mirror of https://github.com/tidwall/tile38.git
177 lines
4.1 KiB
Go
177 lines
4.1 KiB
Go
package index
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import "github.com/tidwall/tile38/index/rtree"
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// Item represents an index item.
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type Item interface {
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Point() (x, y float64)
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Rect() (minX, minY, maxX, maxY float64)
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}
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// FlexItem can represent a point or a rectangle
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type FlexItem struct {
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MinX, MinY, MaxX, MaxY float64
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}
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// Rect returns the rectangle
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func (item *FlexItem) Rect() (minX, minY, maxX, maxY float64) {
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return item.MinX, item.MinY, item.MaxX, item.MaxY
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}
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// Point returns the point
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func (item *FlexItem) Point() (x, y float64) {
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return item.MinX, item.MinY
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}
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// Index is a geospatial index
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type Index struct {
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r *rtree.RTree
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nr map[*rtree.Rect]Item // normalized points
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nrr map[Item][]*rtree.Rect // normalized points
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mulm map[Item]bool // store items that contain multiple rects
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}
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// New create a new index
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func New() *Index {
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return &Index{
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r: rtree.New(),
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mulm: make(map[Item]bool),
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nr: make(map[*rtree.Rect]Item),
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nrr: make(map[Item][]*rtree.Rect),
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}
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}
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// Insert inserts an item into the index
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func (ix *Index) Insert(item Item) {
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minX, minY, maxX, maxY := item.Rect()
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if minX == maxX && minY == maxY {
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x, y, normd := normPoint(minY, minX)
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if normd {
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nitem := &rtree.Rect{MinX: x, MinY: y, MaxX: x, MaxY: y}
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ix.nr[nitem] = item
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ix.nrr[item] = []*rtree.Rect{nitem}
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ix.r.Insert(nitem)
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} else {
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ix.r.Insert(item)
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}
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} else {
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mins, maxs, normd := normRect(minY, minX, maxY, maxX)
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if normd {
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var nitems []*rtree.Rect
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for i := range mins {
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minX, minY, maxX, maxY := mins[i][0], mins[i][1], maxs[i][0], maxs[i][1]
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nitem := &rtree.Rect{MinX: minX, MinY: minY, MaxX: maxX, MaxY: maxY}
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ix.nr[nitem] = item
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nitems = append(nitems, nitem)
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ix.r.Insert(nitem)
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}
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ix.nrr[item] = nitems
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if len(mins) > 1 {
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ix.mulm[item] = true
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}
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} else {
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ix.r.Insert(item)
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}
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}
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return
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}
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// Remove removed an item from the index
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func (ix *Index) Remove(item Item) {
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if nitems, ok := ix.nrr[item]; ok {
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for _, nitem := range nitems {
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ix.r.Remove(nitem)
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delete(ix.nr, nitem)
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}
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delete(ix.nrr, item)
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} else {
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ix.r.Remove(item)
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}
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}
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// Count counts all items in the index.
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func (ix *Index) Count() int {
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count := 0
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ix.Search(0, -90, -180, 90, 180, func(item Item) bool {
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count++
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return true
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})
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return count
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}
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// Bounds returns the minimum bounding rectangle of all items in the index.
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func (ix *Index) Bounds() (MinX, MinY, MaxX, MaxY float64) {
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return ix.r.Bounds()
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}
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// RemoveAll removes all items from the index.
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func (ix *Index) RemoveAll() {
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ix.r.RemoveAll()
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}
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func (ix *Index) getRTreeItem(item rtree.Item) Item {
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switch item := item.(type) {
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case Item:
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return item
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case *rtree.Rect:
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return ix.nr[item]
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}
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return nil
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}
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// Search returns all items that intersect the bounding box.
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func (ix *Index) Search(cursor uint64, swLat, swLon, neLat, neLon float64, iterator func(item Item) bool) (ncursor uint64) {
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var idx uint64
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var active = true
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var idm = make(map[Item]bool)
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mins, maxs, _ := normRect(swLat, swLon, neLat, neLon)
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// Points
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if len(mins) == 1 {
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// There is only one rectangle.
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// It's possible that a r rect may span multiple entries. Check mulm map for spanning rects.
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if active {
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ix.r.Search(mins[0][0], mins[0][1], maxs[0][0], maxs[0][1], func(item rtree.Item) bool {
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if idx >= cursor {
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iitm := ix.getRTreeItem(item)
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if iitm != nil {
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if ix.mulm[iitm] {
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if !idm[iitm] {
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idm[iitm] = true
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active = iterator(iitm)
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}
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} else {
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active = iterator(iitm)
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}
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}
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}
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idx++
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return active
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})
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}
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} else {
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// There are multiple rectangles. Duplicates might occur.
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for i := range mins {
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if active {
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ix.r.Search(mins[i][0], mins[i][1], maxs[i][0], maxs[i][1], func(item rtree.Item) bool {
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if idx >= cursor {
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iitm := ix.getRTreeItem(item)
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if iitm != nil {
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if ix.mulm[iitm] {
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if !idm[iitm] {
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idm[iitm] = true
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active = iterator(iitm)
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}
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} else {
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active = iterator(iitm)
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}
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}
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}
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idx++
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return active
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})
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}
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}
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}
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return idx
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}
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