A fast, well-tested and widely used WebSocket implementation for Go.
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- Typo ("conn.WriteMessaage" should be "conn.WriteMessage")
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    func (c *Conn) WriteMessage(messageType int, data []byte) error

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README.md

Gorilla WebSocket

Gorilla WebSocket is a Go implementation of the WebSocket protocol.

Documentation

Status

The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable.

Installation

go get github.com/gorilla/websocket

Protocol Compliance

The Gorilla WebSocket package passes the server tests in the Autobahn WebSockets Test Suite using the application in the examples/autobahn subdirectory.

Gorilla WebSocket compared with other packages

gorilla go.net
Protocol supportRFC 6455RFC 6455
Limit size of received messageYesNo
Send pings and receive pongsYesNo
Send close messageYesNo
Read message using io.ReaderYesNo, see note
Write message using io.WriteCloserYesNo, see note
Encode, decode JSON messageYesYes

Note: The go.net io.Reader and io.Writer operate across WebSocket message boundaries. Read returns when the input buffer is full or a message boundary is encountered, Each call to Write sends a message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.