A fast, well-tested and widely used WebSocket implementation for Go.
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Steven Scott b378caee5b Add write buffer pooling
Add WriteBufferPool to Dialer and Upgrader. This field specifies a pool
to use for write operations on a connection.  Use of the pool can reduce
memory use when there is a modest write volume over a large number of
connections.

Use larger of hijacked buffer and buffer allocated for connection (if
any) as buffer for building handshake response. This decreases possible
allocations when building the handshake response.

Modify bufio reuse test to call Upgrade instead of the internal
newConnBRW. Move the test from conn_test.go to server_test.go because
it's a serer test.

Update newConn and newConnBRW:

- Move the bufio "hacks" from newConnBRW to separate functions and call
these functions directly from Upgrade.
- Rename newConn to newTestConn and move to conn_test.go. Shorten
argument list to common use case.
- Rename newConnBRW to newConn.
- Add pool code to newConn.
2018-08-22 14:11:59 -07:00
examples Minor fixes in comments 2018-04-15 20:20:28 -07:00
.gitignore add newline and remove extra space 2018-03-04 15:22:45 -08:00
.travis.yml drop Go versions prior to 1.7 in CI 2018-08-22 14:10:37 -07:00
AUTHORS Update LICENSE file to reflect Google employee contributions. 2018-06-05 13:25:52 -07:00
LICENSE Relicense to the Gorilla WebSocket Authors. 2014-04-18 14:25:11 -07:00
README.md add newline and remove extra space 2018-03-04 15:22:45 -08:00
client.go Add write buffer pooling 2018-08-22 14:11:59 -07:00
client_clone.go Update cloneTLSConfig to use Go 1.8 Config.Clone method 2017-02-18 08:27:10 -08:00
client_clone_legacy.go Update cloneTLSConfig to use Go 1.8 Config.Clone method 2017-02-18 08:27:10 -08:00
client_server_test.go Improve names in handshake deadline test 2018-05-28 12:07:56 -07:00
client_test.go Replace parseURL() with net/url.Parse() (#290) 2017-10-12 19:08:58 -07:00
compression.go fix flate write pool size to work with best compression 2017-01-25 02:15:04 +03:00
compression_test.go Add write buffer pooling 2018-08-22 14:11:59 -07:00
conn.go Add write buffer pooling 2018-08-22 14:11:59 -07:00
conn_broadcast_test.go Add write buffer pooling 2018-08-22 14:11:59 -07:00
conn_test.go Add write buffer pooling 2018-08-22 14:11:59 -07:00
conn_write.go Use net.Buffers to write multiple slices to connection 2018-03-06 10:15:48 -08:00
conn_write_legacy.go Use net.Buffers to write multiple slices to connection 2018-03-06 10:15:48 -08:00
doc.go Improve check origin documentation 2018-01-25 10:51:21 -08:00
example_test.go Fix go vet warning 2016-03-02 14:56:29 -08:00
json.go Misc cleanup 2017-07-18 13:21:30 -07:00
json_test.go Add write buffer pooling 2018-08-22 14:11:59 -07:00
mask.go Update with gofmt on tip 2017-11-23 00:11:29 -08:00
mask_safe.go Add safe maskBytes 2016-12-31 20:13:41 -08:00
mask_test.go Add safe maskBytes 2016-12-31 20:13:41 -08:00
prepared.go Prepared Messages (#211) 2017-02-14 09:41:18 -08:00
prepared_test.go Add write buffer pooling 2018-08-22 14:11:59 -07:00
proxy.go Minor fixes in comments 2018-04-15 20:20:28 -07:00
server.go Add write buffer pooling 2018-08-22 14:11:59 -07:00
server_test.go Add write buffer pooling 2018-08-22 14:11:59 -07:00
util.go Update with gofmt on tip 2017-11-23 00:11:29 -08:00
util_test.go Add parseExtensions test case (#310) 2017-12-05 11:45:40 -08:00
x_net_proxy.go Add SOCKS5 support 2017-11-30 17:43:01 -08:00

README.md

Gorilla WebSocket

Gorilla WebSocket is a Go implementation of the WebSocket protocol.

Build Status GoDoc

Documentation

Status

The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable.

Installation

go get github.com/gorilla/websocket

Protocol Compliance

The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.

Gorilla WebSocket compared with other packages

github.com/gorilla golang.org/x/net
RFC 6455 Features
Passes Autobahn Test SuiteYesNo
Receive fragmented messageYesNo, see note 1
Send close messageYesNo
Send pings and receive pongsYesNo
Get the type of a received data messageYesYes, see note 2
Other Features
Compression ExtensionsExperimentalNo
Read message using io.ReaderYesNo, see note 3
Write message using io.WriteCloserYesNo, see note 3

Notes:

  1. Large messages are fragmented in Chrome's new WebSocket implementation.
  2. The application can get the type of a received data message by implementing a Codec marshal function.
  3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. Read returns when the input buffer is full or a frame boundary is encountered. Each call to Write sends a single frame message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.