/* * Copyright (c) 2013 IBM Corp. * * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * Seth Hoenig * Allan Stockdill-Mander * Mike Robertson */ package mqtt import ( "errors" "io" "net" "reflect" "strings" "sync" "time" "github.com/eclipse/paho.mqtt.golang/packets" ) const closedNetConnErrorText = "use of closed network connection" // error string for closed conn (https://golang.org/src/net/error_test.go) // ConnectMQTT takes a connected net.Conn and performs the initial MQTT handshake. Parameters are: // conn - Connected net.Conn // cm - Connect Packet with everything other than the protocol name/version populated (historical reasons) // protocolVersion - The protocol version to attempt to connect with // // Note that, for backward compatibility, ConnectMQTT() suppresses the actual connection error (compare to connectMQTT()). func ConnectMQTT(conn net.Conn, cm *packets.ConnectPacket, protocolVersion uint) (byte, bool) { rc, sessionPresent, _ := connectMQTT(conn, cm, protocolVersion) return rc, sessionPresent } func connectMQTT(conn io.ReadWriter, cm *packets.ConnectPacket, protocolVersion uint) (byte, bool, error) { switch protocolVersion { case 3: DEBUG.Println(CLI, "Using MQTT 3.1 protocol") cm.ProtocolName = "MQIsdp" cm.ProtocolVersion = 3 case 0x83: DEBUG.Println(CLI, "Using MQTT 3.1b protocol") cm.ProtocolName = "MQIsdp" cm.ProtocolVersion = 0x83 case 0x84: DEBUG.Println(CLI, "Using MQTT 3.1.1b protocol") cm.ProtocolName = "MQTT" cm.ProtocolVersion = 0x84 default: DEBUG.Println(CLI, "Using MQTT 3.1.1 protocol") cm.ProtocolName = "MQTT" cm.ProtocolVersion = 4 } if err := cm.Write(conn); err != nil { ERROR.Println(CLI, err) return packets.ErrNetworkError, false, err } rc, sessionPresent, err := verifyCONNACK(conn) return rc, sessionPresent, err } // This function is only used for receiving a connack // when the connection is first started. // This prevents receiving incoming data while resume // is in progress if clean session is false. func verifyCONNACK(conn io.Reader) (byte, bool, error) { DEBUG.Println(NET, "connect started") ca, err := packets.ReadPacket(conn) if err != nil { ERROR.Println(NET, "connect got error", err) return packets.ErrNetworkError, false, err } if ca == nil { ERROR.Println(NET, "received nil packet") return packets.ErrNetworkError, false, errors.New("nil CONNACK packet") } msg, ok := ca.(*packets.ConnackPacket) if !ok { ERROR.Println(NET, "received msg that was not CONNACK") return packets.ErrNetworkError, false, errors.New("non-CONNACK first packet received") } DEBUG.Println(NET, "received connack") return msg.ReturnCode, msg.SessionPresent, nil } // inbound encapsulates the output from startIncoming. // err - If != nil then an error has occurred // cp - A control packet received over the network link type inbound struct { err error cp packets.ControlPacket } // startIncoming initiates a goroutine that reads incoming messages off the wire and sends them to the channel (returned). // If there are any issues with the network connection then the returned channel will be closed and the goroutine will exit // (so closing the connection will terminate the goroutine) func startIncoming(conn io.Reader) <-chan inbound { var err error var cp packets.ControlPacket ibound := make(chan inbound) DEBUG.Println(NET, "incoming started") go func() { for { if cp, err = packets.ReadPacket(conn); err != nil { // We do not want to log the error if it is due to the network connection having been closed // elsewhere (i.e. after sending DisconnectPacket). Detecting this situation is the subject of // https://github.com/golang/go/issues/4373 if !strings.Contains(err.Error(), closedNetConnErrorText) { ibound <- inbound{err: err} } close(ibound) DEBUG.Println(NET, "incoming complete") return } DEBUG.Println(NET, "startIncoming Received Message") ibound <- inbound{cp: cp} } }() return ibound } // incomingComms encapsulates the possible output of the incomingComms routine. If err != nil then an error has occurred and // the routine will have terminated; otherwise one of the other members should be