mirror of https://github.com/tidwall/tile38.git
277 lines
5.8 KiB
Go
277 lines
5.8 KiB
Go
package geojson
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import (
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"github.com/tidwall/geojson/geometry"
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"github.com/tidwall/gjson"
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)
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// Polygon ...
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type Polygon struct {
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base geometry.Poly
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extra *extra
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}
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// NewPolygon ...
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func NewPolygon(poly *geometry.Poly) *Polygon {
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return &Polygon{base: *poly}
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}
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// Empty ...
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func (g *Polygon) Empty() bool {
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return g.base.Empty()
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}
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// Valid ...
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func (g *Polygon) Valid() bool {
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return g.base.Valid()
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}
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// Rect ...
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func (g *Polygon) Rect() geometry.Rect {
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return g.base.Rect()
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}
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// Center ...
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func (g *Polygon) Center() geometry.Point {
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return g.Rect().Center()
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}
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// Base ...
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func (g *Polygon) Base() *geometry.Poly {
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return &g.base
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}
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// AppendJSON ...
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func (g *Polygon) AppendJSON(dst []byte) []byte {
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dst = append(dst, `{"type":"Polygon","coordinates":[`...)
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var pidx int
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dst, pidx = appendJSONSeries(dst, g.base.Exterior, g.extra, pidx)
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for _, hole := range g.base.Holes {
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dst = append(dst, ',')
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dst, pidx = appendJSONSeries(dst, hole, g.extra, pidx)
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}
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dst = append(dst, ']')
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if g.extra != nil {
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dst = g.extra.appendJSONExtra(dst)
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}
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dst = append(dst, '}')
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return dst
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}
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// JSON ...
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func (g *Polygon) JSON() string {
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return string(g.AppendJSON(nil))
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}
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// String ...
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func (g *Polygon) String() string {
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return string(g.AppendJSON(nil))
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}
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// Spatial ...
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func (g *Polygon) Spatial() Spatial {
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return g
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}
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// ForEach ...
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func (g *Polygon) ForEach(iter func(geom Object) bool) bool {
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return iter(g)
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}
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// Within ...
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func (g *Polygon) Within(obj Object) bool {
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return obj.Contains(g)
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}
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// Contains ...
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func (g *Polygon) Contains(obj Object) bool {
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return obj.Spatial().WithinPoly(&g.base)
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}
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// WithinRect ...
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func (g *Polygon) WithinRect(rect geometry.Rect) bool {
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return rect.ContainsPoly(&g.base)
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}
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// WithinPoint ...
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func (g *Polygon) WithinPoint(point geometry.Point) bool {
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return point.ContainsPoly(&g.base)
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}
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// WithinLine ...
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func (g *Polygon) WithinLine(line *geometry.Line) bool {
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return line.ContainsPoly(&g.base)
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}
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// WithinPoly ...
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func (g *Polygon) WithinPoly(poly *geometry.Poly) bool {
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return poly.ContainsPoly(&g.base)
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}
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// Intersects ...
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func (g *Polygon) Intersects(obj Object) bool {
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return obj.Spatial().IntersectsPoly(&g.base)
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}
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// IntersectsPoint ...
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func (g *Polygon) IntersectsPoint(point geometry.Point) bool {
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return g.base.IntersectsPoint(point)
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}
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// IntersectsRect ...
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func (g *Polygon) IntersectsRect(rect geometry.Rect) bool {
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return g.base.IntersectsRect(rect)
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}
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// IntersectsLine ...
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func (g *Polygon) IntersectsLine(line *geometry.Line) bool {
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return g.base.IntersectsLine(line)
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}
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// IntersectsPoly ...
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func (g *Polygon) IntersectsPoly(poly *geometry.Poly) bool {
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return g.base.IntersectsPoly(poly)
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}
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// NumPoints ...
