A fast, well-tested and widely used WebSocket implementation for Go.
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Gary Burd 5ed2f4547d Refactor client handshake
- To take advantage of the Host header cleanup in the net/http
  Request.Write method, use a net/http Request to write the handshake to
  the wire.
- Move code from the deprecated NewClientConn function to Dialer.Dial.
  This change makes it easier to add proxy support to Dialer.Dial. Add
  comment noting that NewClientConn is deprecated.
- Update the code so that parseURL can be replaced with net/url Parse.
  We need to wait until we can require 1.5 before making the swap.
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AUTHORS Relicense to the Gorilla WebSocket Authors. 2014-04-18 14:25:11 -07:00
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README.md Add command example 2015-10-18 13:32:14 -07:00
bench_test.go Add maskBytes benchmark. 2014-06-27 13:06:07 -07:00
client.go Refactor client handshake 2015-10-21 10:08:33 -07:00
client_server_test.go Refactor client handshake 2015-10-21 10:08:33 -07:00
client_test.go Reject URIs containing user information 2015-05-15 09:26:38 -07:00
conn.go Return write errors from default pong handler 2015-10-15 10:18:08 -07:00
conn_test.go Add test for bufio.ReadBytes on connection reader 2015-10-08 22:47:23 -07:00
doc.go Improve documentation 2015-10-19 15:05:01 -07:00
json.go Provide all close frame data to application 2015-08-11 10:14:32 -07:00
json_test.go Provide all close frame data to application 2015-08-11 10:14:32 -07:00
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README.md

Gorilla WebSocket

Gorilla WebSocket is a Go implementation of the WebSocket protocol.

Documentation

Status

The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable.

Installation

go get github.com/gorilla/websocket

Protocol Compliance

The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.

Gorilla WebSocket compared with other packages

github.com/gorilla golang.org/x/net
RFC 6455 Features
Passes Autobahn Test SuiteYesNo
Receive fragmented messageYesNo, see note 1
Send close messageYesNo
Send pings and receive pongsYesNo
Get the type of a received data messageYesYes, see note 2
Other Features
Limit size of received messageYesNo
Read message using io.ReaderYesNo, see note 3
Write message using io.WriteCloserYesNo, see note 3

Notes:

  1. Large messages are fragmented in Chrome's new WebSocket implementation.
  2. The application can get the type of a received data message by implementing a Codec marshal function.
  3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. Read returns when the input buffer is full or a frame boundary is encountered. Each call to Write sends a single frame message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.