mirror of https://github.com/tidwall/tile38.git
251 lines
5.6 KiB
Go
251 lines
5.6 KiB
Go
package geojson
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import (
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"bytes"
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"encoding/binary"
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"github.com/tidwall/tile38/geojson/geohash"
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)
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// GeometryCollection is a geojson object with the type "GeometryCollection"
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type GeometryCollection struct {
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Geometries []Object
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BBox *BBox
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}
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func fillGeometryCollectionMap(m map[string]interface{}) (GeometryCollection, []byte, error) {
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var g GeometryCollection
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switch v := m["geometries"].(type) {
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default:
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return g, nil, errInvalidGeometries
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case nil:
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return g, nil, errGeometriesRequired
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case []interface{}:
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g.Geometries = make([]Object, len(v))
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for i, v := range v {
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m, ok := v.(map[string]interface{})
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if !ok {
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return g, nil, errInvalidGeometry
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}
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o, err := objectMap(m, gcoll)
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if err != nil {
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return g, nil, err
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}
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g.Geometries[i] = o
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}
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}
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var err error
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g.BBox, err = fillBBox(m)
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return g, nil, err
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}
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func fillGeometryCollectionBytes(b []byte, bbox *BBox, isCordZ bool) (GeometryCollection, []byte, error) {
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var err error
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var g GeometryCollection
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g.BBox = bbox
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if len(b) < 4 {
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return g, nil, errNotEnoughData
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}
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g.Geometries = make([]Object, int(binary.LittleEndian.Uint32(b)))
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b = b[4:]
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for i := 0; i < len(g.Geometries); i++ {
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g.Geometries[i], b, err = objectBytes(b)
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if err != nil {
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return g, b, err
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}
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}
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return g, b, nil
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}
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// CalculatedBBox is exterior bbox containing the object.
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func (g GeometryCollection) CalculatedBBox() BBox {
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if g.BBox != nil {
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return *g.BBox
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}
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var bbox BBox
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for i, g := range g.Geometries {
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if i == 0 {
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bbox = g.CalculatedBBox()
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} else {
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bbox = bbox.union(g.CalculatedBBox())
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}
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}
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return bbox
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}
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// CalculatedPoint is a point representation of the object.
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func (g GeometryCollection) CalculatedPoint() Position {
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return g.CalculatedBBox().center()
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}
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// Geohash converts the object to a geohash value.
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func (g GeometryCollection) Geohash(precision int) (string, error) {
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p := g.CalculatedPoint()
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return geohash.Encode(p.Y, p.X, precision)
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}
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// PositionCount return the number of coordinates.
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func (g GeometryCollection) PositionCount() int {
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var res int
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for _, g := range g.Geometries {
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res += g.PositionCount()
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}
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if g.BBox != nil {
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return 2 + res
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}
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return res
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}
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// Weight returns the in-memory size of the object.
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func (g GeometryCollection) Weight() int {
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var res int
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for _, g := range g.Geometries {
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res += g.Weight()
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}
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return res
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}
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// MarshalJSON allows the object to be encoded in json.Marshal calls.
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func (g GeometryCollection) MarshalJSON() ([]byte, error) {
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return []byte(g.JSON()), nil
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}
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// JSON is the json representation of the object. This might not be exactly the same as the original.
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func (g GeometryCollection) JSON() string {
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var buf bytes.Buffer
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buf.WriteString(`{"type":"GeometryCollection","geometries":[`)
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for i, g := range g.Geometries {
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if i != 0 {
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buf.WriteByte(',')
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}
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buf.WriteString(g.JSON())
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}
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buf.WriteByte(']')
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g.BBox.write(&buf)
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buf.WriteByte('}')
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return buf.String()
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}
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// Bytes is the bytes representation of the object.
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func (g GeometryCollection) Bytes() []byte {
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var buf bytes.Buffer
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isCordZ := g.BBox.isCordZDefined()
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writeHeader(&buf, geometryCollection, g.BBox, isCordZ)
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b := make([]byte, 4)
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binary.LittleEndian.PutUint32(b, uint32(len(g.Geometries)))
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buf.Write(b)
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for _, g := range g.Geometries {
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buf.Write(g.Bytes())
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}
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return buf.Bytes()
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}
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func (g GeometryCollection) bboxPtr() *BBox {
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return g.BBox
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}
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func (g GeometryCollection) hasPositions() bool {
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if g.BBox != nil {
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return true
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}
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for _, g := range g.Geometries {
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if g.hasPositions() {
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return true
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}
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}
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return false
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}
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// WithinBBox detects if the object is fully contained inside a bbox.
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func (g GeometryCollection) WithinBBox(bbox BBox) bool {
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if g.BBox != nil {
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return rectBBox(g.CalculatedBBox()).InsideRect(rectBBox(bbox))
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}
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if len(g.Geometries) == 0 {
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return false
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}
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for _, g := range g.Geometries {
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if !g.WithinBBox(bbox) {
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return false
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}
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}
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return true
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}
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// IntersectsBBox detects if the object intersects a bbox.
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func (g GeometryCollection) IntersectsBBox(bbox BBox) bool {
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if g.BBox != nil {
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return rectBBox(g.CalculatedBBox()).IntersectsRect(rectBBox(bbox))
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}
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for _, g := range g.Geometries {
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if g.IntersectsBBox(bbox) {
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return false
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}
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}
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return true
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}
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// Within detects if the object is fully contained inside another object.
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func (g GeometryCollection) Within(o Object) bool {
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return withinObjectShared(g, o,
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func(v Polygon) bool {
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if len(g.Geometries) == 0 {
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return false
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}
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for _, g := range g.Geometries {
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if !g.Within(o) {
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return false
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}
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}
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return true
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},
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func(v MultiPolygon) bool {
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if len(g.Geometries) == 0 {
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return false
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}
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for _, g := range g.Geometries {
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if !g.Within(o) {
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return false
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}
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}
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return true
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},
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)
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}
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// Intersects detects if the object intersects another object.
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func (g GeometryCollection) Intersects(o Object) bool {
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return intersectsObjectShared(g, o,
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func(v Polygon) bool {
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if len(g.Geometries) == 0 {
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return false
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}
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for _, g := range g.Geometries {
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if g.Intersects(o) {
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return true
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}
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}
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return false
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},
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func(v MultiPolygon) bool {
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if len(g.Geometries) == 0 {
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return false
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}
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for _, g := range g.Geometries {
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if g.Intersects(o) {
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return true
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}
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}
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return false
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},
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)
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}
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// Nearby detects if the object is nearby a position.
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func (g GeometryCollection) Nearby(center Position, meters float64) bool {
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return nearbyObjectShared(g, center.X, center.Y, meters)
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}
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// IsBBoxDefined returns true if the object has a defined bbox.
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func (g GeometryCollection) IsBBoxDefined() bool {
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return g.BBox != nil
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}
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