mirror of https://github.com/tidwall/tile38.git
457 lines
12 KiB
Go
457 lines
12 KiB
Go
package geojson
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import (
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"bytes"
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"encoding/binary"
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"encoding/json"
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"errors"
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"fmt"
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"math"
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"github.com/tidwall/tile38/geojson/poly"
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)
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const (
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point = 0
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multiPoint = 1
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lineString = 2
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multiLineString = 3
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polygon = 4
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multiPolygon = 5
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geometryCollection = 6
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feature = 7
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featureCollection = 8
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)
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var (
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errNotEnoughData = errors.New("not enough data")
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errTooMuchData = errors.New("too much data")
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errInvalidData = errors.New("invalid data")
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)
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var ( // json errors
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fmtErrTypeIsUnknown = "The type '%s' is unknown"
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errInvalidTypeMember = errors.New("Type member is invalid. Expecting a string")
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errInvalidCoordinates = errors.New("Coordinates member is invalid. Expecting an array")
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errCoordinatesRequired = errors.New("Coordinates member is required.")
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errInvalidGeometries = errors.New("Geometries member is invalid. Expecting an array")
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errGeometriesRequired = errors.New("Geometries member is required.")
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errInvalidGeometryMember = errors.New("Geometry member is invalid. Expecting an object")
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errGeometryMemberRequired = errors.New("Geometry member is required.")
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errInvalidFeaturesMember = errors.New("Features member is invalid. Expecting an array")
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errFeaturesMemberRequired = errors.New("Features member is required")
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errInvalidFeature = errors.New("Invalid feature in collection")
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errInvalidPropertiesMember = errors.New("Properties member in invalid. Expecting an array")
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errInvalidCoordinatesValue = errors.New("Coordinates member has an invalid value")
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errLineStringInvalidCoordinates = errors.New("Coordinates must be an array of two or more positions")
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errInvalidNumberOfPositionValues = errors.New("Position must have two or more numbers")
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errInvalidPositionValue = errors.New("Position has an invalid value")
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errCoordinatesMustBeArray = errors.New("Coordinates member must be an array of positions")
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errMustBeALinearRing = errors.New("Polygon must have at least 4 positions and the first and last position must be the same")
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errBBoxInvalidType = errors.New("BBox member is an invalid. Expecting an array")
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errBBoxInvalidNumberOfValues = errors.New("BBox member requires exactly 4 or 6 values")
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errBBoxInvalidValue = errors.New("BBox has an invalid value")
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errInvalidGeometry = errors.New("Invalid geometry in collection")
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)
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const nilz = 0
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// Object is a geojson object
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type Object interface {
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bboxPtr() *BBox
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hasPositions() bool
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// WithinBBox detects if the object is fully contained inside a bbox.
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WithinBBox(bbox BBox) bool
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// IntersectsBBox detects if the object intersects a bbox.
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IntersectsBBox(bbox BBox) bool
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// Within detects if the object is fully contained inside another object.
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Within(o Object) bool
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// Intersects detects if the object intersects another object.
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Intersects(o Object) bool
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// Nearby detects if the object is nearby a position.
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Nearby(center Position, meters float64) bool
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// CalculatedBBox is exterior bbox containing the object.
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CalculatedBBox() BBox
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// CalculatedPoint is a point representation of the object.
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CalculatedPoint() Position
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// JSON is the json representation of the object. This might not be exactly the same as the original.
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JSON() string
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// Bytes is the bytes representation of the object.
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Bytes() []byte
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// PositionCount return the number of coordinates.
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PositionCount() int
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// Weight returns the in-memory size of the object.
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Weight() int
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// MarshalJSON allows the object to be encoded in json.Marshal calls.
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MarshalJSON() ([]byte, error)
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// Geohash converts the object to a geohash value.
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Geohash(precision int) (string, error)
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// IsBBoxDefined returns true if the object has a defined bbox.
