tile38/vendor/google.golang.org/genproto/googleapis/bytestream/bytestream.pb.go

556 lines
22 KiB
Go

// Code generated by protoc-gen-go. DO NOT EDIT.
// source: google/bytestream/bytestream.proto
/*
Package bytestream is a generated protocol buffer package.
It is generated from these files:
google/bytestream/bytestream.proto
It has these top-level messages:
ReadRequest
ReadResponse
WriteRequest
WriteResponse
QueryWriteStatusRequest
QueryWriteStatusResponse
*/
package bytestream
import proto "github.com/golang/protobuf/proto"
import fmt "fmt"
import math "math"
import _ "google.golang.org/genproto/googleapis/api/annotations"
import _ "github.com/golang/protobuf/ptypes/wrappers"
import (
context "golang.org/x/net/context"
grpc "google.golang.org/grpc"
)
// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
var _ = fmt.Errorf
var _ = math.Inf
// This is a compile-time assertion to ensure that this generated file
// is compatible with the proto package it is being compiled against.
// A compilation error at this line likely means your copy of the
// proto package needs to be updated.
const _ = proto.ProtoPackageIsVersion2 // please upgrade the proto package
// Request object for ByteStream.Read.
type ReadRequest struct {
// The name of the resource to read.
ResourceName string `protobuf:"bytes,1,opt,name=resource_name,json=resourceName" json:"resource_name,omitempty"`
// The offset for the first byte to return in the read, relative to the start
// of the resource.
//
// A `read_offset` that is negative or greater than the size of the resource
// will cause an `OUT_OF_RANGE` error.
ReadOffset int64 `protobuf:"varint,2,opt,name=read_offset,json=readOffset" json:"read_offset,omitempty"`
// The maximum number of `data` bytes the server is allowed to return in the
// sum of all `ReadResponse` messages. A `read_limit` of zero indicates that
// there is no limit, and a negative `read_limit` will cause an error.
//
// If the stream returns fewer bytes than allowed by the `read_limit` and no
// error occurred, the stream includes all data from the `read_offset` to the
// end of the resource.
ReadLimit int64 `protobuf:"varint,3,opt,name=read_limit,json=readLimit" json:"read_limit,omitempty"`
}
func (m *ReadRequest) Reset() { *m = ReadRequest{} }
func (m *ReadRequest) String() string { return proto.CompactTextString(m) }
func (*ReadRequest) ProtoMessage() {}
func (*ReadRequest) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{0} }
func (m *ReadRequest) GetResourceName() string {
if m != nil {
return m.ResourceName
}
return ""
}
func (m *ReadRequest) GetReadOffset() int64 {
if m != nil {
return m.ReadOffset
}
return 0
}
func (m *ReadRequest) GetReadLimit() int64 {
if m != nil {
return m.ReadLimit
}
return 0
}
// Response object for ByteStream.Read.
type ReadResponse struct {
// A portion of the data for the resource. The service **may** leave `data`
// empty for any given `ReadResponse`. This enables the service to inform the
// client that the request is still live while it is running an operation to
// generate more data.
Data []byte `protobuf:"bytes,10,opt,name=data,proto3" json:"data,omitempty"`
}
func (m *ReadResponse) Reset() { *m = ReadResponse{} }
func (m *ReadResponse) String() string { return proto.CompactTextString(m) }
func (*ReadResponse) ProtoMessage() {}
func (*ReadResponse) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{1} }
func (m *ReadResponse) GetData() []byte {
if m != nil {
return m.Data
}
return nil
}
// Request object for ByteStream.Write.
type WriteRequest struct {
// The name of the resource to write. This **must** be set on the first
// `WriteRequest` of each `Write()` action. If it is set on subsequent calls,
// it **must** match the value of the first request.
ResourceName string `protobuf:"bytes,1,opt,name=resource_name,json=resourceName" json:"resource_name,omitempty"`
// The offset from the beginning of the resource at which the data should be
// written. It is required on all `WriteRequest`s.
//
// In the first `WriteRequest` of a `Write()` action, it indicates
// the initial offset for the `Write()` call. The value **must** be equal to
// the `committed_size` that a call to `QueryWriteStatus()` would return.
//
// On subsequent calls, this value **must** be set and **must** be equal to
// the sum of the first `write_offset` and the sizes of all `data` bundles
// sent previously on this stream.
//
// An incorrect value will cause an error.
WriteOffset int64 `protobuf:"varint,2,opt,name=write_offset,json=writeOffset" json:"write_offset,omitempty"`
// If `true`, this indicates that the write is complete. Sending any
// `WriteRequest`s subsequent to one in which `finish_write` is `true` will
// cause an error.
