diff --git a/conn.go b/conn.go index b54ef65..cd3569d 100644 --- a/conn.go +++ b/conn.go @@ -100,7 +100,7 @@ func (e *netError) Error() string { return e.msg } func (e *netError) Temporary() bool { return e.temporary } func (e *netError) Timeout() bool { return e.timeout } -// CloseError represents close frame. +// CloseError represents a close message. type CloseError struct { // Code is defined in RFC 6455, section 11.7. Code int @@ -342,7 +342,8 @@ func (c *Conn) Subprotocol() string { return c.subprotocol } -// Close closes the underlying network connection without sending or waiting for a close frame. +// Close closes the underlying network connection without sending or waiting +// for a close message. func (c *Conn) Close() error { return c.conn.Close() } @@ -1034,7 +1035,7 @@ func (c *Conn) SetReadDeadline(t time.Time) error { } // SetReadLimit sets the maximum size for a message read from the peer. If a -// message exceeds the limit, the connection sends a close frame to the peer +// message exceeds the limit, the connection sends a close message to the peer // and returns ErrReadLimit to the application. func (c *Conn) SetReadLimit(limit int64) { c.readLimit = limit @@ -1047,16 +1048,16 @@ func (c *Conn) CloseHandler() func(code int, text string) error { // SetCloseHandler sets the handler for close messages received from the peer. // The code argument to h is the received close code or CloseNoStatusReceived -// if the close message is empty. The default close handler sends a close frame -// back to the peer. +// if the close message is empty. The default close handler sends a close +// message back to the peer. // // The application must read the connection to process close messages as -// described in the section on Control Frames above. +// described in the section on Control Messages above. // -// The connection read methods return a CloseError when a close frame is +// The connection read methods return a CloseError when a close message is // received. Most applications should handle close messages as part of their // normal error handling. Applications should only set a close handler when the -// application must perform some action before sending a close frame back to +// application must perform some action before sending a close message back to // the peer. func (c *Conn) SetCloseHandler(h func(code int, text string) error) { if h == nil { @@ -1075,11 +1076,11 @@ func (c *Conn) PingHandler() func(appData string) error { } // SetPingHandler sets the handler for ping messages received from the peer. -// The appData argument to h is the PING frame application data. The default +// The appData argument to h is the PING message application data. The default // ping handler sends a pong to the peer. // // The application must read the connection to process ping messages as -// described in the section on Control Frames above. +// described in the section on Control Messages above. func (c *Conn) SetPingHandler(h func(appData string) error) { if h == nil { h = func(message string) error { @@ -1101,11 +1102,11 @@ func (c *Conn) PongHandler() func(appData string) error { } // SetPongHandler sets the handler for pong messages received from the peer. -// The appData argument to h is the PONG frame application data. The default +// The appData argument to h is the PONG message application data. The default // pong handler does nothing. // // The application must read the connection to process ping messages as -// described in the section on Control Frames above. +// described in the section on Control Messages above. func (c *Conn) SetPongHandler(h func(appData string) error) { if h == nil { h = func(string) error { return nil }