package geojson import ( "strings" "github.com/tidwall/geojson/geometry" "github.com/tidwall/gjson" "github.com/tidwall/pretty" "github.com/tidwall/sjson" ) // Feature ... type Feature struct { base Object extra *extra } // NewFeature returns a new GeoJSON Feature. // The members must be a valid json object such as // `{"id":"391","properties":{}}`, or it must be an empty string. It should not // contain a "feature" member. func NewFeature(geometry Object, members string) *Feature { g := new(Feature) g.base = geometry members = strings.TrimSpace(members) if members != "" && members != "{}" { if gjson.Valid(members) && gjson.Parse(members).IsObject() { if gjson.Get(members, "feature").Exists() { members, _ = sjson.Delete(members, "feature") } g.extra = new(extra) g.extra.members = string(pretty.UglyInPlace([]byte(members))) } } return g } // ForEach ... func (g *Feature) ForEach(iter func(geom Object) bool) bool { return g.base.ForEach(iter) } // Empty ... func (g *Feature) Empty() bool { return g.base.Empty() } // Valid ... func (g *Feature) Valid() bool { return g.base.Valid() } // Rect ... func (g *Feature) Rect() geometry.Rect { return g.base.Rect() } // Center ... func (g *Feature) Center() geometry.Point { return g.Rect().Center() } // Base ... func (g *Feature) Base() Object { return g.base } // Members ... func (g *Feature) Members() string { if g.extra != nil { return g.extra.members } return "" } // AppendJSON ... func (g *Feature) AppendJSON(dst []byte) []byte { dst = append(dst, `{"type":"Feature","geometry":`...) dst = g.base.AppendJSON(dst) dst = g.extra.appendJSONExtra(dst, true) dst = append(dst, '}') return dst } // String ... func (g *Feature) String() string { return string(g.AppendJSON(nil)) } // JSON ... func (g *Feature) JSON() string { return string(g.AppendJSON(nil)) } // MarshalJSON ... func (g *Feature) MarshalJSON() ([]byte, error) { return g.AppendJSON(nil), nil } // Spatial ... func (g *Feature) Spatial() Spatial { return g } // Within ... func (g *Feature) Within(obj Object) bool { return obj.Contains(g) } // Contains ... func (g *Feature) Contains(obj Object) bool { return g.base.Contains(obj) } // WithinRect ... func (g *Feature) WithinRect(rect geometry.Rect) bool { return g.base.Spatial().WithinRect(rect) } // WithinPoint ... func (g *Feature) WithinPoint(point geometry.Point) bool { return g.base.Spatial().WithinPoint(point) } // WithinLine ... func (g *Feature) WithinLine(line *geometry.Line) bool { return g.base.Spatial().WithinLine(line) } // WithinPoly ... func (g *Feature) WithinPoly(poly *geometry.Poly) bool { return g.base.Spatial().WithinPoly(poly) } // Intersects ... func (g *Feature) Intersects(obj Object) bool { return g.base.Intersects(obj) } // IntersectsPoint ... func (g *Feature) IntersectsPoint(point geometry.Point) bool { return g.base.Spatial().IntersectsPoint(point) } // IntersectsRect ... func (g *Feature) IntersectsRect(rect geometry.Rect) bool { return g.base.Spatial().IntersectsRect(rect) } // IntersectsLine ... func (g *Feature) IntersectsLine(line *geometry.Line) bool { return g.base.Spatial().IntersectsLine(line) } // IntersectsPoly ... func (g *Feature) IntersectsPoly(poly *geometry.Poly) bool { return g.base.Spatial().IntersectsPoly(poly) } // NumPoints ... func (g *Feature) NumPoints() int { return g.base.NumPoints() } // parseJSONFeature will return a valid GeoJSON object. func parseJSONFeature(keys *parseKeys, opts *ParseOptions) (Object, error) { var g Feature if !keys.rGeometry.Exists() { return nil, errGeometryMissing } var err error g.base, err = Parse(keys.rGeometry.Raw, opts) if err != nil { return nil, err } if err := parseBBoxAndExtras(&g.extra, keys, opts); err != nil { return nil, err } if point, ok := g.base.(*Point); ok { if g.extra != nil { members := g.extra.members if !opts.DisableCircleType && gjson.Get(members, "properties.type").String() == "Circle" { // Circle radius := gjson.Get(members, "properties.radius").Float() units := gjson.Get(members, "properties.radius_units").String() switch units { case "", "m": case "km": radius *= 1000 default: return nil, errCircleRadiusUnitsInvalid } return NewCircle(point.base, radius, 64), nil } } } return &g, nil } // Distance ... func (g *Feature) Distance(obj Object) float64 { return g.base.Distance(obj) } // DistancePoint ... func (g *Feature) DistancePoint(point geometry.Point) float64 { return g.base.Spatial().DistancePoint(point) } // DistanceRect ... func (g *Feature) DistanceRect(rect geometry.Rect) float64 { return g.base.Spatial().DistanceRect(rect) } // DistanceLine ... func (g *Feature) DistanceLine(line *geometry.Line) float64 { return g.base.Spatial().DistanceLine(line) } // DistancePoly ... func (g *Feature) DistancePoly(poly *geometry.Poly) float64 { return g.base.Spatial().DistancePoly(poly) }