non-nil type incomingComms struct { err error // If non-nil then there has been an error (ignore everything else) outbound *PacketAndToken // Packet (with token) than needs to be sent out (e.g. an acknowledgement) incomingPub *packets.PublishPacket // A new publish has been received; this will need to be passed on to our user } // startIncomingComms initiates incoming communications; this includes starting a goroutine to process incoming // messages. // Accepts a channel of inbound messages from the store (persisted messages); note this must be closed as soon as the // everything in the store has been sent. // Returns a channel that will be passed any received packets; this will be closed on a network error (and inboundFromStore closed) func startIncomingComms(conn io.Reader, c commsFns, inboundFromStore <-chan packets.ControlPacket, ) <-chan incomingComms { ibound := startIncoming(conn) // Start goroutine that reads from network connection output := make(chan incomingComms) DEBUG.Println(NET, "startIncomingComms started") go func() { for { if inboundFromStore == nil && ibound == nil { close(output) DEBUG.Println(NET, "startIncomingComms goroutine complete") return // As soon as ibound is closed we can exit (should have already processed an error) } DEBUG.Println(NET, "logic waiting for msg on ibound") var msg packets.ControlPacket var ok bool select { case msg, ok = <-inboundFromStore: if !ok { DEBUG.Println(NET, "startIncomingComms: inboundFromStore complete") inboundFromStore = nil // should happen quickly as this is only for persisted messages continue } DEBUG.Println(NET, "startIncomingComms: got msg from store") case ibMsg, ok := <-ibound: if !ok { DEBUG.Println(NET, "startIncomingComms: ibound complete") ibound = nil continue } DEBUG.Println(NET, "startIncomingComms: got msg on ibound") // If the inbound comms routine encounters any issues it will send us an error. if ibMsg.err != nil { output <- incomingComms{err: ibMsg.err} continue // Usually the channel will be closed immediately after sending an error but safer that we do not assume this } msg = ibMsg.cp c.persistInbound(msg) c.UpdateLastReceived() // Notify keepalive logic that we recently received a packet } switch m := msg.(type) { case *packets.PingrespPacket: DEBUG.Println(NET, "startIncomingComms: received pingresp") c.pingRespReceived() case *packets.SubackPacket: DEBUG.Println(NET, "startIncomingComms: received suback, id:", m.MessageID) token := c.getToken(m.MessageID) if t, ok := token.(*SubscribeToken); ok { DEBUG.Println(NET, "startIncomingComms: granted qoss", m.ReturnCodes) for i, qos := range m.ReturnCodes { t.subResult[t.subs[i]] = qos } } token.flowComplete() c.freeID(m.MessageID) case *packets.UnsubackPacket: DEBUG.Println(NET, "startIncomingComms: received unsuback, id:", m.MessageID) c.getToken(m.MessageID).flowComplete() c.freeID(m.MessageID) case *packets.PublishPacket: DEBUG.Println(NET, "startIncomingComms: received publish, msgId:", m.MessageID) output <- incomingComms{incomingPub: m} case *packets.PubackPacket: DEBUG.Println(NET, "startIncomingComms: received puback, id:", m.MessageID) c.getToken(m.MessageID).flowComplete() c.freeID(m.MessageID) case *packets.PubrecPacket: DEBUG.Println(NET, "startIncomingComms: received pubrec, id:", m.MessageID) prel := packets.NewControlPacket(packets.Pubrel).(*packets.PubrelPacket) prel.MessageID = m.MessageID output <- incomingComms{outbound: &PacketAndToken{p: prel, t: nil}} case *packets.PubrelPacket: DEBUG.Println(NET, "startIncomingComms: received pubrel, id:", m.MessageID) pc := packets.NewControlPacket(packets.Pubcomp).