FinishWrite bool `protobuf:"varint,3,opt,name=finish_write,json=finishWrite" json:"finish_write,omitempty"`
// A portion of the data for the resource. The client **may** leave `data`
// empty for any given `WriteRequest`. This enables the client to inform the
// service that the request is still live while it is running an operation to
// generate more data.
Data []byte `protobuf:"bytes,10,opt,name=data,proto3" json:"data,omitempty"`
}
func (m *WriteRequest) Reset() { *m = WriteRequest{} }
func (m *WriteRequest) String() string { return proto.CompactTextString(m) }
func (*WriteRequest) ProtoMessage() {}
func (*WriteRequest) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{2} }
func (m *WriteRequest) GetResourceName() string {
if m != nil {
return m.ResourceName
}
return ""
}
func (m *WriteRequest) GetWriteOffset() int64 {
if m != nil {
return m.WriteOffset
}
return 0
}
func (m *WriteRequest) GetFinishWrite() bool {
if m != nil {
return m.FinishWrite
}
return false
}
func (m *WriteRequest) GetData() []byte {
if m != nil {
return m.Data
}
return nil
}
// Response object for ByteStream.Write.
type WriteResponse struct {
// The number of bytes that have been processed for the given resource.
CommittedSize int64 `protobuf:"varint,1,opt,name=committed_size,json=committedSize" json:"committed_size,omitempty"`
}
func (m *WriteResponse) Reset() { *m = WriteResponse{} }
func (m *WriteResponse) String() string { return proto.CompactTextString(m) }
func (*WriteResponse) ProtoMessage() {}
func (*WriteResponse) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{3} }
func (m *WriteResponse) GetCommittedSize() int64 {
if m != nil {
return m.CommittedSize
}
return 0
}
// Request object for ByteStream.QueryWriteStatus.
type QueryWriteStatusRequest struct {
// The name of the resource whose write status is being requested.
ResourceName string `protobuf:"bytes,1,opt,name=resource_name,json=resourceName" json:"resource_name,omitempty"`
}
func (m *QueryWriteStatusRequest) Reset() { *m = QueryWriteStatusRequest{} }
func (m *QueryWriteStatusRequest) String() string { return proto.CompactTextString(m) }
func (*QueryWriteStatusRequest) ProtoMessage() {}
func (*QueryWriteStatusRequest) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{4} }
func (m *QueryWriteStatusRequest) GetResourceName() string {
if m != nil {
return m.ResourceName
}
return ""
}
// Response object for ByteStream.QueryWriteStatus.
type QueryWriteStatusResponse struct {
// The number of bytes that have been processed for the given resource.
CommittedSize int64 `protobuf:"varint,1,opt,name=committed_size,json=committedSize" json:"committed_size,omitempty"`
// `complete` is `true` only if the client has sent a `WriteRequest` with
// `finish_write` set to true, and the server has processed that request.
Complete bool `protobuf:"varint,2,opt,name=complete" json:"complete,omitempty"`
}
func (m *QueryWriteStatusResponse) Reset() { *m = QueryWriteStatusResponse{} }
func (m *QueryWriteStatusResponse) String() string { return proto.CompactTextString(m) }
func (*QueryWriteStatusResponse) ProtoMessage() {}
func (*QueryWriteStatusResponse) Descriptor() ([]byte, []int) { return fileDescriptor0, []int{5} }
func (m *QueryWriteStatusResponse) GetCommittedSize() int64 {
if m != nil {
return m.CommittedSize
}
return 0
}
func (m *QueryWriteStatusResponse) GetComplete() bool {
if m != nil {
return m.Complete
}
return false
}
func init() {
proto.RegisterType((*ReadRequest)(nil), "google.bytestream.ReadRequest")
proto.RegisterType((*ReadResponse)(nil), "google.bytestream.ReadResponse")
proto.RegisterType((*WriteRequest)(nil), "google.bytestream.WriteRequest")
proto.RegisterType((*WriteResponse)(nil), "google.bytestream.WriteResponse")
proto.RegisterType((*QueryWriteStatusRequest)(nil), "google.bytestream.QueryWriteStatusRequest")
proto.RegisterType((*QueryWriteStatusResponse)(nil), "google.bytestream.QueryWriteStatusResponse")
}
// Reference imports to suppress errors if they are not otherwise used.
var _ context.Context
var _ grpc.ClientConn
// This is a compile-time assertion to ensure that this generated file
// is compatible with the grpc package it is being compiled against.
const _ = grpc.SupportPackageIsVersion4
// Client API for ByteStream service
type ByteStreamClient interface {
// `Read()` is used to retrieve the contents of a resource as a sequence
// of bytes. The bytes are returned in a sequence of responses, and the
// responses are delivered as the results of a server-side streaming RPC.
