package geojson import ( "github.com/tidwall/tile38/geojson/geohash" "github.com/tidwall/tile38/geojson/poly" ) // MultiPoint is a geojson object with the type "MultiPoint" type MultiPoint struct { Coordinates []Position BBox *BBox bboxDefined bool } func fillMultiPoint(coordinates []Position, bbox *BBox, err error) (MultiPoint, error) { bboxDefined := bbox != nil if !bboxDefined { cbbox := level2CalculatedBBox(coordinates, nil) bbox = &cbbox } return MultiPoint{ Coordinates: coordinates, BBox: bbox, bboxDefined: bboxDefined, }, err } func (g MultiPoint) getPoint(index int) Point { return Point{Coordinates: g.Coordinates[index]} } // CalculatedBBox is exterior bbox containing the object. func (g MultiPoint) CalculatedBBox() BBox { return level2CalculatedBBox(g.Coordinates, g.BBox) } // CalculatedPoint is a point representation of the object. func (g MultiPoint) CalculatedPoint() Position { return g.CalculatedBBox().center() } // Geohash converts the object to a geohash value. func (g MultiPoint) Geohash(precision int) (string, error) { p := g.CalculatedPoint() return geohash.Encode(p.Y, p.X, precision) } // PositionCount return the number of coordinates. func (g MultiPoint) PositionCount() int { return level2PositionCount(g.Coordinates, g.BBox) } // Weight returns the in-memory size of the object. func (g MultiPoint) Weight() int { return level2Weight(g.Coordinates, g.BBox) } // MarshalJSON allows the object to be encoded in json.Marshal calls. func (g MultiPoint) MarshalJSON() ([]byte, error) { return g.appendJSON(nil), nil } func (g MultiPoint) appendJSON(json []byte) []byte { return appendLevel2JSON(json, "MultiPoint", g.Coordinates, g.BBox, g.bboxDefined) } // JSON is the json representation of the object. This might not be exactly the same as the original. func (g MultiPoint) JSON() string { return string(g.appendJSON(nil)) } // String returns a string representation of the object. This might be JSON or something else. func (g MultiPoint) String() string { return g.JSON() } func (g MultiPoint) bboxPtr() *BBox { return g.BBox } func (g MultiPoint) hasPositions() bool { return g.bboxDefined || len(g.Coordinates) > 0 } // WithinBBox detects if the object is fully contained inside a bbox. func (g MultiPoint) WithinBBox(bbox BBox) bool { if g.bboxDefined { return rectBBox(g.CalculatedBBox()).InsideRect(rectBBox(bbox)) } if len(g.Coordinates) == 0 { return false } for _, p := range g.Coordinates { if !poly.Point(p).InsideRect(rectBBox(bbox)) { return false } } return true } // IntersectsBBox detects if the object intersects a bbox. func (g MultiPoint) IntersectsBBox(bbox BBox) bool { if g.bboxDefined { return rectBBox(g.CalculatedBBox()).IntersectsRect(rectBBox(bbox)) } for _, p := range g.Coordinates { if poly.Point(p).InsideRect(rectBBox(bbox)) { return true } } return false } // Within detects if the object is fully contained inside another object. func (g MultiPoint) Within(o Object) bool { return withinObjectShared(g, o) } // Intersects detects if the object intersects another object. func (g MultiPoint) Intersects(o Object) bool { return intersectsObjectShared(g, o) } // Nearby detects if the object is nearby a position. func (g MultiPoint) Nearby(center Position, meters float64) bool { return nearbyObjectShared(g, center.X, center.Y, meters) } // IsBBoxDefined returns true if the object has a defined bbox. func (g MultiPoint) IsBBoxDefined() bool { return g.bboxDefined } // IsGeometry return true if the object is a geojson geometry object. false if it something else. func (g MultiPoint) IsGeometry() bool { return true }