(*packets.PubcompPacket) pc.MessageID = m.MessageID c.persistOutbound(pc) output <- incomingComms{outbound: &PacketAndToken{p: pc, t: nil}} case *packets.PubcompPacket: DEBUG.Println(NET, "startIncomingComms: received pubcomp, id:", m.MessageID) c.getToken(m.MessageID).flowComplete() c.freeID(m.MessageID) } } }() return output } // startOutgoingComms initiates a go routine to transmit outgoing packets. // Pass in an open network connection and channels for outbound messages (including those triggered // directly from incoming comms). // Returns a channel that will receive details of any errors (closed when the goroutine exits) // This function wil only terminate when all input channels are closed func startOutgoingComms(conn net.Conn, c commsFns, oboundp <-chan *PacketAndToken, obound <-chan *PacketAndToken, oboundFromIncoming <-chan *PacketAndToken, ) <-chan error { errChan := make(chan error) DEBUG.Println(NET, "outgoing started") go func() { for { DEBUG.Println(NET, "outgoing waiting for an outbound message") // This goroutine will only exits when all of the input channels we receive on have been closed. This approach is taken to avoid any // deadlocks (if the connection goes down there are limited options as to what we can do with anything waiting on us and // throwing away the packets seems the best option) if oboundp == nil && obound == nil && oboundFromIncoming == nil { DEBUG.Println(NET, "outgoing comms stopping") close(errChan) return } select { case pub, ok := <-obound: if !ok { obound = nil continue } msg := pub.p.(*packets.PublishPacket) DEBUG.Println(NET, "obound msg to write", msg.MessageID) writeTimeout := c.getWriteTimeOut() if writeTimeout > 0 { if err := conn.SetWriteDeadline(time.Now().Add(writeTimeout)); err != nil { ERROR.Println(NET, "SetWriteDeadline ", err) } } if err := msg.Write(conn); err != nil { ERROR.Println(NET, "outgoing obound reporting error ", err) pub.t.setError(err) // report error if it's not due to the connection being closed elsewhere if !strings.Contains(err.Error(), closedNetConnErrorText) { errChan <- err } continue } if writeTimeout > 0 { // If we successfully wrote, we don't want the timeout to happen during an idle period // so we reset it to infinite. if err := conn.SetWriteDeadline(time.Time{}); err != nil { ERROR.Println(NET, "SetWriteDeadline to 0 ", err) } } if msg.Qos == 0 { pub.t.flowComplete() } DEBUG.Println(NET, "obound wrote msg, id:", msg.MessageID) case msg, ok := <-oboundp: if !ok { oboundp = nil continue } DEBUG.Println(NET, "obound priority msg to write, type", reflect.TypeOf(msg.p)) if err := msg.p.Write(conn); err != nil { ERROR.Println(NET, "outgoing oboundp reporting error ", err) if msg.t != nil { msg.t.setError(err) } errChan <- err continue } if _, ok := msg.p.(*packets.DisconnectPacket); ok { msg.t.(*DisconnectToken).flowComplete() DEBUG.Println(NET, "outbound wrote disconnect, closing connection") // As per the MQTT spec "After sending a DISCONNECT Packet the Client MUST close the Network Connection" // Closing the connection will cause the goroutines to end in sequence (starting with incoming comms) conn.Close() } case msg, ok := <-oboundFromIncoming: // message triggered by an inbound message (PubrecPacket or PubrelPacket) if !ok { oboundFromIncoming = nil continue } DEBUG.Println(NET, "obound from incoming msg to write, type", reflect.TypeOf(msg.p), " ID ", msg.p.Details().MessageID) if err := msg.p.Write(conn); err != nil { ERROR.Println(NET, "outgoing oboundFromIncoming reporting error", err) if msg.t != nil { msg.t.setError(err) } errChan <- err continue } } c.UpdateLastSent() // Record that a packet has been received (for keepalive routine) } }() return errChan } // commsFns provide access to the client state (messageids, requesting disconnection and updating timing) type commsFns interface { getToken(id uint16) tokenCompletor // Retrieve the token for the specified messageid (if none then a dummy token must be returned) freeID(id uint16) // Release the specified messageid (clearing out of any persistent store) UpdateLastReceived() // Must be called whenever a packet is received UpdateLastSent() // Must be called whenever a packet is successfully sent getWriteTimeOut() time.Duration // Return the writetimeout (or 0 if none) persistOutbound(m packets.ControlPacket) // add the packet to the outbound store persistInbound(m packets.ControlPacket) // add the packet to the inbound store pingRespReceived() // Called when a ping response is received } // startComms initiates goroutines