A fast, well-tested and widely used WebSocket implementation for Go.
Go to file
Gary Burd 3d0e89148e Clear deadlines set by HTTP server. 2014-06-29 19:47:15 -07:00
examples Improve chat example. 2014-06-27 13:08:22 -07:00
.gitignore Initial commit 2013-10-16 16:30:59 -07:00
.travis.yml Update Travis config, Go 1.0 not supported. 2013-12-23 11:41:02 -08:00
AUTHORS Relicense to the Gorilla WebSocket Authors. 2014-04-18 14:25:11 -07:00
LICENSE Relicense to the Gorilla WebSocket Authors. 2014-04-18 14:25:11 -07:00
README.md Update README.md 2014-06-05 13:56:06 -07:00
bench_test.go Add maskBytes benchmark. 2014-06-27 13:06:07 -07:00
client.go Improve client host header handling. 2014-05-08 11:21:56 -07:00
client_server_test.go Use Upgrader in client/server test. 2014-04-20 12:08:24 -07:00
client_test.go Improve client host header handling. 2014-05-08 11:21:56 -07:00
conn.go Cleanup read operations. 2014-06-06 09:48:50 -07:00
conn_test.go Cleanup issues reported by golint. 2014-04-20 07:20:03 -07:00
doc.go Various improvements to Upgrader. 2014-04-20 11:38:35 -07:00
json.go Relicense to the Gorilla WebSocket Authors. 2014-04-18 14:25:11 -07:00
json_test.go Relicense to the Gorilla WebSocket Authors. 2014-04-18 14:25:11 -07:00
server.go Clear deadlines set by HTTP server. 2014-06-29 19:47:15 -07:00
server_test.go Relicense to the Gorilla WebSocket Authors. 2014-04-18 14:25:11 -07:00
util.go Relicense to the Gorilla WebSocket Authors. 2014-04-18 14:25:11 -07:00

README.md

Gorilla WebSocket

Gorilla WebSocket is a Go implementation of the WebSocket protocol.

Documentation

Status

The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable.

Installation

go get github.com/gorilla/websocket

Protocol Compliance

The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.

Gorilla WebSocket compared with other packages

gorilla go.net
RFC 6455 Features
Passes Autobahn Test SuiteYesNo
Receive fragmented messageYesNo, see note 1
Send close messageYesNo
Send pings and receive pongsYesNo
Get the type of a received data messageYesYes, see note 2
Other Features
Limit size of received messageYesNo
Read message using io.ReaderYesNo, see note 3
Write message using io.WriteCloserYesNo, see note 3

Notes:

  1. Large messages are fragmented in Chrome's new WebSocket implementation.
  2. The application can get the type of a received data message by implementing a Codec marshal function.
  3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. Read returns when the input buffer is full or a frame boundary is encountered, Each call to Write sends a single frame message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.