abool/bool.go

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// Package abool provides atomic Boolean type for cleaner code and
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// better performance.
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package abool
import (
"encoding/json"
"sync/atomic"
)
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// New creates an AtomicBool with default set to false.
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func New() *AtomicBool {
return new(AtomicBool)
}
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// NewBool creates an AtomicBool with given default value.
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func NewBool(ok bool) *AtomicBool {
ab := New()
if ok {
ab.Set()
}
return ab
}
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// AtomicBool is an atomic Boolean.
// Its methods are all atomic, thus safe to be called by multiple goroutines simultaneously.
// Note: When embedding into a struct one should always use *AtomicBool to avoid copy.
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type AtomicBool int32
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// Set sets the Boolean to true.
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func (ab *AtomicBool) Set() {
atomic.StoreInt32((*int32)(ab), 1)
}
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// UnSet sets the Boolean to false.
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func (ab *AtomicBool) UnSet() {
atomic.StoreInt32((*int32)(ab), 0)
}
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// IsSet returns whether the Boolean is true.
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func (ab *AtomicBool) IsSet() bool {
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return atomic.LoadInt32((*int32)(ab))&1 == 1
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}
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// IsNotSet returns whether the Boolean is false.
func (ab *AtomicBool) IsNotSet() bool {
return !ab.IsSet()
}
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// SetTo sets the boolean with given Boolean.
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func (ab *AtomicBool) SetTo(yes bool) {
if yes {
atomic.StoreInt32((*int32)(ab), 1)
} else {
atomic.StoreInt32((*int32)(ab), 0)
}
}
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// Toggle inverts the Boolean then returns the value before inverting.
func (ab *AtomicBool) Toggle() bool {
return atomic.AddInt32((*int32)(ab), 1)&1 == 0
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}
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// SetToIf sets the Boolean to new only if the Boolean matches the old.
// Returns whether the set was done.
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func (ab *AtomicBool) SetToIf(old, new bool) (set bool) {
var o, n int32
if old {
o = 1
}
if new {
n = 1
}
return atomic.CompareAndSwapInt32((*int32)(ab), o, n)
}
// Marshal an AtomicBool into JSON like a normal bool
func (ab *AtomicBool) MarshalJSON() ([]byte, error) {
return json.Marshal(ab.IsSet())
}
// Unmarshall normal bool's into AtomicBool
func (ab *AtomicBool) UnmarshalJSON(b []byte) error {
var v bool
if err := json.Unmarshal(b, &v); err != nil {
return err
}
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ab.SetTo(v)
return nil
}