Read(ctx context.Context, in *ReadRequest, opts ...grpc.CallOption) (ByteStream_ReadClient, error)
// `Write()` is used to send the contents of a resource as a sequence of
// bytes. The bytes are sent in a sequence of request protos of a client-side
// streaming RPC.
//
// A `Write()` action is resumable. If there is an error or the connection is
// broken during the `Write()`, the client should check the status of the
// `Write()` by calling `QueryWriteStatus()` and continue writing from the
// returned `committed_size`. This may be less than the amount of data the
// client previously sent.
//
// Calling `Write()` on a resource name that was previously written and
// finalized could cause an error, depending on whether the underlying service
// allows over-writing of previously written resources.
//
// When the client closes the request channel, the service will respond with
// a `WriteResponse`. The service will not view the resource as `complete`
// until the client has sent a `WriteRequest` with `finish_write` set to
// `true`. Sending any requests on a stream after sending a request with
// `finish_write` set to `true` will cause an error. The client **should**
// check the `WriteResponse` it receives to determine how much data the
// service was able to commit and whether the service views the resource as
// `complete` or not.
Write(ctx context.Context, opts ...grpc.CallOption) (ByteStream_WriteClient, error)
// `QueryWriteStatus()` is used to find the `committed_size` for a resource
// that is being written, which can then be used as the `write_offset` for
// the next `Write()` call.
//
// If the resource does not exist (i.e., the resource has been deleted, or the
// first `Write()` has not yet reached the service), this method returns the
// error `NOT_FOUND`.
//
// The client **may** call `QueryWriteStatus()` at any time to determine how
// much data has been processed for this resource. This is useful if the
// client is buffering data and needs to know which data can be safely
// evicted. For any sequence of `QueryWriteStatus()` calls for a given
// resource name, the sequence of returned `committed_size` values will be
// non-decreasing.
QueryWriteStatus(ctx context.Context, in *QueryWriteStatusRequest, opts ...grpc.CallOption) (*QueryWriteStatusResponse, error)
}
type byteStreamClient struct {
cc *grpc.ClientConn
}
func NewByteStreamClient(cc *grpc.ClientConn) ByteStreamClient {
return &byteStreamClient{cc}
}
func (c *byteStreamClient) Read(ctx context.Context, in *ReadRequest, opts ...grpc.CallOption) (ByteStream_ReadClient, error) {
stream, err := grpc.NewClientStream(ctx, &_ByteStream_serviceDesc.Streams[0], c.cc, "/google.bytestream.ByteStream/Read", opts...)
if err != nil {
return nil, err
}
x := &byteStreamReadClient{stream}
if err := x.ClientStream.SendMsg(in); err != nil {
return nil, err
}
if err := x.ClientStream.CloseSend(); err != nil {
return nil, err
}
return x, nil
}
type ByteStream_ReadClient interface {
Recv() (*ReadResponse, error)
grpc.ClientStream
}
type byteStreamReadClient struct {
grpc.ClientStream
}
func (x *byteStreamReadClient) Recv() (*ReadResponse, error) {
m := new(ReadResponse)
if err := x.ClientStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}
func (c *byteStreamClient) Write(ctx context.Context, opts ...grpc.CallOption) (ByteStream_WriteClient, error) {
stream, err := grpc.NewClientStream(ctx, &_ByteStream_serviceDesc.Streams[1], c.cc, "/google.bytestream.ByteStream/Write", opts...)
if err != nil {
return nil, err
}
x := &byteStreamWriteClient{stream}
return x, nil
}
type ByteStream_WriteClient interface {
Send(*WriteRequest) error
CloseAndRecv() (*WriteResponse, error)
grpc.ClientStream
}
type byteStreamWriteClient struct {
grpc.ClientStream
}
func (x *byteStreamWriteClient) Send(m *WriteRequest) error {
return x.ClientStream.SendMsg(m)
}
func (x *byteStreamWriteClient) CloseAndRecv() (*WriteResponse, error) {
if err := x.ClientStream.CloseSend(); err != nil {
return nil, err
}
m := new(WriteResponse)
if err := x.ClientStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}
func (c *byteStreamClient) QueryWriteStatus(ctx context.Context, in *QueryWriteStatusRequest, opts ...grpc.CallOption) (*QueryWriteStatusResponse, error) {
out := new(QueryWriteStatusResponse)
err := grpc.Invoke(ctx, "/google.bytestream.ByteStream/QueryWriteStatus", in, out, c.cc, opts...)
if err != nil {
return nil, err
}
return out, nil
}
// Server API for ByteStream service
type ByteStreamServer interface {
// `Read()` is used to retrieve the contents of a resource as a sequence
// of bytes. The bytes are returned in a sequence of responses, and the
// responses are delivered as the results of a server-side streaming RPC.
