mirror of https://github.com/gorilla/websocket.git
Address common gotchas with package
Update documentation to explicitly state that applications must break out of a read loop on error. Detect application read loops spinning on a failed connection and panic. Detect concurrent writes and panic. The detection is best-effort. Update documentation to state that connections respond to close frames.
This commit is contained in:
parent
e85d897656
commit
0e2713e645
33
conn.go
33
conn.go
|
@ -214,6 +214,7 @@ type Conn struct {
|
||||||
writeFrameType int // type of the current frame.
|
writeFrameType int // type of the current frame.
|
||||||
writeSeq int // incremented to invalidate message writers.
|
writeSeq int // incremented to invalidate message writers.
|
||||||
writeDeadline time.Time
|
writeDeadline time.Time
|
||||||
|
isWriting bool // for best-effort concurrent write detection
|
||||||
|
|
||||||
// Read fields
|
// Read fields
|
||||||
readErr error
|
readErr error
|
||||||
|
@ -227,6 +228,7 @@ type Conn struct {
|
||||||
readMaskKey [4]byte
|
readMaskKey [4]byte
|
||||||
handlePong func(string) error
|
handlePong func(string) error
|
||||||
handlePing func(string) error
|
handlePing func(string) error
|
||||||
|
readErrCount int
|
||||||
}
|
}
|
||||||
|
|
||||||
func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int) *Conn {
|
func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int) *Conn {
|
||||||
|
@ -440,9 +442,22 @@ func (c *Conn) flushFrame(final bool, extra []byte) error {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Write the buffers to the connection.
|
// Write the buffers to the connection with best-effort detection of
|
||||||
|
// concurrent writes. See the concurrency section in the package
|
||||||
|
// documentation for more info.
|
||||||
|
|
||||||
|
if c.isWriting {
|
||||||
|
panic("concurrent write to websocket connection")
|
||||||
|
}
|
||||||
|
c.isWriting = true
|
||||||
|
|
||||||
c.writeErr = c.write(c.writeFrameType, c.writeDeadline, c.writeBuf[framePos:c.writePos], extra)
|
c.writeErr = c.write(c.writeFrameType, c.writeDeadline, c.writeBuf[framePos:c.writePos], extra)
|
||||||
|
|
||||||
|
if !c.isWriting {
|
||||||
|
panic("concurrent write to websocket connection")
|
||||||
|
}
|
||||||
|
c.isWriting = false
|
||||||
|
|
||||||
// Setup for next frame.
|
// Setup for next frame.
|
||||||
c.writePos = maxFrameHeaderSize
|
c.writePos = maxFrameHeaderSize
|
||||||
c.writeFrameType = continuationFrame
|
c.writeFrameType = continuationFrame
|
||||||
|
@ -752,9 +767,10 @@ func (c *Conn) handleProtocolError(message string) error {
|
||||||
// There can be at most one open reader on a connection. NextReader discards
|
// There can be at most one open reader on a connection. NextReader discards
|
||||||
// the previous message if the application has not already consumed it.
|
// the previous message if the application has not already consumed it.
|
||||||
//
|
//
|
||||||
// Errors returned from NextReader are permanent. If NextReader returns a
|
// Applications must break out of the application's read loop when this method
|
||||||
// non-nil error, then all subsequent calls to NextReader return the same
|
// returns a non-nil error value. Errors returned from this method are
|
||||||
// error.
|
// permanent. Once this method returns a non-nil error, all subsequent calls to
|
||||||
|
// this method return the same error.
|
||||||
func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
|
func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
|
||||||
|
|
||||||
c.readSeq++
|
c.readSeq++
|
||||||
|
@ -770,6 +786,15 @@ func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
|
||||||
return frameType, messageReader{c, c.readSeq}, nil
|
return frameType, messageReader{c, c.readSeq}, nil
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Applications that do handle the error returned from this method spin in
|
||||||
|
// tight loop on connection failure. To help application developers detect
|
||||||
|
// this error, panic on repeated reads to the failed connection.
|
||||||
|
c.readErrCount++
|
||||||
|
if c.readErrCount >= 1000 {
|
||||||
|
panic("repeated read on failed websocket connection")
|
||||||
|
}
|
||||||
|
|
||||||
return noFrame, nil, c.readErr
|
return noFrame, nil, c.readErr
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
54
conn_test.go
54
conn_test.go
|
@ -311,3 +311,57 @@ func TestUnexpectedCloseErrors(t *testing.T) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
type blockingWriter struct {
|
||||||
|
c1, c2 chan struct{}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (w blockingWriter) Write(p []byte) (int, error) {
|
||||||
|
// Allow main to continue
|
||||||
|
close(w.c1)
|
||||||
|
// Wait for panic in main
|
||||||
|
<-w.c2
|
||||||
|
return len(p), nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func TestConcurrentWritePanic(t *testing.T) {
|
||||||
|
w := blockingWriter{make(chan struct{}), make(chan struct{})}
|
||||||
|
c := newConn(fakeNetConn{Reader: nil, Writer: w}, false, 1024, 1024)
|
||||||
|
go func() {
|
||||||
|
c.WriteMessage(TextMessage, []byte{})
|
||||||
|
}()
|
||||||
|
|
||||||
|
// wait for goroutine to block in write.
