// Copyright 2018 Joshua J Baker. All rights reserved. // Use of this source code is governed by an MIT-style // license that can be found in the LICENSE file. // +build darwin netbsd freebsd openbsd dragonfly linux package evio import ( "net" "os" "runtime" "sync" "sync/atomic" "syscall" "time" reuseport "github.com/kavu/go_reuseport" "github.com/tidwall/evio/internal" ) type conn struct { fd int // file descriptor lnidx int // listener index in the server lns list out []byte // write buffer sa syscall.Sockaddr // remote socket address reuse bool // should reuse input buffer opened bool // connection opened event fired action Action // next user action ctx interface{} // user-defined context addrIndex int // index of listening address localAddr net.Addr // local addre remoteAddr net.Addr // remote addr loop *loop // connected loop } func (c *conn) Context() interface{} { return c.ctx } func (c *conn) SetContext(ctx interface{}) { c.ctx = ctx } func (c *conn) AddrIndex() int { return c.addrIndex } func (c *conn) LocalAddr() net.Addr { return c.localAddr } func (c *conn) RemoteAddr() net.Addr { return c.remoteAddr } func (c *conn) Wake() { if c.loop != nil { c.loop.poll.Trigger(c) } } type server struct { events Events // user events loops []*loop // all the loops lns []*listener // all the listeners wg sync.WaitGroup // loop close waitgroup cond *sync.Cond // shutdown signaler balance LoadBalance // load balancing method accepted uintptr // accept counter tch chan time.Duration // ticker channel //ticktm time.Time // next tick time } type loop struct { idx int // loop index in the server loops list poll *internal.Poll // epoll or kqueue packet []byte // read packet buffer fdconns map[int]*conn // loop connections fd -> conn count int32 // connection count } // waitForShutdown waits for a signal to shutdown func (s *server) waitForShutdown() { s.cond.L.Lock() s.cond.Wait() s.cond.L.Unlock() } // signalShutdown signals a shutdown an begins server closing func (s *server) signalShutdown() { s.cond.L.Lock() s.cond.Signal() s.cond.L.Unlock() } func serve(events Events, listeners []*listener) error { // figure out the correct number of loops/goroutines to use. numLoops := events.NumLoops if numLoops <= 0 { if numLoops == 0 { numLoops = 1 } else { numLoops = runtime.NumCPU() } } s := &server{} s.events = events s.lns = listeners s.cond = sync.NewCond(&sync.Mutex{}) s.balance = events.LoadBalance s.tch = make(chan time.Duration) //println("-- server starting") if s.events.Serving != nil { var svr Server svr.NumLoops = numLoops svr.Addrs = make([]net.Addr, len(listeners)) for i, ln := range listeners { svr.Addrs[i] = ln.lnaddr } action := s.events.Serving(svr) switch action { case None: case Shutdown: return nil } } defer func() { // wait on a signal for shutdown s.waitForShutdown() // notify all loops to close by closing all listeners for _, l := range s.loops { l.poll.Trigger(errClosing) } // wait on all loops to complete reading events s.wg.Wait() // close loops and all outstanding connections for _, l := range s.loops { for _, c := range l.fdconns { loopCloseConn(s, l, c, nil) } l.poll.Close() } //println("-- server stopped") }() // create loops locally and bind the listeners. for i := 0; i < numLoops; i++ { l := &loop{ idx: i, poll: internal.OpenPoll(), packet: make([]byte, 0xFFFF), fdconns: make(map[int]*conn), } for _, ln := range listeners { l.poll.AddRead(ln.fd) } s.loops = append(s.loops, l) } // start loops in