package geojson import "github.com/tidwall/tile38/geojson/geohash" // Polygon is a geojson object with the type "Polygon" type Polygon struct { Coordinates [][]Position BBox *BBox bboxDefined bool } func fillPolygon(coordinates [][]Position, bbox *BBox, err error) (Polygon, error) { if err == nil { if len(coordinates) == 0 { err = errMustBeALinearRing } } if err == nil { for _, ps := range coordinates { if !isLinearRing(ps) { err = errMustBeALinearRing break } } } bboxDefined := bbox != nil if !bboxDefined { cbbox := level3CalculatedBBox(coordinates, nil, true) bbox = &cbbox } return Polygon{ Coordinates: coordinates, BBox: bbox, bboxDefined: bboxDefined, }, err } // CalculatedBBox is exterior bbox containing the object. func (g Polygon) CalculatedBBox() BBox { return level3CalculatedBBox(g.Coordinates, g.BBox, true) } // CalculatedPoint is a point representation of the object. func (g Polygon) CalculatedPoint() Position { return g.CalculatedBBox().center() } // Geohash converts the object to a geohash value. func (g Polygon) Geohash(precision int) (string, error) { p := g.CalculatedPoint() return geohash.Encode(p.Y, p.X, precision) } // PositionCount return the number of coordinates. func (g Polygon) PositionCount() int { return level3PositionCount(g.Coordinates, g.BBox) } // Weight returns the in-memory size of the object. func (g Polygon) Weight() int { return level3Weight(g.Coordinates, g.BBox) } // MarshalJSON allows the object to be encoded in json.Marshal calls. func (g Polygon) MarshalJSON() ([]byte, error) { return g.appendJSON(nil), nil } func (g Polygon) appendJSON(json []byte) []byte { return appendLevel3JSON(json, "Polygon", g.Coordinates, g.BBox, g.bboxDefined) } // JSON is the json representation of the object. This might not be exactly the same as the original. func (g Polygon) JSON() string { return string(g.appendJSON(nil)) } // String returns a string representation of the object. This might be JSON or something else. func (g Polygon) String() string { return g.JSON() } func (g Polygon) bboxPtr() *BBox { return g.BBox } func (g Polygon) hasPositions() bool { if g.bboxDefined { return true } for _, c := range g.Coordinates { if len(c) > 0 { return true } } return false } // WithinBBox detects if the object is fully contained inside a bbox. func (g Polygon) WithinBBox(bbox BBox) bool { if g.bboxDefined { return rectBBox(g.CalculatedBBox()).InsideRect(rectBBox(bbox)) } if len(g.Coordinates) == 0 { return false } if g.BBox != nil { if !rectBBox(*g.BBox).IntersectsRect(rectBBox(bbox)) { return false } } rbbox := rectBBox(bbox) ext, holes := polyExteriorHoles(g.Coordinates) if len(holes) > 0 { if rbbox.Max == rbbox.Min { return rbbox.Min.Inside(ext, holes) } return rbbox.Inside(ext, holes) } return ext.InsideRect(rectBBox(bbox)) } // IntersectsBBox detects if the object intersects a bbox. func (g Polygon) IntersectsBBox(bbox BBox) bool { if g.bboxDefined { return rectBBox(g.CalculatedBBox()).IntersectsRect(rectBBox(bbox)) } if len(g.Coordinates) == 0 { return false } if g.BBox != nil { if !rectBBox(*g.BBox).IntersectsRect(rectBBox(bbox)) { return false } } rbbox := rectBBox(bbox) ext, holes := polyExteriorHoles(g.Coordinates) if len(holes) > 0 { if rbbox.Max == rbbox.Min { return rbbox.Min.Intersects(ext, holes) } return rbbox.Intersects(ext, holes) } return ext.IntersectsRect(rectBBox(bbox)) } // Within detects if the object is fully contained inside another object. func (g Polygon) Within(o Object) bool { return withinObjectShared(g, o, func(v Polygon) bool { if len(g.Coordinates) == 0 { return false } return polyPositions(g.Coordinates[0]).Inside(polyExteriorHoles(v.Coordinates)) }, ) } // Intersects detects if the object intersects another object. func (g Polygon) Intersects(o Object) bool { return intersectsObjectShared(g, o, func(v Polygon) bool { if len(g.Coordinates) == 0 { return false } return polyPositions(g.Coordinates[0]).Intersects(polyExteriorHoles(v.Coordinates)) }, ) } // Nearby detects if the object is nearby a position. func (g Polygon) Nearby(center Position, meters float64) bool { return nearbyObjectShared(g, center.X, center.Y, meters) } // IsBBoxDefined returns true if the object has a defined bbox. func (g Polygon) IsBBoxDefined() bool { return g.bboxDefined } // IsGeometry return true if the object is a geojson geometry object. false if it something else. func (g Polygon) IsGeometry() bool { return true }