that handles communications over the network connection // Messages will be stored (via commsFns) and deleted from the store as necessary // It returns two channels: // packets.PublishPacket - Will receive publish packets received over the network. // Closed when incoming comms routines exit (on shutdown or if network link closed) // error - Any errors will be sent on this channel. The channel is closed when all comms routines have shut down // // Note: The comms routines monitoring oboundp and obound will not shutdown until those channels are both closed. Any messages received between the // connection being closed and those channels being closed will generate errors (and nothing will be sent). That way the chance of a deadlock is // minimised. func startComms(conn net.Conn, // Network connection (must be active) c commsFns, // getters and setters to enable us to cleanly interact with client inboundFromStore <-chan packets.ControlPacket, // Inbound packets from the persistence store (should be closed relatively soon after startup) oboundp <-chan *PacketAndToken, obound <-chan *PacketAndToken) ( <-chan *packets.PublishPacket, // Publishpackages received over the network <-chan error, // Any errors (should generally trigger a disconnect) ) { // Start inbound comms handler; this needs to be able to transmit messages so we start a go routine to add these to the priority outbound channel ibound := startIncomingComms(conn, c, inboundFromStore) outboundFromIncoming := make(chan *PacketAndToken) // Will accept outgoing messages triggered by startIncomingComms (e.g. acknowledgements) // Start the outgoing handler. It is important to note that output from startIncomingComms is fed into startOutgoingComms (for ACK's) oboundErr := startOutgoingComms(conn, c, oboundp, obound, outboundFromIncoming) DEBUG.Println(NET, "startComms started") // Run up go routines to handle the output from the above comms functions - these are handled in separate // go routines because they can interact (e.g. ibound triggers an ACK to obound which triggers an error) var wg sync.WaitGroup wg.Add(2) outPublish := make(chan *packets.PublishPacket) outError := make(chan error) // Any messages received get passed to the appropriate channel go func() { for ic := range ibound { if ic.err != nil { outError <- ic.err continue } if ic.outbound != nil { outboundFromIncoming <- ic.outbound continue } if ic.incomingPub != nil { outPublish <- ic.incomingPub continue } ERROR.Println(STR, "startComms received empty incomingComms msg") } // Close channels that will not be written to again (allowing other routines to exit) close(outboundFromIncoming) close(outPublish) wg.Done() }() // Any errors will be passed out to our caller go func() { for err := range oboundErr { outError <- err } wg.Done() }() // outError is used by both routines so can only be closed when they are both complete go func() { wg.Wait() close(outError) DEBUG.Println(NET, "startComms closing outError") }() return outPublish, outError } // ackFunc acknowledges a packet // WARNING the function returned must not be called if the comms routine is shutting down or not running // (it needs outgoing comms in order to send the acknowledgement). Currently this is only called from // matchAndDispatch which will be shutdown before the comms are func ackFunc(oboundP chan *PacketAndToken, persist Store, packet *packets.PublishPacket) func() { return func() { switch packet.Qos { case 2: pr := packets.NewControlPacket(packets.Pubrec).(*packets.PubrecPacket) pr.MessageID = packet.MessageID DEBUG.Println(NET, "putting pubrec msg on obound") oboundP <- &PacketAndToken{p: pr, t: nil} DEBUG.Println(NET, "done putting pubrec msg on obound") case 1: pa := packets.NewControlPacket(packets.Puback).(*packets.PubackPacket) pa.MessageID = packet.MessageID DEBUG.Println(NET, "putting puback msg on obound") persistOutbound(persist, pa) oboundP <- &PacketAndToken{p: pa, t: nil} DEBUG.Println(NET, "done putting puback msg on obound") case 0: // do nothing, since there is no need to send an ack packet back } } }