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2018-05-19 21:52:39 +03:00
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capacity: int32(size),
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freeSignal: make(chan sig, size),
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destroy: make(chan sig, runtime.GOMAXPROCS(-1)),
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wg: &sync.WaitGroup{},
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2018-05-19 07:28:03 +03:00
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}
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return p
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}
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//-------------------------------------------------------------------------
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func (p *Pool) Push(task f) error {
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if len(p.destroy) > 0 {
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return nil
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}
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2018-05-19 14:51:33 +03:00
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p.wg.Add(1)
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2018-05-19 21:52:39 +03:00
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w := p.getWorker()
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w.sendTask(task)
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//p.launchSignal <- sig{}
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2018-05-19 07:28:03 +03:00
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return nil
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}
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2018-05-19 21:52:39 +03:00
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2018-05-19 10:22:14 +03:00
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func (p *Pool) Running() int {
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return int(atomic.LoadInt32(&p.running))
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2018-05-19 07:57:01 +03:00
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}
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2018-05-19 10:22:14 +03:00
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func (p *Pool) Free() int {
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return int(atomic.LoadInt32(&p.capacity) - atomic.LoadInt32(&p.running))
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2018-05-19 07:28:03 +03:00
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}
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2018-05-19 10:22:14 +03:00
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func (p *Pool) Cap() int {
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return int(atomic.LoadInt32(&p.capacity))
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2018-05-19 07:28:03 +03:00
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}
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2018-05-19 14:51:33 +03:00
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func (p *Pool) Wait() {
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p.wg.Wait()
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}
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2018-05-19 13:24:36 +03:00
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2018-05-19 07:28:03 +03:00
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func (p *Pool) Destroy() error {
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p.m.Lock()
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defer p.m.Unlock()
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2018-05-19 07:57:01 +03:00
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for i := 0; i < runtime.GOMAXPROCS(-1)+1; i++ {
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2018-05-19 07:28:03 +03:00
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p.destroy <- sig{}
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}
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return nil
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}
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//-------------------------------------------------------------------------
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func (p *Pool) reachLimit() bool {
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2018-05-19 07:57:01 +03:00
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return p.Running() >= p.Cap()
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2018-05-19 07:28:03 +03:00
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}
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func (p *Pool) newWorker() *Worker {
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2018-05-19 22:35:31 +03:00
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var w *Worker
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2018-05-19 13:24:36 +03:00
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if p.reachLimit() {
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<-p.freeSignal
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return p.getWorker()
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}
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2018-05-19 22:35:31 +03:00
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wp := p.workerPool.Get()
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if wp == nil {
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w = &Worker{
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pool: p,
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task: make(chan f),
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}
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} else {
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w = wp.(*Worker)
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2018-05-19 07:28:03 +03:00
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}
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2018-05-19 22:35:31 +03:00
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w.run()
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2018-05-19 20:38:50 +03:00
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atomic.AddInt32(&p.running, 1)
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2018-05-19 22:35:31 +03:00
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return w
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2018-05-19 07:28:03 +03:00
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}
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func (p *Pool) getWorker() *Worker {
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2018-05-19 22:35:31 +03:00
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var w *Worker
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p.m.Lock()
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workers := p.workers
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n := len(workers) - 1
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if n < 0 {
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p.m.Unlock()
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return p.newWorker()
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} else {
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w = workers[n]
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workers[n] = nil
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p.workers = workers[:n]
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atomic.AddInt32(&p.running, 1)
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2018-05-19 13:24:36 +03:00
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}
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2018-05-19 22:35:31 +03:00
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p.m.Unlock()
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return w
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2018-05-19 13:24:36 +03:00
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}
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2018-05-19 20:38:50 +03:00
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func (p *Pool) putWorker(worker *Worker) {
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2018-05-19 21:52:39 +03:00
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p.workerPool.Put(worker)
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p.m.Lock()
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p.workers = append(p.workers, worker)
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2018-05-19 08:09:44 +03:00
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if p.reachLimit() {
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2018-05-19 13:24:36 +03:00
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p.freeSignal <- sig{}
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2018-05-19 07:28:03 +03:00
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}
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2018-05-19 21:52:39 +03:00
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p.m.Unlock()
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2018-05-19 07:28:03 +03:00
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}
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