package geojson import ( "bytes" "encoding/binary" "encoding/json" "errors" "fmt" "math" "github.com/tidwall/tile38/geojson/poly" ) const ( point = 0 multiPoint = 1 lineString = 2 multiLineString = 3 polygon = 4 multiPolygon = 5 geometryCollection = 6 feature = 7 featureCollection = 8 ) var ( errNotEnoughData = errors.New("not enough data") errTooMuchData = errors.New("too much data") errInvalidData = errors.New("invalid data") ) var ( // json errors fmtErrTypeIsUnknown = "The type '%s' is unknown" errInvalidTypeMember = errors.New("Type member is invalid. Expecting a string") errInvalidCoordinates = errors.New("Coordinates member is invalid. Expecting an array") errCoordinatesRequired = errors.New("Coordinates member is required.") errInvalidGeometries = errors.New("Geometries member is invalid. Expecting an array") errGeometriesRequired = errors.New("Geometries member is required.") errInvalidGeometryMember = errors.New("Geometry member is invalid. Expecting an object") errGeometryMemberRequired = errors.New("Geometry member is required.") errInvalidFeaturesMember = errors.New("Features member is invalid. Expecting an array") errFeaturesMemberRequired = errors.New("Features member is required") errInvalidFeature = errors.New("Invalid feature in collection") errInvalidPropertiesMember = errors.New("Properties member in invalid. Expecting an array") errInvalidCoordinatesValue = errors.New("Coordinates member has an invalid value") errLineStringInvalidCoordinates = errors.New("Coordinates must be an array of two or more positions") errInvalidNumberOfPositionValues = errors.New("Position must have two or more numbers") errInvalidPositionValue = errors.New("Position has an invalid value") errCoordinatesMustBeArray = errors.New("Coordinates member must be an array of positions") errMustBeALinearRing = errors.New("Polygon must have at least 4 positions and the first and last position must be the same") errBBoxInvalidType = errors.New("BBox member is an invalid. Expecting an array") errBBoxInvalidNumberOfValues = errors.New("BBox member requires exactly 4 or 6 values") errBBoxInvalidValue = errors.New("BBox has an invalid value") errInvalidGeometry = errors.New("Invalid geometry in collection") ) const nilz = 0 // Object is a geojson object type Object interface { bboxPtr() *BBox hasPositions() bool // WithinBBox detects if the object is fully contained inside a bbox. WithinBBox(bbox BBox) bool // IntersectsBBox detects if the object intersects a bbox. IntersectsBBox(bbox BBox) bool // Within detects if the object is fully contained inside another object. Within(o Object) bool // Intersects detects if the object intersects another object. Intersects(o Object) bool // Nearby detects if the object is nearby a position. Nearby(center Position, meters float64) bool // CalculatedBBox is exterior bbox containing the object. CalculatedBBox() BBox // CalculatedPoint is a point representation of the object. CalculatedPoint() Position // JSON is the json representation of the object. This might not be exactly the same as the original. JSON() string // Bytes is the bytes representation of the object. Bytes() []byte // PositionCount return the number of coordinates. PositionCount() int // Weight returns the in-memory size of the object. Weight() int // MarshalJSON allows the object to be encoded in json.Marshal calls. MarshalJSON() ([]byte, error) // Geohash converts the object to a geohash value. Geohash(precision int) (string, error) // IsBBoxDefined returns true if the object has a defined bbox. IsBBoxDefined() bool } func writeHeader(buf *bytes.Buffer, objType byte, bbox *BBox, isCordZ bool) { header := objType if bbox != nil { header |= 1 << 4 if bbox.Min.Z != nilz || bbox.Max.Z != nilz { header |= 1 << 5 } } if isCordZ { header |= 1 << 6 } buf.WriteByte(header) if bbox != nil { b := make([]byte, 8) binary.LittleEndian.PutUint64(b, math.Float64bits(bbox.Min.X)) buf.Write(b) binary.LittleEndian.PutUint64(b, math.Float64bits(bbox.Min.Y)) buf.Write(b) if bbox.Min.Z != nilz || bbox.Max.Z != nilz { binary.LittleEndian.PutUint64(b, math.Float64bits(bbox.Min.Z)) buf.Write(b) } binary.LittleEndian.PutUint64(b, math.Float64bits(bbox.Max.X)) buf.Write(b) binary.LittleEndian.PutUint64(b, math.Float64bits(bbox.Max.Y)) buf.Write(b) if bbox.Min.Z != nilz || bbox.Max.Z != nilz { binary.LittleEndian.PutUint64(b, math.Float64bits(bbox.Max.Z)) buf.Write(b) } } } func positionBBox(i int, bbox BBox, ps []Position) (int, BBox) { for _, p := range ps { if i == 0 { bbox.Min = p bbox.Max = p } else { if p.X < bbox.Min.X { bbox.Min.X = p.X } if p.Y < bbox.Min.Y { bbox.Min.Y = p.Y } if p.X > bbox.Max.X { bbox.Max.X = p.X } if p.Y > bbox.Max.Y { bbox.Max.Y = p.Y } } i++ } return i, bbox } func isLinearRing(ps []Position) bool { return len(ps) >= 4 && ps[0] == ps[len(ps)-1] } // ObjectJSON parses geojson and returns an Object func ObjectJSON(s string) (Object, error) { var m map[string]interface{} err := json.Unmarshal([]byte(s), &m) if err != nil { return nil, err } return objectMap(m, root) } var ( root = 0 // accept all types gcoll = 1 // accept only geometries feat = 2 // accept only geometries fcoll = 3 // accept only features ) func objectMap(m map[string]interface{}, from int) (Object, error) { var err error typ, ok := m["type"].(string) if !ok { return nil, errInvalidTypeMember } if from != root { ok = false switch from { case gcoll, feat: switch typ { case "Point", "MultiPoint", "LineString", "MultiLineString", "Polygon", "MultiPolygon", "GeometryCollection": ok = true } case fcoll: switch typ { case "Feature": ok = true } } if !ok { return nil, fmt.Errorf(fmtErrTypeIsUnknown, typ) } } var o Object switch typ { default: return nil, fmt.Errorf(fmtErrTypeIsUnknown, typ) case "Point": o, _, err = fillSimplePointOrPoint(fillLevel1Map(m)) case "MultiPoint": o, _, err = fillMultiPoint(fillLevel2Map(m)) case "LineString": o, _, err = fillLineString(fillLevel2Map(m)) case "MultiLineString": o, _, err = fillMultiLineString(fillLevel3Map(m)) case "Polygon": o, _, err = fillPolygon(fillLevel3Map(m)) case "MultiPolygon": o, _, err = fillMultiPolygon(fillLevel4Map(m)) case "GeometryCollection": o, _, err = fillGeometryCollectionMap(m) case "Feature": o, _, err = fillFeatureMap(m) case "FeatureCollection": o, _, err = fillFeatureCollectionMap(m) } return o, err } // ObjectBytes parses geojson bytes and returns an Object func ObjectBytes(b []byte) (Object, error) { var o Object var err error o, b, err = objectBytes(b) if err != nil { return nil, err } if len(b) > 0 { return nil, errTooMuchData } return o, nil } // ObjectAuto parses geojson bytes or json and returns an Object func ObjectAuto(b []byte) (Object, error) { if len(b) == 0 { return nil, errNotEnoughData } // Check both routes. Take an educated guess at which to try first. var o Object var err error switch b[0] { default: o, err = ObjectBytes(b) if err != nil { o, err = ObjectJSON(string(b)) } case '{', ' ', '\r', '\n': o, err = ObjectJSON(string(b)) if err != nil { o, err = ObjectBytes(b) } } return o, err } func objectBytes(b []byte) (Object, []byte, error) { if len(b) == 0 { return nil, b, errNotEnoughData } var objType = b[0] & 0xF var hasBBox = (b[0]>>4)&1 == 1 var isBBoxZ = (b[0]>>5)&1 == 1 var isCordZ = (b[0]>>6)&1 == 1 var bbox *BBox b = b[1:] // strip header if hasBBox { bbox = &BBox{} if len(b) < 8 { return nil, b, errNotEnoughData } bbox.Min.X = math.Float64frombits(binary.LittleEndian.Uint64(b)) b = b[8:] if len(b) < 8 { return nil, b, errNotEnoughData } bbox.Min.Y = math.Float64frombits(binary.LittleEndian.Uint64(b)) b = b[8:] if isBBoxZ { if len(b) < 8 { return nil, b, errNotEnoughData } bbox.Min.Z = math.Float64frombits(binary.LittleEndian.Uint64(b)) b = b[8:] } else { bbox.Min.Z = nilz } bbox.Max.X = math.Float64frombits(binary.LittleEndian.Uint64(b)) b = b[8:] if len(b) < 8 { return nil, b, errNotEnoughData } bbox.Max.Y = math.Float64frombits(binary.LittleEndian.Uint64(b)) b = b[8:] if isBBoxZ { if len(b) < 8 { return nil, b, errNotEnoughData } bbox.Max.Z = math.Float64frombits(binary.LittleEndian.Uint64(b)) b = b[8:] } else { bbox.Max.Z = nilz } } var err error var o Object switch objType { default: return nil, b, errors.New("invalid type") case point: o, b, err = fillSimplePointOrPoint(fillLevel1Bytes(b, bbox, isCordZ)) case multiPoint: o, b, err = fillMultiPoint(fillLevel2Bytes(b, bbox, isCordZ)) case lineString: o, b, err = fillLineString(fillLevel2Bytes(b, bbox, isCordZ)) case multiLineString: o, b, err = fillMultiLineString(fillLevel3Bytes(b, bbox, isCordZ)) case polygon: o, b, err = fillPolygon(fillLevel3Bytes(b, bbox, isCordZ)) case multiPolygon: o, b, err = fillMultiPolygon(fillLevel4Bytes(b, bbox, isCordZ)) case geometryCollection: o, b, err = fillGeometryCollectionBytes(b, bbox, isCordZ) case feature: o, b, err = fillFeatureBytes(b, bbox, isCordZ) case featureCollection: o, b, err = fillFeatureCollectionBytes(b, bbox, isCordZ) } if err != nil { return nil, b, err } return o, b, nil } func withinObjectShared(g Object, o Object, pin func(v Polygon) bool, mpin func(v MultiPolygon) bool) bool { bbp := o.bboxPtr() if bbp != nil { return g.WithinBBox(*bbp) } switch v := o.(type) { default: return false case Polygon: if len(v.Coordinates) == 0 { return false } return pin(v) case MultiPolygon: if len(v.Coordinates) == 0 { return false } return mpin(v) case Feature: return g.Within(v.Geometry) case FeatureCollection: if len(v.Features) == 0 { return false } for _, f := range v.Features { if !g.Within(f) { return false } } return true case GeometryCollection: if len(v.Geometries) == 0 { return false } for _, f := range v.Geometries { if !g.Within(f) { return false } } return true } } func intersectsObjectShared(g Object, o Object, pin func(v Polygon) bool, mpin func(v MultiPolygon) bool) bool { bbp := o.bboxPtr() if bbp != nil { return g.IntersectsBBox(*bbp) } switch v := o.(type) { default: return false case Polygon: if len(v.Coordinates) == 0 { return false } return pin(v) case MultiPolygon: if len(v.Coordinates) == 0 { return false } return mpin(v) case Feature: return g.Intersects(v.Geometry) case FeatureCollection: if len(v.Features) == 0 { return false } for _, f := range v.Features { if g.Intersects(f) { return true } } return false case GeometryCollection: if len(v.Geometries) == 0 { return false } for _, f := range v.Geometries { if g.Intersects(f) { return true } } return false } } func CirclePolygon(x, y, meters float64, steps int) Polygon { if steps < 3 { steps = 3 } p := Polygon{ Coordinates: [][]Position{make([]Position, steps+1)}, } center := Position{X: x, Y: y, Z: 0} step := 360.0 / float64(steps) i := 0 for deg := float64(0); deg < 360; deg += step { c := Position(poly.Point(center.Destination(meters, deg))) p.Coordinates[0][i] = c i++ } p.Coordinates[0][i] = p.Coordinates[0][0] return p } // The object's calculated bounding box must intersect the radius of the circle to pass. func nearbyObjectShared(g Object, x, y float64, meters float64) bool { if !g.hasPositions() { return false } center := Position{X: x, Y: y, Z: 0} bbox := g.CalculatedBBox() if bbox.Min.X == bbox.Max.X && bbox.Min.Y == bbox.Max.Y { // just a point, return is point is inside of the circle return center.DistanceTo(bbox.Min) <= meters } circlePoly := CirclePolygon(x, y, meters, 12) return g.Intersects(circlePoly) }