background s.wg.Add(len(s.loops)) for _, l := range s.loops { go loopRun(s, l) } return nil } func loopCloseConn(s *server, l *loop, c *conn, err error) error { atomic.AddInt32(&l.count, -1) delete(l.fdconns, c.fd) syscall.Close(c.fd) if s.events.Closed != nil { switch s.events.Closed(c, err) { case None: case Shutdown: return errClosing } } return nil } func loopDetachConn(s *server, l *loop, c *conn, err error) error { if s.events.Detached == nil { return loopCloseConn(s, l, c, err) } l.poll.ModDetach(c.fd) atomic.AddInt32(&l.count, -1) delete(l.fdconns, c.fd) if err := syscall.SetNonblock(c.fd, false); err != nil { return err } switch s.events.Detached(c, &detachedConn{fd: c.fd}) { case None: case Shutdown: return errClosing } return nil } func loopNote(s *server, l *loop, note interface{}) error { var err error switch v := note.(type) { case time.Duration: delay, action := s.events.Tick() switch action { case None: case Shutdown: err = errClosing } s.tch <- delay case error: // shutdown err = v case *conn: // Wake called for connection if l.fdconns[v.fd] != v { return nil // ignore stale wakes } return loopWake(s, l, v) } return err } func loopRun(s *server, l *loop) { defer func() { //fmt.Println("-- loop stopped --", l.idx) s.signalShutdown() s.wg.Done() }() if l.idx == 0 && s.events.Tick != nil { go loopTicker(s, l) } //fmt.Println("-- loop started --", l.idx) l.poll.Wait(func(fd int, note interface{}) error { if fd == 0 { return loopNote(s, l, note) } c := l.fdconns[fd] switch { case c == nil: return loopAccept(s, l, fd) case !c.opened: return loopOpened(s, l, c) case len(c.out) > 0: return loopWrite(s, l, c) case c.action != None: return loopAction(s, l, c) default: return loopRead(s, l, c) } }) } func loopTicker(s *server, l *loop) { for { if err := l.poll.Trigger(time.Duration(0)); err != nil { break } time.Sleep(<-s.tch) } } func loopAccept(s *server, l *loop, fd int) error { for i, ln := range s.lns { if ln.fd == fd { if len(s.loops) > 1 { switch s.balance { case LeastConnections: n := atomic.LoadInt32(&l.count) for _, lp := range s.loops { if lp.idx != l.idx { if atomic.LoadInt32(&lp.count) < n { return nil // do not accept } } } case RoundRobin: idx := int(atomic.LoadUintptr(&s.accepted)) % len(s.loops) if idx != l.idx { return nil // do not accept } atomic.AddUintptr(&s.accepted, 1) } } if ln.pconn != nil { return loopUDPRead(s, l, i, fd) } nfd, sa, err := syscall.Accept(fd) if err != nil { if err == syscall.EAGAIN { return nil } return err } if err := syscall.SetNonblock(nfd, true); err != nil { return err } c := &conn{fd: nfd, sa: sa, lnidx: i, loop: l} l.fdconns[c.fd] = c l.poll.AddReadWrite(c.fd) atomic.AddInt32(&l.count, 1) break } } return nil } func loopUDPRead(s *server, l *loop, lnidx, fd int) error { n, sa, err := syscall.Recvfrom(fd, l.packet, 0) if err != nil || n == 0 { return nil } if s.events.Data != nil { var sa6 syscall.SockaddrInet6 switch sa := sa.(type) { case *syscall.SockaddrInet4: sa6.ZoneId = 0 sa6.Port = sa.Port for i := 0; i < 12; i++ { sa6.Addr[i] = 0 } sa6.Addr[12] = sa.Addr[0] sa6.Addr[13] = sa.Addr[1] sa6.Addr[14] = sa.Addr[2] sa6.Addr[15] = sa.Addr[3] case *syscall.SockaddrInet6: sa6 = *sa } c := &conn{} c.addrIndex = lnidx c.localAddr = s.lns[lnidx].lnaddr c.remoteAddr = internal.SockaddrToAddr(&sa6) in := append([]byte{}, l.packet[:n]...) out, action := s.events.Data(c, in) if len(out) > 0 { if s.events.PreWrite != nil { s.events.PreWrite() } syscall.Sendto(fd, out, 0, sa) } switch action { case Shutdown: return errClosing } } return nil } func loopOpened(s *server, l *loop, c *conn) error { c.opened = true c.addrIndex = c.lnidx c.localAddr = s.lns[c.lnidx].lnaddr c.remoteAddr = internal.SockaddrToAddr(c.sa) if s.events.Opened != nil { out, opts, action := s.events.Opened(c) if len(out) > 0 { c.out = append([]byte{}, out...) } c.action = action c.reuse = opts.ReuseInputBuffer if opts.TCPKeepAlive > 0 { if _, ok := s.lns[c.lnidx].ln.