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IsBBoxDefined() bool
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}
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func writeHeader(buf *bytes.Buffer, objType byte, bbox *BBox, isCordZ bool) {
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header := objType
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if bbox != nil {
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header |= 1 << 4
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if bbox.Min.Z != nilz || bbox.Max.Z != nilz {
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header |= 1 << 5
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}
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}
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if isCordZ {
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header |= 1 << 6
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}
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buf.WriteByte(header)
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if bbox != nil {
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b := make([]byte, 8)
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binary.LittleEndian.PutUint64(b, math.Float64bits(bbox.Min.X))
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buf.Write(b)
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binary.LittleEndian.PutUint64(b, math.Float64bits(bbox.Min.Y))
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buf.Write(b)
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if bbox.Min.Z != nilz || bbox.Max.Z != nilz {
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binary.LittleEndian.PutUint64(b, math.Float64bits(bbox.Min.Z))
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buf.Write(b)
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}
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binary.LittleEndian.PutUint64(b, math.Float64bits(bbox.Max.X))
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buf.Write(b)
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binary.LittleEndian.PutUint64(b, math.Float64bits(bbox.Max.Y))
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buf.Write(b)
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if bbox.Min.Z != nilz || bbox.Max.Z != nilz {
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binary.LittleEndian.PutUint64(b, math.Float64bits(bbox.Max.Z))
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buf.Write(b)
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}
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}
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}
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func positionBBox(i int, bbox BBox, ps []Position) (int, BBox) {
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for _, p := range ps {
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if i == 0 {
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bbox.Min = p
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bbox.Max = p
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} else {
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if p.X < bbox.Min.X {
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bbox.Min.X = p.X
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}
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if p.Y < bbox.Min.Y {
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bbox.Min.Y = p.Y
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}
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if p.X > bbox.Max.X {
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bbox.Max.X = p.X
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}
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if p.Y > bbox.Max.Y {
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bbox.Max.Y = p.Y
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}
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}
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i++
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}
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return i, bbox
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}
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func isLinearRing(ps []Position) bool {
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return len(ps) >= 4 && ps[0] == ps[len(ps)-1]
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}
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// ObjectJSON parses geojson and returns an Object
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func ObjectJSON(s string) (Object, error) {
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var m map[string]interface{}
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err := json.Unmarshal([]byte(s), &m)
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if err != nil {
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return nil, err
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}
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return objectMap(m, root)
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}
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var (
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root = 0 // accept all types
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gcoll = 1 // accept only geometries
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feat = 2 // accept only geometries
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fcoll = 3 // accept only features
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)
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func objectMap(m map[string]interface{}, from int) (Object, error) {
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var err error
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typ, ok := m["type"].(string)
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if !ok {
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return nil, errInvalidTypeMember
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}
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if from != root {
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ok = false
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switch from {
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case gcoll, feat:
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switch typ {
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case "Point", "MultiPoint", "LineString", "MultiLineString", "Polygon", "MultiPolygon", "GeometryCollection":
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ok = true
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}
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case fcoll:
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switch typ {
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case "Feature":
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ok = true
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}
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}
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if !ok {
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return nil, fmt.Errorf(fmtErrTypeIsUnknown, typ)
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}
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}
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var o Object
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switch typ {
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default:
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return nil, fmt.Errorf(fmtErrTypeIsUnknown, typ)
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case "Point":
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o, _, err = fillSimplePointOrPoint(fillLevel1Map(m))
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case "MultiPoint":
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o, _, err = fillMultiPoint(fillLevel2Map(m))
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case "LineString":
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o, _, err = fillLineString(fillLevel2Map(m))
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case "MultiLineString":
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o, _, err = fillMultiLineString(fillLevel3Map(m))
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case "Polygon":
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o, _, err = fillPolygon(fillLevel3Map(m))
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case "MultiPolygon":
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o, _, err = fillMultiPolygon(fillLevel4Map(m))
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case "GeometryCollection":
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o, _, err = fillGeometryCollectionMap(m)
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case "Feature":
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o, _, err = fillFeatureMap(m)
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case "FeatureCollection":
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o, _, err = fillFeatureCollectionMap(m)
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}
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return o, err
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}
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// ObjectBytes parses geojson bytes and returns an Object
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func ObjectBytes(b []byte) (Object, error) {
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var o Object
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var err error
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o, b, err = objectBytes(b)
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if err != nil {
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return nil, err
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}
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if len(b) > 0 {
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return nil, errTooMuchData
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}
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return o, nil
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}
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// ObjectAuto parses geojson bytes or json and returns an Object
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func ObjectAuto(b []byte) (Object, error) {
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if len(b) == 0 {
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return nil, errNotEnoughData
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}
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// Check both routes. Take an educated guess at which to try first.
