package geojson import ( "bytes" "github.com/tidwall/gjson" "github.com/tidwall/tile38/geojson/geohash" ) // GeometryCollection is a geojson object with the type "GeometryCollection" type GeometryCollection struct { Geometries []Object BBox *BBox } func fillGeometryCollectionMap(json string) (GeometryCollection, error) { var g GeometryCollection res := gjson.Get(json, "geometries") switch res.Type { default: return g, errInvalidGeometries case gjson.Null: return g, errGeometriesRequired case gjson.JSON: if !resIsArray(res) { return g, errInvalidGeometries } v := res.Array() g.Geometries = make([]Object, len(v)) for i, res := range v { if res.Type != gjson.JSON { return g, errInvalidGeometry } o, err := objectMap(res.Raw, gcoll) if err != nil { return g, err } g.Geometries[i] = o } } var err error g.BBox, err = fillBBox(json) return g, err } // CalculatedBBox is exterior bbox containing the object. func (g GeometryCollection) CalculatedBBox() BBox { if g.BBox != nil { return *g.BBox } var bbox BBox for i, g := range g.Geometries { if i == 0 { bbox = g.CalculatedBBox() } else { bbox = bbox.union(g.CalculatedBBox()) } } return bbox } // CalculatedPoint is a point representation of the object. func (g GeometryCollection) CalculatedPoint() Position { return g.CalculatedBBox().center() } // Geohash converts the object to a geohash value. func (g GeometryCollection) Geohash(precision int) (string, error) { p := g.CalculatedPoint() return geohash.Encode(p.Y, p.X, precision) } // PositionCount return the number of coordinates. func (g GeometryCollection) PositionCount() int { var res int for _, g := range g.Geometries { res += g.PositionCount() } if g.BBox != nil { return 2 + res } return res } // Weight returns the in-memory size of the object. func (g GeometryCollection) Weight() int { var res int for _, g := range g.Geometries { res += g.Weight() } return res } // MarshalJSON allows the object to be encoded in json.Marshal calls. func (g GeometryCollection) MarshalJSON() ([]byte, error) { return []byte(g.JSON()), nil } // JSON is the json representation of the object. This might not be exactly the same as the original. func (g GeometryCollection) JSON() string { var buf bytes.Buffer buf.WriteString(`{"type":"GeometryCollection","geometries":[`) for i, g := range g.Geometries { if i != 0 { buf.WriteByte(',') } buf.WriteString(g.JSON()) } buf.WriteByte(']') g.BBox.write(&buf) buf.WriteByte('}') return buf.String() } // String returns a string representation of the object. This might be JSON or something else. func (g GeometryCollection) String() string { return g.JSON() } // Bytes is the bytes representation of the object. func (g GeometryCollection) Bytes() []byte { return []byte(g.JSON()) } func (g GeometryCollection) bboxPtr() *BBox { return g.BBox } func (g GeometryCollection) hasPositions() bool { if g.BBox != nil { return true } for _, g := range g.Geometries { if g.hasPositions() { return true } } return false } // WithinBBox detects if the object is fully contained inside a bbox. func (g GeometryCollection) WithinBBox(bbox BBox) bool { if g.BBox != nil { return rectBBox(g.CalculatedBBox()).InsideRect(rectBBox(bbox)) } if len(g.Geometries) == 0 { return false } for _, g := range g.Geometries { if !g.WithinBBox(bbox) { return false } } return true } // IntersectsBBox detects if the object intersects a bbox. func (g GeometryCollection) IntersectsBBox(bbox BBox) bool { if g.BBox != nil { return rectBBox(g.CalculatedBBox()).IntersectsRect(rectBBox(bbox)) } for _, g := range g.Geometries { if g.IntersectsBBox(bbox) { return false } } return true } // Within detects if the object is fully contained inside another object. func (g GeometryCollection) Within(o Object) bool { return withinObjectShared(g, o, func(v Polygon) bool { if len(g.Geometries) == 0 { return false } for _, g := range g.Geometries { if !g.Within(o) { return false } } return true }, func(v MultiPolygon) bool { if len(g.Geometries) == 0 { return false } for _, g := range g.Geometries { if !g.Within(o) { return false } } return true }, ) } // Intersects detects if the object intersects another object. func (g GeometryCollection) Intersects(o Object) bool { return intersectsObjectShared(g, o, func(v Polygon) bool { if len(g.Geometries) == 0 { return false } for _, g := range g.Geometries { if g.Intersects(o) { return true } } return false }, func(v MultiPolygon) bool { if len(g.Geometries) == 0 { return false } for _, g := range g.Geometries { if g.Intersects(o) { return true } } return false }, ) } // Nearby detects if the object is nearby a position. func (g GeometryCollection) Nearby(center Position, meters float64) bool { return nearbyObjectShared(g, center.X, center.Y, meters) } // IsBBoxDefined returns true if the object has a defined bbox. func (g GeometryCollection) IsBBoxDefined() bool { return g.BBox != nil } // IsGeometry return true if the object is a geojson geometry object. false if it something else. func (g GeometryCollection) IsGeometry() bool { return true }