mirror of https://github.com/gorilla/websocket.git
Added SetLinger and SetNoDelay support.
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parent
119002ce04
commit
f9a8a54534
19
conn.go
19
conn.go
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@ -744,6 +744,25 @@ func (c *Conn) SetReadLimit(limit int64) {
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c.readLimit = limit
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c.readLimit = limit
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}
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}
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// SetLinger sets the behavior of Close() on a connection which still has
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// data waiting to be sent or to be acknowledged. If sec < 0 (the default),
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// Close returns immediately and the operating system finishes sending the
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// data in the background. If sec == 0, Close returns immediately and the
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// operating system discards any unsent or unacknowledged data. If sec > 0,
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// Close blocks for at most sec seconds waiting for data to be sent and
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// acknowledged.
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func (c *Conn) SetLinger(sec int) error {
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return c.conn.(*net.TCPConn).SetLinger(sec)
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}
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// SetNoDelay controls whether the operating system should delay packet
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// transmission in hopes of sending fewer packets (Nagle's algorithm).
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// The default is true (no delay), meaning that data is sent as soon as
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// possible after a Write.
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func (c *Conn) SetNoDelay(noDelay bool) error {
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return c.conn.(*net.TCPConn).SetNoDelay(noDelay)
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}
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// SetPingHandler sets the handler for ping messages received from the peer.
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// SetPingHandler sets the handler for ping messages received from the peer.
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// The default ping handler sends a pong to the peer.
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// The default ping handler sends a pong to the peer.
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func (c *Conn) SetPingHandler(h func(string) error) {
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func (c *Conn) SetPingHandler(h func(string) error) {
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