(*net.TCPListener); ok { internal.SetKeepAlive(c.fd, int(opts.TCPKeepAlive/time.Second)) } } } if len(c.out) == 0 && c.action == None { l.poll.ModRead(c.fd) } return nil } func loopWrite(s *server, l *loop, c *conn) error { if s.events.PreWrite != nil { s.events.PreWrite() } n, err := syscall.Write(c.fd, c.out) if err != nil { if err == syscall.EAGAIN { return nil } return loopCloseConn(s, l, c, err) } if n == len(c.out) { c.out = nil } else { c.out = c.out[n:] } if len(c.out) == 0 && c.action == None { l.poll.ModRead(c.fd) } return nil } func loopAction(s *server, l *loop, c *conn) error { switch c.action { default: c.action = None case Close: return loopCloseConn(s, l, c, nil) case Shutdown: return errClosing case Detach: return loopDetachConn(s, l, c, nil) } if len(c.out) == 0 && c.action == None { l.poll.ModRead(c.fd) } return nil } func loopWake(s *server, l *loop, c *conn) error { if s.events.Data == nil { return nil } out, action := s.events.Data(c, nil) c.action = action if len(out) > 0 { c.out = append([]byte{}, out...) } if len(c.out) != 0 || c.action != None { l.poll.ModReadWrite(c.fd) } return nil } func loopRead(s *server, l *loop, c *conn) error { var in []byte n, err := syscall.Read(c.fd, l.packet) if n == 0 || err != nil { if err == syscall.EAGAIN { return nil } return loopCloseConn(s, l, c, err) } in = l.packet[:n] if !c.reuse { in = append([]byte{}, in...) } if s.events.Data != nil { out, action := s.events.Data(c, in) c.action = action if len(out) > 0 { c.out = append([]byte{}, out...) } } if len(c.out) != 0 || c.action != None { l.poll.ModReadWrite(c.fd) } return nil } type detachedConn struct { fd int } func (c *detachedConn) Close() error { err := syscall.Close(c.fd) if err != nil { return err } c.fd = -1 return nil } func (c *detachedConn) Read(p []byte) (n int, err error) { return syscall.Read(c.fd, p) } func (c *detachedConn) Write(p []byte) (n int, err error) { n = len(p) for len(p) > 0 { nn, err := syscall.Write(c.fd, p) if err != nil { return n, err } p = p[nn:] } return n, nil } func (ln *listener) close() { if ln.fd != 0 { syscall.Close(ln.fd) } if ln.f != nil { ln.f.Close() } if ln.ln != nil { ln.ln.Close() } if ln.pconn != nil { ln.pconn.Close() } if ln.network == "unix" { os.RemoveAll(ln.addr) } } // system takes the net listener and detaches it from it's parent // event loop, grabs the file descriptor, and makes it non-blocking. func (ln *listener) system() error { var err error switch netln := ln.ln.(type) { case nil: switch pconn := ln.pconn.(type) { case *net.UDPConn: ln.f, err = pconn.File() } case *net.TCPListener: ln.f, err = netln.File() case *net.UnixListener: ln.f, err = netln.File() } if err != nil { ln.close() return err } ln.fd = int(ln.f.Fd()) return syscall.SetNonblock(ln.fd, true) } func reuseportListenPacket(proto, addr string) (l net.PacketConn, err error) { return reuseport.ListenPacket(proto, addr) } func reuseportListen(proto, addr string) (l net.Listener, err error) { return reuseport.Listen(proto, addr) }