package geojson import "github.com/tidwall/tile38/geojson/geohash" // LineString is a geojson object with the type "LineString" type LineString struct { Coordinates []Position BBox *BBox } func fillLineString(coordinates []Position, bbox *BBox, b []byte, err error) (LineString, []byte, error) { if err == nil { if len(coordinates) < 2 { err = errLineStringInvalidCoordinates } } return LineString{ Coordinates: coordinates, BBox: bbox, }, b, err } // CalculatedBBox is exterior bbox containing the object. func (g LineString) CalculatedBBox() BBox { return level2CalculatedBBox(g.Coordinates, g.BBox) } // CalculatedPoint is a point representation of the object. func (g LineString) CalculatedPoint() Position { return g.CalculatedBBox().center() } // Geohash converts the object to a geohash value. func (g LineString) Geohash(precision int) (string, error) { p := g.CalculatedPoint() return geohash.Encode(p.Y, p.X, precision) } // PositionCount return the number of coordinates. func (g LineString) PositionCount() int { return level2PositionCount(g.Coordinates, g.BBox) } // Weight returns the in-memory size of the object. func (g LineString) Weight() int { return level2Weight(g.Coordinates, g.BBox) } // MarshalJSON allows the object to be encoded in json.Marshal calls. func (g LineString) MarshalJSON() ([]byte, error) { return []byte(g.JSON()), nil } // JSON is the json representation of the object. This might not be exactly the same as the original. func (g LineString) JSON() string { return level2JSON("LineString", g.Coordinates, g.BBox) } // String returns a string representation of the object. This might be JSON or something else. func (g LineString) String() string { return g.JSON() } // Bytes is the bytes representation of the object. func (g LineString) Bytes() []byte { return level2Bytes(lineString, g.Coordinates, g.BBox) } func (g LineString) bboxPtr() *BBox { return g.BBox } func (g LineString) hasPositions() bool { return g.BBox != nil || len(g.Coordinates) > 0 } // WithinBBox detects if the object is fully contained inside a bbox. func (g LineString) WithinBBox(bbox BBox) bool { if g.BBox != nil { return rectBBox(g.CalculatedBBox()).InsideRect(rectBBox(bbox)) } return polyPositions(g.Coordinates).InsideRect(rectBBox(bbox)) } // IntersectsBBox detects if the object intersects a bbox. func (g LineString) IntersectsBBox(bbox BBox) bool { if g.BBox != nil { return rectBBox(g.CalculatedBBox()).IntersectsRect(rectBBox(bbox)) } return polyPositions(g.Coordinates).IntersectsRect(rectBBox(bbox)) } // Within detects if the object is fully contained inside another object. func (g LineString) Within(o Object) bool { return withinObjectShared(g, o, func(v Polygon) bool { return polyPositions(g.Coordinates).Inside(polyExteriorHoles(v.Coordinates)) }, func(v MultiPolygon) bool { for _, c := range v.Coordinates { if !polyPositions(g.Coordinates).Inside(polyExteriorHoles(c)) { return false } } return true }, ) } // Intersects detects if the object intersects another object. func (g LineString) Intersects(o Object) bool { return intersectsObjectShared(g, o, func(v Polygon) bool { return polyPositions(g.Coordinates).Intersects(polyExteriorHoles(v.Coordinates)) }, func(v MultiPolygon) bool { for _, c := range v.Coordinates { if polyPositions(g.Coordinates).Intersects(polyExteriorHoles(c)) { return true } } return false }, ) } // Nearby detects if the object is nearby a position. func (g LineString) Nearby(center Position, meters float64) bool { return nearbyObjectShared(g, center.X, center.Y, meters) } // IsBBoxDefined returns true if the object has a defined bbox. func (g LineString) IsBBoxDefined() bool { return g.BBox != nil } // IsGeometry return true if the object is a geojson geometry object. false if it something else. func (g LineString) IsGeometry() bool { return true }