websocket/json_test.go

64 lines
1.1 KiB
Go

// Copyright 2013 Gary Burd. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package websocket
import (
"bytes"
"reflect"
"testing"
)
func TestJSON(t *testing.T) {
var buf bytes.Buffer
c := fakeNetConn{&buf, &buf}
wc := newConn(c, true, 1024, 1024)
rc := newConn(c, false, 1024, 1024)
var actual, expect struct {
A int
B string
}
expect.A = 1
expect.B = "hello"
if err := wc.WriteJSON(&expect); err != nil {
t.Fatal("write", err)
}
if err := rc.ReadJSON(&actual); err != nil {
t.Fatal("read", err)
}
if !reflect.DeepEqual(&actual, &expect) {
t.Fatal("equal", actual, expect)
}
}
func TestDeprecatedJSON(t *testing.T) {
var buf bytes.Buffer
c := fakeNetConn{&buf, &buf}
wc := newConn(c, true, 1024, 1024)
rc := newConn(c, false, 1024, 1024)
var actual, expect struct {
A int
B string
}
expect.A = 1
expect.B = "hello"
if err := WriteJSON(wc, &expect); err != nil {
t.Fatal("write", err)
}
if err := ReadJSON(rc, &actual); err != nil {
t.Fatal("read", err)
}
if !reflect.DeepEqual(&actual, &expect) {
t.Fatal("equal", actual, expect)
}
}