package geojson import ( "bytes" "encoding/binary" "math" "strconv" "unsafe" "github.com/tidwall/tile38/geojson/geo" "github.com/tidwall/tile38/geojson/poly" ) const sizeofPosition = 24 // (X,Y,Z) * 8 // Position is a simple point type Position poly.Point func pointPositions(positions []Position) []poly.Point { return *(*[]poly.Point)(unsafe.Pointer(&positions)) } func polyPositions(positions []Position) poly.Polygon { return *(*poly.Polygon)(unsafe.Pointer(&positions)) } func polyMultiPositions(positions [][]Position) []poly.Polygon { return *(*[]poly.Polygon)(unsafe.Pointer(&positions)) } func polyExteriorHoles(positions [][]Position) (exterior poly.Polygon, holes []poly.Polygon) { switch len(positions) { case 0: case 1: exterior = polyPositions(positions[0]) default: exterior = polyPositions(positions[0]) holes = polyMultiPositions(positions[1:]) } return } func (p Position) writeJSON(buf *bytes.Buffer, isCordZ bool) { buf.WriteString(strconv.FormatFloat(p.X, 'f', -1, 64)) buf.WriteByte(',') buf.WriteString(strconv.FormatFloat(p.Y, 'f', -1, 64)) if isCordZ { buf.WriteByte(',') buf.WriteString(strconv.FormatFloat(p.Z, 'f', -1, 64)) } } func (p Position) writeBytes(buf *bytes.Buffer, isCordZ bool) { b := make([]byte, 8) binary.LittleEndian.PutUint64(b, math.Float64bits(p.X)) buf.Write(b) binary.LittleEndian.PutUint64(b, math.Float64bits(p.Y)) buf.Write(b) if isCordZ { binary.LittleEndian.PutUint64(b, math.Float64bits(p.Z)) buf.Write(b) } } const earthRadius = 6371e3 func toRadians(deg float64) float64 { return deg * math.Pi / 180 } func toDegrees(rad float64) float64 { return rad * 180 / math.Pi } // DistanceTo calculates the distance to a position func (p Position) DistanceTo(position Position) float64 { return geo.DistanceTo(p.Y, p.X, position.Y, position.X) } // Destination calculates a new position based on the distance and bearing. func (p Position) Destination(meters, bearingDegrees float64) Position { lat, lon := geo.DestinationPoint(p.Y, p.X, meters, bearingDegrees) return Position{X: lon, Y: lat, Z: 0} } func fillPosition(v []interface{}) (Position, error) { var p Position var ok bool switch len(v) { case 0: return p, errInvalidNumberOfPositionValues case 1: if _, ok := v[0].(float64); !ok { return p, errInvalidPositionValue } return p, errInvalidNumberOfPositionValues } p.Z = nilz if p.X, ok = v[0].(float64); !ok { return p, errInvalidPositionValue } if p.Y, ok = v[1].(float64); !ok { return p, errInvalidPositionValue } if len(v) > 2 { if p.Z, ok = v[2].(float64); !ok { return p, errInvalidPositionValue } } return p, nil } func fillPositionBytes(b []byte, isCordZ bool) (Position, []byte, error) { var p Position if len(b) < 8 { return p, b, errNotEnoughData } p.X = math.Float64frombits(binary.LittleEndian.Uint64(b)) b = b[8:] if len(b) < 8 { return p, b, errNotEnoughData } p.Y = math.Float64frombits(binary.LittleEndian.Uint64(b)) b = b[8:] if isCordZ { if len(b) < 8 { return p, b, errNotEnoughData } p.Z = math.Float64frombits(binary.LittleEndian.Uint64(b)) b = b[8:] } else { p.Z = nilz } return p, b, nil } // ExternalJSON is the simple json representation of the position used for external applications. func (p Position) ExternalJSON() string { if p.Z != 0 { return `{"lat":` + strconv.FormatFloat(p.Y, 'f', -1, 64) + `,"lon":` + strconv.FormatFloat(p.X, 'f', -1, 64) + `,"z":` + strconv.FormatFloat(p.Z, 'f', -1, 64) + `}` } return `{"lat":` + strconv.FormatFloat(p.Y, 'f', -1, 64) + `,"lon":` + strconv.FormatFloat(p.X, 'f', -1, 64) + `}` }