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var o Object
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var err error
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switch b[0] {
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default:
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o, err = ObjectBytes(b)
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if err != nil {
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o, err = ObjectJSON(string(b))
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}
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case '{', ' ', '\r', '\n':
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o, err = ObjectJSON(string(b))
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if err != nil {
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o, err = ObjectBytes(b)
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}
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}
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return o, err
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}
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func objectBytes(b []byte) (Object, []byte, error) {
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if len(b) == 0 {
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return nil, b, errNotEnoughData
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}
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var objType = b[0] & 0xF
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var hasBBox = (b[0]>>4)&1 == 1
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var isBBoxZ = (b[0]>>5)&1 == 1
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var isCordZ = (b[0]>>6)&1 == 1
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var bbox *BBox
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b = b[1:] // strip header
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if hasBBox {
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bbox = &BBox{}
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if len(b) < 8 {
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return nil, b, errNotEnoughData
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}
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bbox.Min.X = math.Float64frombits(binary.LittleEndian.Uint64(b))
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b = b[8:]
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if len(b) < 8 {
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return nil, b, errNotEnoughData
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}
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bbox.Min.Y = math.Float64frombits(binary.LittleEndian.Uint64(b))
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b = b[8:]
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if isBBoxZ {
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if len(b) < 8 {
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return nil, b, errNotEnoughData
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}
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bbox.Min.Z = math.Float64frombits(binary.LittleEndian.Uint64(b))
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b = b[8:]
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} else {
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bbox.Min.Z = nilz
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}
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bbox.Max.X = math.Float64frombits(binary.LittleEndian.Uint64(b))
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b = b[8:]
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if len(b) < 8 {
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return nil, b, errNotEnoughData
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}
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bbox.Max.Y = math.Float64frombits(binary.LittleEndian.Uint64(b))
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b = b[8:]
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if isBBoxZ {
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if len(b) < 8 {
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return nil, b, errNotEnoughData
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}
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bbox.Max.Z = math.Float64frombits(binary.LittleEndian.Uint64(b))
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b = b[8:]
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} else {
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bbox.Max.Z = nilz
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}
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}
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var err error
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var o Object
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switch objType {
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default:
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return nil, b, errors.New("invalid type")
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case point:
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o, b, err = fillSimplePointOrPoint(fillLevel1Bytes(b, bbox, isCordZ))
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case multiPoint:
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o, b, err = fillMultiPoint(fillLevel2Bytes(b, bbox, isCordZ))
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case lineString:
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o, b, err = fillLineString(fillLevel2Bytes(b, bbox, isCordZ))
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case multiLineString:
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o, b, err = fillMultiLineString(fillLevel3Bytes(b, bbox, isCordZ))
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case polygon:
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o, b, err = fillPolygon(fillLevel3Bytes(b, bbox, isCordZ))
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case multiPolygon:
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o, b, err = fillMultiPolygon(fillLevel4Bytes(b, bbox, isCordZ))
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case geometryCollection:
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o, b, err = fillGeometryCollectionBytes(b, bbox, isCordZ)
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case feature:
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o, b, err = fillFeatureBytes(b, bbox, isCordZ)
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case featureCollection:
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o, b, err = fillFeatureCollectionBytes(b, bbox, isCordZ)
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}
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if err != nil {
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return nil, b, err
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}
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return o, b, nil
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}
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func withinObjectShared(g Object, o Object, pin func(v Polygon) bool, mpin func(v MultiPolygon) bool) bool {
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bbp := o.bboxPtr()
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if bbp != nil {
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return g.WithinBBox(*bbp)
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}
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switch v := o.(type) {
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default:
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return false
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case Polygon:
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if len(v.Coordinates) == 0 {
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return false
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}
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return pin(v)
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case MultiPolygon:
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if len(v.Coordinates) == 0 {
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return false
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}
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return mpin(v)
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case Feature:
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return g.Within(v.Geometry)
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case FeatureCollection:
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if len(v.Features) == 0 {
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return false
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}
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for _, f := range v.Features {
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if !g.Within(f) {
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return false
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}
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}
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return true
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case GeometryCollection:
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if len(v.Geometries) == 0 {
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return false
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}
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for _, f := range v.Geometries {
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if !g.Within(f) {
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return false
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}
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}
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return true
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}
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}
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func intersectsObjectShared(g Object, o Object, pin func(v Polygon) bool, mpin func(v MultiPolygon) bool) bool {
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bbp := o.bboxPtr()
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if bbp != nil {
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return g.IntersectsBBox(*bbp)
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}
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switch v := o.(type) {
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default:
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return false
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case Polygon:
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if len(v.Coordinates) == 0 {
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return false
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}
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return pin(v)
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case MultiPolygon:
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if len(v.Coordinates) == 0 {
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return false
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}
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return mpin(v)
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case Feature:
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return g.Intersects(v.Geometry)
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case FeatureCollection:
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if len(v.Features) == 0 {
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return false
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}
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for _, f := range v.Features {
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if g.Intersects(f) {
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return true
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}
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}
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return false
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case GeometryCollection:
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if len(v.Geometries) == 0 {
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return false
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}
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for _, f := range v.Geometries {
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if g.Intersects(f) {
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return true
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}
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}
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return false
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}
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}
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func CirclePolygon(x, y, meters float64, steps int) Polygon {
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if steps < 3 {
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steps = 3
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}
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p := Polygon{
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Coordinates: [][]Position{make([]Position, steps+1)},
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}
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center := Position{X: x, Y: y, Z: 0}
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step := 360.0 / float64(steps)
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i := 0
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for deg := float64(0); deg < 360; deg += step {
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c := Position(poly.Point(center.Destination(meters, deg)))
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p.Coordinates[0][i] = c
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i++
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}
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p.Coordinates[0][i] = p.Coordinates[0][0]
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return p
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}
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// The object's calculated bounding box must intersect the radius of the circle to pass.
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func nearbyObjectShared(g Object, x, y float64, meters float64) bool {
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if !g.hasPositions() {
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return false
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}
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center := Position{X: x, Y: y, Z: 0}
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bbox := g.CalculatedBBox()
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if bbox.Min.X == bbox.Max.X && bbox.Min.Y == bbox.Max.Y {
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// just a point, return is point is inside of the circle
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return center.DistanceTo(bbox.Min) <= meters
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}
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circlePoly := CirclePolygon(x, y, meters, 12)
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return g.Intersects(circlePoly)
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}
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