mirror of https://github.com/gorilla/websocket.git
perf: reduce timer in write_control
Signed-off-by: rfyiamcool <rfyiamcool@163.com>
This commit is contained in:
parent
f01629e7ea
commit
c5b8b8c38a
25
conn_test.go
25
conn_test.go
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@ -148,6 +148,31 @@ func TestFraming(t *testing.T) {
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}
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}
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}
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}
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func TestConcurrencyWriteControl(t *testing.T) {
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const message = "this is a ping/pong messsage"
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loop := 10
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workers := 10
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for i := 0; i < loop; i++ {
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var connBuf bytes.Buffer
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wg := sync.WaitGroup{}
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wc := newTestConn(nil, &connBuf, true)
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for i := 0; i < workers; i++ {
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wg.Add(1)
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go func() {
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defer wg.Done()
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if err := wc.WriteControl(PongMessage, []byte(message), time.Now().Add(time.Second)); err != nil {
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t.Errorf("concurrently wc.WriteControl() returned %v", err)
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}
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}()
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}
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wg.Wait()
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wc.Close()
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}
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}
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func TestControl(t *testing.T) {
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func TestControl(t *testing.T) {
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const message = "this is a ping/pong message"
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const message = "this is a ping/pong message"
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for _, isServer := range []bool{true, false} {
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for _, isServer := range []bool{true, false} {
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