mirror of https://github.com/gorilla/websocket.git
64 lines
1.2 KiB
Go
64 lines
1.2 KiB
Go
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package websocket
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import (
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"bytes"
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"reflect"
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"testing"
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)
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func TestJSON(t *testing.T) {
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var buf bytes.Buffer
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c := fakeNetConn{&buf, &buf}
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wc := newConn(c, true, 1024, 1024)
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rc := newConn(c, false, 1024, 1024)
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var actual, expect struct {
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A int
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B string
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}
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expect.A = 1
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expect.B = "hello"
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if err := wc.WriteJSON(&expect); err != nil {
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t.Fatal("write", err)
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}
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if err := rc.ReadJSON(&actual); err != nil {
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t.Fatal("read", err)
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}
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if !reflect.DeepEqual(&actual, &expect) {
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t.Fatal("equal", actual, expect)
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}
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}
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func TestDeprecatedJSON(t *testing.T) {
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var buf bytes.Buffer
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c := fakeNetConn{&buf, &buf}
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wc := newConn(c, true, 1024, 1024)
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rc := newConn(c, false, 1024, 1024)
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var actual, expect struct {
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A int
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B string
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}
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expect.A = 1
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expect.B = "hello"
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if err := WriteJSON(wc, &expect); err != nil {
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t.Fatal("write", err)
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}
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if err := ReadJSON(rc, &actual); err != nil {
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t.Fatal("read", err)
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}
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if !reflect.DeepEqual(&actual, &expect) {
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t.Fatal("equal", actual, expect)
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}
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}
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