Read(*ReadRequest, ByteStream_ReadServer) error
// `Write()` is used to send the contents of a resource as a sequence of
// bytes. The bytes are sent in a sequence of request protos of a client-side
// streaming RPC.
//
// A `Write()` action is resumable. If there is an error or the connection is
// broken during the `Write()`, the client should check the status of the
// `Write()` by calling `QueryWriteStatus()` and continue writing from the
// returned `committed_size`. This may be less than the amount of data the
// client previously sent.
//
// Calling `Write()` on a resource name that was previously written and
// finalized could cause an error, depending on whether the underlying service
// allows over-writing of previously written resources.
//
// When the client closes the request channel, the service will respond with
// a `WriteResponse`. The service will not view the resource as `complete`
// until the client has sent a `WriteRequest` with `finish_write` set to
// `true`. Sending any requests on a stream after sending a request with
// `finish_write` set to `true` will cause an error. The client **should**
// check the `WriteResponse` it receives to determine how much data the
// service was able to commit and whether the service views the resource as
// `complete` or not.
Write(ByteStream_WriteServer) error
// `QueryWriteStatus()` is used to find the `committed_size` for a resource
// that is being written, which can then be used as the `write_offset` for
// the next `Write()` call.
//
// If the resource does not exist (i.e., the resource has been deleted, or the
// first `Write()` has not yet reached the service), this method returns the
// error `NOT_FOUND`.
//
// The client **may** call `QueryWriteStatus()` at any time to determine how
// much data has been processed for this resource. This is useful if the
// client is buffering data and needs to know which data can be safely
// evicted. For any sequence of `QueryWriteStatus()` calls for a given
// resource name, the sequence of returned `committed_size` values will be
// non-decreasing.
QueryWriteStatus(context.Context, *QueryWriteStatusRequest) (*QueryWriteStatusResponse, error)
}
func RegisterByteStreamServer(s *grpc.Server, srv ByteStreamServer) {
s.RegisterService(&_ByteStream_serviceDesc, srv)
}
func _ByteStream_Read_Handler(srv interface{}, stream grpc.ServerStream) error {
m := new(ReadRequest)
if err := stream.RecvMsg(m); err != nil {
return err
}
return srv.(ByteStreamServer).Read(m, &byteStreamReadServer{stream})
}
type ByteStream_ReadServer interface {
Send(*ReadResponse) error
grpc.ServerStream
}
type byteStreamReadServer struct {
grpc.ServerStream
}
func (x *byteStreamReadServer) Send(m *ReadResponse) error {
return x.ServerStream.SendMsg(m)
}
func _ByteStream_Write_Handler(srv interface{}, stream grpc.ServerStream) error {
return srv.(ByteStreamServer).Write(&byteStreamWriteServer{stream})
}
type ByteStream_WriteServer interface {
SendAndClose(*WriteResponse) error
Recv() (*WriteRequest, error)
grpc.ServerStream
}
type byteStreamWriteServer struct {
grpc.ServerStream
}
func (x *byteStreamWriteServer) SendAndClose(m *WriteResponse) error {
return x.ServerStream.SendMsg(m)
}
func (x *byteStreamWriteServer) Recv() (*WriteRequest, error) {
m := new(WriteRequest)
if err := x.ServerStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}
func _ByteStream_QueryWriteStatus_Handler(srv interface{}, ctx context.Context, dec func(interface{}) error, interceptor grpc.UnaryServerInterceptor) (interface{}, error) {
in := new(QueryWriteStatusRequest)
if err := dec(in); err != nil {
return nil, err
}
if interceptor == nil {
return srv.(ByteStreamServer).QueryWriteStatus(ctx, in)
}
info := &grpc.UnaryServerInfo{
Server: srv,
FullMethod: "/google.bytestream.ByteStream/QueryWriteStatus",
}
handler := func(ctx context.Context, req interface{}) (interface{}, error) {
return srv.(ByteStreamServer).QueryWriteStatus(ctx, req.(*QueryWriteStatusRequest))
}
return interceptor(ctx, in, info, handler)
}
var _ByteStream_serviceDesc = grpc.ServiceDesc{
ServiceName: "google.bytestream.ByteStream",
HandlerType: (*ByteStreamServer)(nil),
Methods: []grpc.MethodDesc{
{
MethodName: "QueryWriteStatus",
Handler: _ByteStream_QueryWriteStatus_Handler,
},
},
Streams: []grpc.StreamDesc{
{
StreamName: "Read",
Handler: _ByteStream_Read_Handler,
ServerStreams: true,
},
{
StreamName: "Write",
Handler: _ByteStream_Write_Handler,
ClientStreams: true,
},
},
Metadata: "google/bytestream/bytestream.proto",
}
func init() { proto.RegisterFile("google/bytestream/bytestream.proto", fileDescriptor0) }
var fileDescriptor0 = []byte{
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