package geojson import ( "github.com/tidwall/tile38/pkg/geojson/geo" "github.com/tidwall/tile38/pkg/geojson/geohash" "github.com/tidwall/tile38/pkg/geojson/poly" ) // Point is a geojson object with the type "Point" type Point struct { Coordinates Position BBox *BBox bboxDefined bool } func fillSimplePointOrPoint(coordinates Position, bbox *BBox, err error) (Object, error) { if coordinates.Z == 0 && bbox == nil { return fillSimplePoint(coordinates, bbox, err) } return fillPoint(coordinates, bbox, err) } func fillPoint(coordinates Position, bbox *BBox, err error) (Point, error) { bboxDefined := bbox != nil if !bboxDefined { cbbox := level1CalculatedBBox(coordinates, nil) bbox = &cbbox } return Point{ Coordinates: coordinates, BBox: bbox, bboxDefined: bboxDefined, }, err } // CalculatedBBox is exterior bbox containing the object. func (g Point) CalculatedBBox() BBox { return level1CalculatedBBox(g.Coordinates, g.BBox) } // CalculatedPoint is a point representation of the object. func (g Point) CalculatedPoint() Position { if g.BBox == nil { return g.Coordinates } return g.CalculatedBBox().center() } // Geohash converts the object to a geohash value. func (g Point) Geohash(precision int) (string, error) { p := g.CalculatedPoint() return geohash.Encode(p.Y, p.X, precision) } // MarshalJSON allows the object to be encoded in json.Marshal calls. func (g Point) MarshalJSON() ([]byte, error) { return g.appendJSON(nil), nil } func (g Point) appendJSON(json []byte) []byte { return appendLevel1JSON(json, "Point", g.Coordinates, g.BBox, g.bboxDefined) } // JSON is the json representation of the object. This might not be exactly the same as the original. func (g Point) JSON() string { return string(g.appendJSON(nil)) } // String returns a string representation of the object. This might be JSON or something else. func (g Point) String() string { return g.JSON() } // PositionCount return the number of coordinates. func (g Point) PositionCount() int { return level1PositionCount(g.Coordinates, g.BBox) } // Weight returns the in-memory size of the object. func (g Point) Weight() int { return level1Weight(g.Coordinates, g.BBox) } func (g Point) bboxPtr() *BBox { return g.BBox } func (g Point) hasPositions() bool { return true } // WithinBBox detects if the object is fully contained inside a bbox. func (g Point) WithinBBox(bbox BBox) bool { if g.bboxDefined { return rectBBox(g.CalculatedBBox()).InsideRect(rectBBox(bbox)) } return poly.Point(g.Coordinates).InsideRect(rectBBox(bbox)) } // IntersectsBBox detects if the object intersects a bbox. func (g Point) IntersectsBBox(bbox BBox) bool { if g.bboxDefined { return rectBBox(g.CalculatedBBox()).IntersectsRect(rectBBox(bbox)) } return poly.Point(g.Coordinates).InsideRect(rectBBox(bbox)) } // Within detects if the object is fully contained inside another object. func (g Point) Within(o Object) bool { return withinObjectShared(g, o, func(v Polygon) bool { return poly.Point(g.Coordinates).Inside(polyExteriorHoles(v.Coordinates)) }, ) } // WithinCircle detects if the object is fully contained inside a circle. func (g Point) WithinCircle(center Position, meters float64) bool { return geo.DistanceTo(g.Coordinates.Y, g.Coordinates.X, center.Y, center.X) < meters } // Intersects detects if the object intersects another object. func (g Point) Intersects(o Object) bool { return intersectsObjectShared(g, o, func(v Polygon) bool { return poly.Point(g.Coordinates).Intersects(polyExteriorHoles(v.Coordinates)) }, ) } // IntersectsCircle detects if the object intersects a circle. func (g Point) IntersectsCircle(center Position, meters float64) bool { return geo.DistanceTo(g.Coordinates.Y, g.Coordinates.X, center.Y, center.X) <= meters } // Nearby detects if the object is nearby a position. func (g Point) Nearby(center Position, meters float64) bool { return geo.DistanceTo(g.Coordinates.Y, g.Coordinates.X, center.Y, center.X) <= meters } // IsBBoxDefined returns true if the object has a defined bbox. func (g Point) IsBBoxDefined() bool { return g.bboxDefined } // IsGeometry return true if the object is a geojson geometry object. false if it something else. func (g Point) IsGeometry() bool { return true } // Clip returns the object obtained by clipping this object by a bbox. func (g Point) Clipped(bbox BBox) Object { if g.IntersectsBBox(bbox) { return g } res, _ := fillMultiPoint([]Position{}, nil, nil) return res }