// +build !windows package liner import ( "bufio" "bytes" "testing" ) func (s *State) expectRune(t *testing.T, r rune) { item, err := s.readNext() if err != nil { t.Fatalf("Expected rune '%c', got error %s\n", r, err) } if v, ok := item.(rune); !ok { t.Fatalf("Expected rune '%c', got non-rune %v\n", r, v) } else { if v != r { t.Fatalf("Expected rune '%c', got rune '%c'\n", r, v) } } } func (s *State) expectAction(t *testing.T, a action) { item, err := s.readNext() if err != nil { t.Fatalf("Expected Action %d, got error %s\n", a, err) } if v, ok := item.(action); !ok { t.Fatalf("Expected Action %d, got non-Action %v\n", a, v) } else { if v != a { t.Fatalf("Expected Action %d, got Action %d\n", a, v) } } } func TestTypes(t *testing.T) { input := []byte{'A', 27, 'B', 27, 91, 68, 27, '[', '1', ';', '5', 'D', 'e'} var s State s.r = bufio.NewReader(bytes.NewBuffer(input)) next := make(chan nexter) go func() { for { var n nexter n.r, _, n.err = s.r.ReadRune() next <- n } }() s.next = next s.expectRune(t, 'A') s.expectRune(t, 27) s.expectRune(t, 'B') s.expectAction(t, left) s.expectAction(t, wordLeft) s.expectRune(t, 'e') }