fixes broken random value generation

This commit is contained in:
apoorvajagtap 2024-06-12 12:19:35 +05:30 committed by Apoorva Jagtap
parent 1bddf2e0db
commit 9ec25ca502
1 changed files with 7 additions and 2 deletions

View File

@ -33,6 +33,11 @@ var preparedMessageTests = []struct {
}
func TestPreparedMessage(t *testing.T) {
testRand := rand.New(rand.NewSource(99))
prevMaskRand := maskRand
maskRand = testRand
defer func() { maskRand = prevMaskRand }()
for _, tt := range preparedMessageTests {
var data = []byte("this is a test")
var buf bytes.Buffer
@ -43,7 +48,7 @@ func TestPreparedMessage(t *testing.T) {
c.SetCompressionLevel(tt.compressionLevel)
// Seed random number generator for consistent frame mask.
rand.Seed(1234)
testRand.Seed(1234)
if err := c.WriteMessage(tt.messageType, data); err != nil {
t.Fatal(err)
@ -59,7 +64,7 @@ func TestPreparedMessage(t *testing.T) {
copy(data, "hello world")
// Seed random number generator for consistent frame mask.
rand.Seed(1234)
testRand.Seed(1234)
buf.Reset()
if err := c.WritePreparedMessage(pm); err != nil {