|
||||||
|
<-w.c1
|
||||||
|
|
||||||
|
defer func() {
|
||||||
|
close(w.c2)
|
||||||
|
if v := recover(); v != nil {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
}()
|
||||||
|
|
||||||
|
c.WriteMessage(TextMessage, []byte{})
|
||||||
|
t.Fatal("should not get here")
|
||||||
|
}
|
||||||
|
|
||||||
|
type failingReader struct{}
|
||||||
|
|
||||||
|
func (r failingReader) Read(p []byte) (int, error) {
|
||||||
|
return 0, io.EOF
|
||||||
|
}
|
||||||
|
|
||||||
|
func TestFailedConnectionReadPanic(t *testing.T) {
|
||||||
|
c := newConn(fakeNetConn{Reader: failingReader{}, Writer: nil}, false, 1024, 1024)
|
||||||
|
|
||||||
|
defer func() {
|
||||||
|
if v := recover(); v != nil {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
}()
|
||||||
|
|
||||||
|
for i := 0; i < 20000; i++ {
|
||||||
|
c.ReadMessage()
|
||||||
|
}
|
||||||
|
t.Fatal("should not get here")
|
||||||
|
}
|
||||||
|
|
44
doc.go
44
doc.go
|
@ -85,14 +85,28 @@
|
||||||
// and pong. Call the connection WriteControl, WriteMessage or NextWriter
|
// and pong. Call the connection WriteControl, WriteMessage or NextWriter
|
||||||
// methods to send a control message to the peer.
|
// methods to send a control message to the peer.
|
||||||
//
|
//
|
||||||
// Connections handle received ping and pong messages by invoking a callback
|
// Connections handle received ping and pong messages by invoking callback
|
||||||
// function set with SetPingHandler and SetPongHandler methods. These callback
|
// functions set with SetPingHandler and SetPongHandler methods. The default
|
||||||
// functions can be invoked from the ReadMessage method, the NextReader method
|
// ping handler sends a pong to the client. The callback functions can be
|
||||||
// or from a call to the data message reader returned from NextReader.
|
// invoked from the NextReader, ReadMessage or the message Read method.
|
||||||
//
|
//
|
||||||
// Connections handle received close messages by returning an error from the
|
// Connections handle received close messages by sending a close message to the
|
||||||
// ReadMessage method, the NextReader method or from a call to the data message
|
// peer and returning a *CloseError from the the NextReader, ReadMessage or the
|
||||||
// reader returned from NextReader.
|
// message Read method.
|
||||||
|
//
|
||||||
|
// The application must read the connection to process ping and close messages
|
||||||
|
// sent from the peer. If the application is not otherwise interested in
|
||||||
|
// messages from the peer, then the application should start a goroutine to
|
||||||
|
// read and discard messages from the peer. A simple example is:
|
||||||
|
//
|
||||||
|
// func readLoop(c *websocket.Conn) {
|
||||||
|
// for {
|
||||||
|
// if _, _, err := c.NextReader(); err != nil {
|
||||||
|
// c.Close()
|
||||||
|
// break
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
// }
|
||||||
//
|
//
|
||||||
// Concurrency
|
// Concurrency
|
||||||
//
|
//
|
||||||
|
@ -107,22 +121,6 @@
|
||||||
// The Close and WriteControl methods can be called concurrently with all other
|
// The Close and WriteControl methods can be called concurrently with all other
|
||||||
// methods.
|
// methods.
|
||||||
//
|
//
|
||||||
// Read is Required
|
|
||||||
//
|
|
||||||
// The application must read the connection to process ping and close messages
|
|
||||||
// sent from the peer. If the application is not otherwise interested in
|
|
||||||
// messages from the peer, then the application should start a goroutine to read
|
|
||||||
// and discard messages from the peer. A simple example is:
|
|
||||||
//
|
|
||||||
// func readLoop(c *websocket.Conn) {
|
|
||||||
// for {
|
|
||||||
// if _, _, err := c.NextReader(); err != nil {
|
|
||||||
// c.Close()
|
|
||||||
// break
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// Origin Considerations
|
// Origin Considerations
|
||||||
//
|
//
|
||||||
// Web browsers allow Javascript applications to open a WebSocket connection to
|
// Web browsers allow Javascript applications to open a WebSocket connection to
|
||||||
|
|
Loading…
Reference in New Issue