package geojson import ( "github.com/tidwall/geojson/geometry" "github.com/tidwall/gjson" ) // Polygon ... type Polygon struct { base geometry.Poly extra *extra } // NewPolygon ... func NewPolygon(poly *geometry.Poly) *Polygon { return &Polygon{base: *poly} } // Empty ... func (g *Polygon) Empty() bool { return g.base.Empty() } // Rect ... func (g *Polygon) Rect() geometry.Rect { return g.base.Rect() } // Center ... func (g *Polygon) Center() geometry.Point { return g.Rect().Center() } // Base ... func (g *Polygon) Base() *geometry.Poly { return &g.base } // AppendJSON ... func (g *Polygon) AppendJSON(dst []byte) []byte { dst = append(dst, `{"type":"Polygon","coordinates":[`...) var pidx int dst, pidx = appendJSONSeries(dst, g.base.Exterior, g.extra, pidx) for _, hole := range g.base.Holes { dst = append(dst, ',') dst, pidx = appendJSONSeries(dst, hole, g.extra, pidx) } dst = append(dst, ']') if g.extra != nil { dst = g.extra.appendJSONExtra(dst) } dst = append(dst, '}') return dst } // JSON ... func (g *Polygon) JSON() string { return string(g.AppendJSON(nil)) } // String ... func (g *Polygon) String() string { return string(g.AppendJSON(nil)) } // Spatial ... func (g *Polygon) Spatial() Spatial { return g } // ForEach ... func (g *Polygon) ForEach(iter func(geom Object) bool) bool { return iter(g) } // Within ... func (g *Polygon) Within(obj Object) bool { return obj.Contains(g) } // Contains ... func (g *Polygon) Contains(obj Object) bool { return obj.Spatial().WithinPoly(&g.base) } // WithinRect ... func (g *Polygon) WithinRect(rect geometry.Rect) bool { return rect.ContainsPoly(&g.base) } // WithinPoint ... func (g *Polygon) WithinPoint(point geometry.Point) bool { return point.ContainsPoly(&g.base) } // WithinLine ... func (g *Polygon) WithinLine(line *geometry.Line) bool { return line.ContainsPoly(&g.base) } // WithinPoly ... func (g *Polygon) WithinPoly(poly *geometry.Poly) bool { return poly.ContainsPoly(&g.base) } // Intersects ... func (g *Polygon) Intersects(obj Object) bool { return obj.Spatial().IntersectsPoly(&g.base) } // IntersectsPoint ... func (g *Polygon) IntersectsPoint(point geometry.Point) bool { return g.base.IntersectsPoint(point) } // IntersectsRect ... func (g *Polygon) IntersectsRect(rect geometry.Rect) bool { return g.base.IntersectsRect(rect) } // IntersectsLine ... func (g *Polygon) IntersectsLine(line *geometry.Line) bool { return g.base.IntersectsLine(line) } // IntersectsPoly ... func (g *Polygon) IntersectsPoly(poly *geometry.Poly) bool { return g.base.IntersectsPoly(poly) } // NumPoints ... func (g *Polygon) NumPoints() int { n := g.base.Exterior.NumPoints() for _, hole := range g.base.Holes { n += hole.NumPoints() } return n } func parseJSONPolygon(keys *parseKeys, opts *ParseOptions) (Object, error) { var g Polygon coords, ex, err := parseJSONPolygonCoords(keys, gjson.Result{}, opts) if err != nil { return nil, err } if len(coords) == 0 { return nil, errCoordinatesInvalid // must be a linear ring } for _, p := range coords { if len(p) < 4 || p[0] != p[len(p)-1] { return nil, errCoordinatesInvalid // must be a linear ring } } exterior := coords[0] var holes [][]geometry.Point if len(coords) > 1 { holes = coords[1:] } poly := geometry.NewPoly(exterior, holes, opts.IndexGeometry) g.base = *poly g.extra = ex if err := parseBBoxAndExtras(&g.extra, keys, opts); err != nil { return nil, err } return &g, nil } func parseJSONPolygonCoords( keys *parseKeys, rcoords gjson.Result, opts *ParseOptions, ) ( [][]geometry.Point, *extra, error, ) { var err error var coords [][]geometry.Point var ex *extra var dims int if !rcoords.Exists() { rcoords = keys.rCoordinates if !rcoords.Exists() { return nil, nil, errCoordinatesMissing } if !rcoords.IsArray() { return nil, nil, errCoordinatesInvalid } } rcoords.ForEach(func(key, value gjson.Result) bool { if !value.IsArray() { err = errCoordinatesInvalid return false } coords = append(coords, []geometry.Point{}) ii := len(coords) - 1 value.ForEach(func(key, value gjson.Result) bool { var count int var nums [4]float64 value.ForEach(func(key, value gjson.Result) bool { if count == 4 { return false } if value.Type != gjson.Number { err = errCoordinatesInvalid return false } nums[count] = value.Float() count++ return true }) if err != nil { return false } if count < 2 { err = errCoordinatesInvalid return false } coords[ii] = append(coords[ii], geometry.Point{X: nums[0], Y: nums[1]}) if ex == nil { if count > 2 { ex = new(extra) if count > 3 { ex.dims = 2 } else { ex.dims = 1 } dims = int(ex.dims) } } if ex != nil { for i := 0; i < dims; i++ { ex.values = append(ex.values, nums[2+i]) } } return true }) return err == nil }) if err != nil { return nil, nil, err } return coords, ex, err } // Distance ... func (g *Polygon) Distance(obj Object) float64 { return obj.Spatial().DistancePoly(&g.base) } // DistancePoint ... func (g *Polygon) DistancePoint(point geometry.Point) float64 { return geoDistancePoints(g.Center(), point) } // DistanceRect ... func (g *Polygon) DistanceRect(rect geometry.Rect) float64 { return geoDistancePoints(g.Center(), rect.Center()) } // DistanceLine ... func (g *Polygon) DistanceLine(line *geometry.Line) float64 { return geoDistancePoints(g.Center(), line.Rect().Center()) } // DistancePoly ... func (g *Polygon) DistancePoly(poly *geometry.Poly) float64 { return geoDistancePoints(g.Center(), poly.Rect().Center()) }