tile38/pkg/collection/collection_test.go

191 lines
4.4 KiB
Go

package collection
import (
"fmt"
"math/rand"
"strconv"
"testing"
"time"
"github.com/tidwall/tile38/pkg/geojson"
)
func TestCollection(t *testing.T) {
const numItems = 10000
objs := make(map[string]geojson.Object)
c := New()
for i := 0; i < numItems; i++ {
id := strconv.FormatInt(int64(i), 10)
var obj geojson.Object
p := geojson.Position{X: rand.Float64()*360 - 180, Y: rand.Float64()*180 - 90, Z: 0}
if rand.Int()%2 == 0 {
obj = geojson.Point{Coordinates: p}
} else {
minX, minY := rand.Float64()*360-180, rand.Float64()*180-90
obj = geojson.Point{Coordinates: p, BBox: &geojson.BBox{
Min: geojson.Position{X: minX, Y: minY, Z: 0},
Max: geojson.Position{X: minX + 100, Y: minY + 100, Z: 0},
}}
}
objs[id] = obj
c.Set(id, obj, nil, nil)
}
count := 0
bbox := geojson.BBox{Min: geojson.Position{X: -180, Y: -90, Z: 0}, Max: geojson.Position{X: 180, Y: 90, Z: 0}}
c.geoSearch(bbox, func(id string, obj geojson.Object, field []float64) bool {
count++
return true
})
if count != len(objs) {
t.Fatalf("count = %d, expect %d", count, len(objs))
}
count = c.Count()
if count != len(objs) {
t.Fatalf("c.Count() = %d, expect %d", count, len(objs))
}
testCollectionVerifyContents(t, c, objs)
}
func testCollectionVerifyContents(t *testing.T, c *Collection, objs map[string]geojson.Object) {
for id, o2 := range objs {
o1, _, ok := c.Get(id)
if !ok {
t.Fatalf("ok[%s] = false, expect true", id)
}
j1 := o1.JSON()
j2 := o2.JSON()
if j1 != j2 {
t.Fatalf("j1 == %s, expect %s", j1, j2)
}
}
}
func TestManyCollections(t *testing.T) {
colsM := make(map[string]*Collection)
cols := 100
objs := 1000
k := 0
for i := 0; i < cols; i++ {
key := strconv.FormatInt(int64(i), 10)
for j := 0; j < objs; j++ {
id := strconv.FormatInt(int64(j), 10)
p := geojson.Position{X: rand.Float64()*360 - 180, Y: rand.Float64()*180 - 90, Z: 0}
obj := geojson.Object(geojson.Point{Coordinates: p})
col, ok := colsM[key]
if !ok {
col = New()
colsM[key] = col
}
col.Set(id, obj, nil, nil)
k++
}
}
col := colsM["13"]
//println(col.Count())
bbox := geojson.BBox{Min: geojson.Position{X: -180, Y: 30, Z: 0}, Max: geojson.Position{X: 34, Y: 100, Z: 0}}
col.geoSearch(bbox, func(id string, obj geojson.Object, fields []float64) bool {
//println(id)
return true
})
}
type testPointItem struct {
id string
object geojson.Object
}
func BenchmarkInsert(t *testing.B) {
rand.Seed(time.Now().UnixNano())
items := make([]testPointItem, t.N)
for i := 0; i < t.N; i++ {
items[i] = testPointItem{
fmt.Sprintf("%d", i),
geojson.SimplePoint{
Y: rand.Float64()*180 - 90,
X: rand.Float64()*360 - 180,
},
}
}
col := New()
t.ResetTimer()
for i := 0; i < t.N; i++ {
col.Set(items[i].id, items[i].object, nil, nil)
}
}
func BenchmarkReplace(t *testing.B) {
rand.Seed(time.Now().UnixNano())
items := make([]testPointItem, t.N)
for i := 0; i < t.N; i++ {
items[i] = testPointItem{
fmt.Sprintf("%d", i),
geojson.SimplePoint{
Y: rand.Float64()*180 - 90,
X: rand.Float64()*360 - 180,
},
}
}
col := New()
for i := 0; i < t.N; i++ {
col.Set(items[i].id, items[i].object, nil, nil)
}
t.ResetTimer()
for _, i := range rand.Perm(t.N) {
o, _, _ := col.Set(items[i].id, items[i].object, nil, nil)
if o != items[i].object {
t.Fatal("shoot!")
}
}
}
func BenchmarkGet(t *testing.B) {
rand.Seed(time.Now().UnixNano())
items := make([]testPointItem, t.N)
for i := 0; i < t.N; i++ {
items[i] = testPointItem{
fmt.Sprintf("%d", i),
geojson.SimplePoint{
Y: rand.Float64()*180 - 90,
X: rand.Float64()*360 - 180,
},
}
}
col := New()
for i := 0; i < t.N; i++ {
col.Set(items[i].id, items[i].object, nil, nil)
}
t.ResetTimer()
for _, i := range rand.Perm(t.N) {
o, _, _ := col.Get(items[i].id)
if o != items[i].object {
t.Fatal("shoot!")
}
}
}
func BenchmarkRemove(t *testing.B) {
rand.Seed(time.Now().UnixNano())
items := make([]testPointItem, t.N)
for i := 0; i < t.N; i++ {
items[i] = testPointItem{
fmt.Sprintf("%d", i),
geojson.SimplePoint{
Y: rand.Float64()*180 - 90,
X: rand.Float64()*360 - 180,
},
}
}
col := New()
for i := 0; i < t.N; i++ {
col.Set(items[i].id, items[i].object, nil, nil)
}
t.ResetTimer()
for _, i := range rand.Perm(t.N) {
o, _, _ := col.Delete(items[i].id)
if o != items[i].object {
t.Fatal("shoot!")
}
}
}