tile38/internal/collection/item.go

150 lines
3.8 KiB
Go

package collection
import (
"reflect"
"unsafe"
"github.com/tidwall/btree"
"github.com/tidwall/geojson"
)
type itemT struct {
obj geojson.Object
fieldsLen uint32 // fields block size in bytes, not num of fields
idLen uint32 // id block size in bytes
data unsafe.Pointer
}
func (item *itemT) id() string {
return *(*string)((unsafe.Pointer)(&reflect.StringHeader{
Data: uintptr(unsafe.Pointer(item.data)) + uintptr(item.fieldsLen),
Len: int(item.idLen),
}))
}
func (item *itemT) fields() []float64 {
return *(*[]float64)((unsafe.Pointer)(&reflect.SliceHeader{
Data: uintptr(unsafe.Pointer(item.data)),
Len: int(item.fieldsLen) / 8,
Cap: int(item.fieldsLen) / 8,
}))
}
func (item *itemT) dataBytes() []byte {
return *(*[]byte)((unsafe.Pointer)(&reflect.SliceHeader{
Data: uintptr(unsafe.Pointer(item.data)),
Len: int(item.fieldsLen) + int(item.idLen),
Cap: int(item.fieldsLen) + int(item.idLen),
}))
}
func newItem(id string, obj geojson.Object) *itemT {
item := new(itemT)
item.obj = obj
item.idLen = uint32(len(id))
if len(id) > 0 {
data := make([]byte, len(id))
copy(data, id)
item.data = unsafe.Pointer(&data[0])
}
return item
}
func (item *itemT) weightAndPoints() (weight, points int) {
if objIsSpatial(item.obj) {
points = item.obj.NumPoints()
weight = points * 16
} else {
weight = len(item.obj.String())
}
weight += int(item.fieldsLen + item.idLen)
return weight, points
}
func (item *itemT) Less(other btree.Item, ctx interface{}) bool {
value1 := item.obj.String()
value2 := other.(*itemT).obj.String()
if value1 < value2 {
return true
}
if value1 > value2 {
return false
}
// the values match so we'll compare IDs, which are always unique.
return item.id() < other.(*itemT).id()
}
func floatsToBytes(f []float64) []byte {
return *(*[]byte)((unsafe.Pointer)(&reflect.SliceHeader{
Data: ((*reflect.SliceHeader)(unsafe.Pointer(&f))).Data,
Len: len(f) * 8,
Cap: len(f) * 8,
}))
}
// directCopyFields copies fields, overwriting previous fields
func (item *itemT) directCopyFields(fields []float64) {
fieldBytes := floatsToBytes(fields)
oldData := item.dataBytes()
newData := make([]byte, len(fieldBytes)+int(item.idLen))
copy(newData, fieldBytes)
copy(newData[len(fieldBytes):], oldData[item.fieldsLen:])
item.fieldsLen = uint32(len(fieldBytes))
if len(newData) > 0 {
item.data = unsafe.Pointer(&newData[0])
} else {
item.data = nil
}
}
func (c *Collection) setField(
item *itemT, fieldName string, fieldValue float64, updateWeight bool,
) (updated bool) {
idx, ok := c.fieldMap[fieldName]
if !ok {
idx = len(c.fieldMap)
c.fieldMap[fieldName] = idx
}
itemFields := item.fields()
if idx >= len(itemFields) {
// make room for new field
itemBytes := item.dataBytes()
oldLen := len(itemFields)
data := make([]byte, (idx+1)*8+int(item.idLen))
copy(data, itemBytes[:item.fieldsLen])
copy(data[(idx+1)*8:], itemBytes[item.fieldsLen:])
item.fieldsLen = uint32((idx + 1) * 8)
item.data = unsafe.Pointer(&data[0])
itemFields := item.fields()
if updateWeight {
c.weight += (len(itemFields) - oldLen) * 8
}
itemFields[idx] = fieldValue
updated = true
} else if itemFields[idx] != fieldValue {
// existing field needs updating
itemFields[idx] = fieldValue
updated = true
}
return updated
}
func (c *Collection) setFields(
item *itemT, fieldNames []string, fieldValues []float64, updateWeight bool,
) (updatedCount int) {
// TODO: optimize to predict the item data growth.
// TODO: do all sets here, instead of calling setFields in a loop
for i, fieldName := range fieldNames {
var fieldValue float64
if i < len(fieldValues) {
fieldValue = fieldValues[i]
}
if c.setField(item, fieldName, fieldValue, updateWeight) {
updatedCount++
}
}
return updatedCount
}