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func (g *Polygon) NumPoints() int {
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n := g.base.Exterior.NumPoints()
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for _, hole := range g.base.Holes {
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n += hole.NumPoints()
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}
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return n
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}
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func parseJSONPolygon(keys *parseKeys, opts *ParseOptions) (Object, error) {
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var g Polygon
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coords, ex, err := parseJSONPolygonCoords(keys, gjson.Result{}, opts)
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if err != nil {
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return nil, err
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}
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if len(coords) == 0 {
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return nil, errCoordinatesInvalid // must be a linear ring
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}
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for _, p := range coords {
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if len(p) < 4 || p[0] != p[len(p)-1] {
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return nil, errCoordinatesInvalid // must be a linear ring
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}
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}
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exterior := coords[0]
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var holes [][]geometry.Point
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if len(coords) > 1 {
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holes = coords[1:]
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}
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gopts := toGeometryOpts(opts)
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poly := geometry.NewPoly(exterior, holes, &gopts)
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g.base = *poly
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g.extra = ex
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if err := parseBBoxAndExtras(&g.extra, keys, opts); err != nil {
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return nil, err
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}
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if opts.RequireValid {
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if !g.Valid() {
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return nil, errCoordinatesInvalid
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}
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}
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return &g, nil
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}
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func parseJSONPolygonCoords(
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keys *parseKeys, rcoords gjson.Result, opts *ParseOptions,
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) (
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[][]geometry.Point, *extra, error,
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) {
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var err error
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var coords [][]geometry.Point
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var ex *extra
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var dims int
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if !rcoords.Exists() {
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rcoords = keys.rCoordinates
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if !rcoords.Exists() {
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return nil, nil, errCoordinatesMissing
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}
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if !rcoords.IsArray() {
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return nil, nil, errCoordinatesInvalid
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}
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}
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rcoords.ForEach(func(key, value gjson.Result) bool {
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if !value.IsArray() {
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err = errCoordinatesInvalid
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return false
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}
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coords = append(coords, []geometry.Point{})
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ii := len(coords) - 1
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value.ForEach(func(key, value gjson.Result) bool {
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var count int
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var nums [4]float64
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value.ForEach(func(key, value gjson.Result) bool {
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if count == 4 {
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return false
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}
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if value.Type != gjson.Number {
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err = errCoordinatesInvalid
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return false
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}
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nums[count] = value.Float()
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count++
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return true
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})
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if err != nil {
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return false
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}
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if count < 2 {
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err = errCoordinatesInvalid
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return false
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}
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coords[ii] = append(coords[ii], geometry.Point{X: nums[0], Y: nums[1]})
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if ex == nil {
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if count > 2 {
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ex = new(extra)
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if count > 3 {
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ex.dims = 2
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} else {
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ex.dims = 1
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}
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dims = int(ex.dims)
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}
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}
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if ex != nil {
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for i := 0; i < dims; i++ {
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ex.values = append(ex.values, nums[2+i])
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}
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}
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return true
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})
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return err == nil
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})
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if err != nil {
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return nil, nil, err
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}
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return coords, ex, err
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}
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// Distance ...
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func (g *Polygon) Distance(obj Object) float64 {
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return obj.Spatial().DistancePoly(&g.base)
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}
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// DistancePoint ...
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func (g *Polygon) DistancePoint(point geometry.Point) float64 {
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return geoDistancePoints(g.Center(), point)
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}
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// DistanceRect ...
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func (g *Polygon) DistanceRect(rect geometry.Rect) float64 {
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return geoDistancePoints(g.Center(), rect.Center())
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}
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// DistanceLine ...
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func (g *Polygon) DistanceLine(line *geometry.Line) float64 {
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return geoDistancePoints(g.Center(), line.Rect().Center())
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}
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// DistancePoly ...
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func (g *Polygon) DistancePoly(poly *geometry.Poly) float64 {
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return geoDistancePoints(g.Center(), poly.Rect().Center())
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}
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