package geojson import ( "github.com/tidwall/geojson/geometry" "github.com/tidwall/gjson" ) // LineString ... type LineString struct { base geometry.Line extra *extra } // NewLineString ... func NewLineString(line *geometry.Line) *LineString { return &LineString{base: *line} } // Empty ... func (g *LineString) Empty() bool { return g.base.Empty() } // Rect ... func (g *LineString) Rect() geometry.Rect { return g.base.Rect() } // Center ... func (g *LineString) Center() geometry.Point { return g.Rect().Center() } // Base ... func (g *LineString) Base() *geometry.Line { return &g.base } // AppendJSON ... func (g *LineString) AppendJSON(dst []byte) []byte { dst = append(dst, `{"type":"LineString","coordinates":`...) dst, _ = appendJSONSeries(dst, &g.base, g.extra, 0) if g.extra != nil { dst = g.extra.appendJSONExtra(dst) } dst = append(dst, '}') return dst } // String ... func (g *LineString) String() string { return string(g.AppendJSON(nil)) } // JSON ... func (g *LineString) JSON() string { return string(g.AppendJSON(nil)) } // Spatial ... func (g *LineString) Spatial() Spatial { return g } // ForEach ... func (g *LineString) ForEach(iter func(geom Object) bool) bool { return iter(g) } // Within ... func (g *LineString) Within(obj Object) bool { return obj.Contains(g) } // Contains ... func (g *LineString) Contains(obj Object) bool { return obj.Spatial().WithinLine(&g.base) } // Intersects ... func (g *LineString) Intersects(obj Object) bool { return obj.Spatial().IntersectsLine(&g.base) } // WithinRect ... func (g *LineString) WithinRect(rect geometry.Rect) bool { return rect.ContainsLine(&g.base) } // WithinPoint ... func (g *LineString) WithinPoint(point geometry.Point) bool { return point.ContainsLine(&g.base) } // WithinLine ... func (g *LineString) WithinLine(line *geometry.Line) bool { return line.ContainsLine(&g.base) } // WithinPoly ... func (g *LineString) WithinPoly(poly *geometry.Poly) bool { return poly.ContainsLine(&g.base) } // IntersectsPoint ... func (g *LineString) IntersectsPoint(point geometry.Point) bool { return g.base.IntersectsPoint(point) } // IntersectsRect ... func (g *LineString) IntersectsRect(rect geometry.Rect) bool { return g.base.IntersectsRect(rect) } // IntersectsLine ... func (g *LineString) IntersectsLine(line *geometry.Line) bool { return g.base.IntersectsLine(line) } // IntersectsPoly ... func (g *LineString) IntersectsPoly(poly *geometry.Poly) bool { return g.base.IntersectsPoly(poly) } // NumPoints ... func (g *LineString) NumPoints() int { return g.base.NumPoints() } func parseJSONLineString(keys *parseKeys, opts *ParseOptions) (Object, error) { var g LineString points, ex, err := parseJSONLineStringCoords(keys, gjson.Result{}, opts) if err != nil { return nil, err } if len(points) < 2 { // Must have at least two points // https://tools.ietf.org/html/rfc7946#section-3.1.4 return nil, errCoordinatesInvalid } line := geometry.NewLine(points, opts.IndexGeometry) g.base = *line g.extra = ex if err := parseBBoxAndExtras(&g.extra, keys, opts); err != nil { return nil, err } return &g, nil } func parseJSONLineStringCoords( keys *parseKeys, rcoords gjson.Result, opts *ParseOptions, ) ([]geometry.Point, *extra, error) { var err error var coords []geometry.Point var ex *extra var dims int if !rcoords.Exists() { rcoords = keys.rCoordinates if !rcoords.Exists() { return nil, nil, errCoordinatesMissing } if !rcoords.IsArray() { return nil, nil, errCoordinatesInvalid } } rcoords.ForEach(func(key, value gjson.Result) bool { if !value.IsArray() { err = errCoordinatesInvalid return false } var count int var nums [4]float64 value.ForEach(func(key, value gjson.Result) bool { if count == 4 { return false } if value.Type != gjson.Number { err = errCoordinatesInvalid return false } nums[count] = value.Float() count++ return true }) if err != nil { return false } if count < 2 { err = errCoordinatesInvalid return false } coords = append(coords, geometry.Point{X: nums[0], Y: nums[1]}) if ex == nil { if count > 2 { ex = new(extra) if count > 3 { ex.dims = 2 } else { ex.dims = 1 } dims = int(ex.dims) } } if ex != nil { for i := 0; i < dims; i++ { ex.values = append(ex.values, nums[2+i]) } } return true }) if err != nil { return nil, nil, err } return coords, ex, err } // Distance ... func (g *LineString) Distance(obj Object) float64 { return obj.Spatial().DistanceLine(&g.base) } // DistancePoint ... func (g *LineString) DistancePoint(point geometry.Point) float64 { return geoDistancePoints(g.Center(), point) } // DistanceRect .. func (g *LineString) DistanceRect(rect geometry.Rect) float64 { return geoDistancePoints(g.Center(), rect.Center()) } // DistanceLine ... func (g *LineString) DistanceLine(line *geometry.Line) float64 { return geoDistancePoints(g.Center(), line.Rect().Center()) } // DistancePoly ... func (g *LineString) DistancePoly(poly *geometry.Poly) float64 { return geoDistancePoints(g.Center(), poly.Rect().Center()) }