package collection import ( "github.com/tidwall/boxtree/d2" "github.com/tidwall/btree" "github.com/tidwall/tile38/internal/ds" "github.com/tidwall/geojson" "github.com/tidwall/geojson/geometry" ) type itemT struct { id string obj geojson.Object } func (item *itemT) Less(other btree.Item, ctx interface{}) bool { value1 := item.obj.String() value2 := other.(*itemT).obj.String() if value1 < value2 { return true } if value1 > value2 { return false } // the values match so we'll compare IDs, which are always unique. return item.id < other.(*itemT).id } // Collection represents a collection of geojson objects. type Collection struct { items ds.BTree // items sorted by keys index d2.BoxTree // items geospatially indexed values *btree.BTree // items sorted by value+key fieldMap map[string]int fieldValues map[string][]float64 weight int points int objects int // geometry count nobjects int // non-geometry count } var counter uint64 // New creates an empty collection func New() *Collection { col := &Collection{ values: btree.New(16, nil), fieldMap: make(map[string]int), } return col } func (c *Collection) setFieldValues(id string, values []float64) { if c.fieldValues == nil { c.fieldValues = make(map[string][]float64) } c.fieldValues[id] = values } func (c *Collection) getFieldValues(id string) (values []float64) { if c.fieldValues == nil { return nil } return c.fieldValues[id] } func (c *Collection) deleteFieldValues(id string) { if c.fieldValues != nil { delete(c.fieldValues, id) } } // Count returns the number of objects in collection. func (c *Collection) Count() int { return c.objects + c.nobjects } // StringCount returns the number of string values. func (c *Collection) StringCount() int { return c.nobjects } // PointCount returns the number of points (lat/lon coordinates) in collection. func (c *Collection) PointCount() int { return c.points } // TotalWeight calculates the in-memory cost of the collection in bytes. func (c *Collection) TotalWeight() int { return c.weight } // Bounds returns the bounds of all the items in the collection. func (c *Collection) Bounds() (minX, minY, maxX, maxY float64) { min, max := c.index.Bounds() if len(min) >= 2 && len(max) >= 2 { return min[0], min[1], max[0], max[1] } return } func objIsSpatial(obj geojson.Object) bool { _, ok := obj.(geojson.Spatial) return ok } func (c *Collection) objWeight(item *itemT) int { var weight int if objIsSpatial(item.obj) { weight = item.obj.NumPoints() * 16 } else { weight = len(item.obj.String()) } return weight + len(c.getFieldValues(item.id))*8 + len(item.id) } func (c *Collection) indexDelete(item *itemT) { if !item.obj.Empty() { rect := item.obj.Rect() c.index.Delete( []float64{rect.Min.X, rect.Min.Y}, []float64{rect.Max.X, rect.Max.Y}, item) } } func (c *Collection) indexInsert(item *itemT) { if !item.obj.Empty() { rect := item.obj.Rect() c.index.Insert( []float64{rect.Min.X, rect.Min.Y}, []float64{rect.Max.X, rect.Max.Y}, item) } } // Set adds or replaces an object in the collection and returns the fields // array. If an item with the same id is already in the collection then the // new item will adopt the old item's fields. // The fields argument is optional. // The return values are the old object, the old fields, and the new fields func (c *Collection) Set( id string, obj geojson.Object, fields []string, values []float64, ) ( oldObject geojson.Object, oldFields []float64, newFields []float64, ) { newItem := &itemT{id: id, obj: obj} // add the new item to main btree and remove the old one if needed oldItem, ok := c.items.Set(id, newItem) if ok { oldItem := oldItem.(*itemT) // the old item was removed, now let's remove it from the rtree/btree. if objIsSpatial(oldItem.obj) { c.indexDelete(oldItem) c.objects-- } else { c.values.Delete(oldItem) c.nobjects-- } // decrement the point count c.points -= oldItem.obj.NumPoints() // decrement the weights c.weight -= c.objWeight(oldItem) // references oldObject = oldItem.obj oldFields = c.getFieldValues(id) newFields = oldFields } // insert the new item into the rtree or strings tree. if objIsSpatial(newItem.obj) { c.indexInsert(newItem) c.objects++ } else { c.values.ReplaceOrInsert(newItem) c.nobjects++ } // increment the point count c.points += newItem.obj.NumPoints() // add the new weights c.weight += c.objWeight(newItem) if fields == nil { if len(values) > 0 { // directly set the field values, update weight c.weight -= len(newFields) * 8 newFields = values c.setFieldValues(id, newFields) c.weight += len(newFields) * 8 } } else { // map field name to value for i, field := range fields { c.setField(newItem, field, values[i]) } newFields = c.getFieldValues(id) } return oldObject, oldFields, newFields } // Delete removes an object and returns it. // If the object does not exist then the 'ok' return value will be false. func (c *Collection) Delete(id string) ( obj geojson.Object, fields []float64, ok bool, ) { oldItemV, ok := c.items.Delete(id) if !ok { return nil, nil, false } oldItem := oldItemV.(*itemT) if objIsSpatial(oldItem.obj) { if !oldItem.obj.Empty() { c.indexDelete(oldItem) } c.objects-- } else { c.values.Delete(oldItem) c.nobjects-- } c.weight -= c.objWeight(oldItem) c.points -= oldItem.obj.NumPoints() fields = c.getFieldValues(id) c.deleteFieldValues(id) return oldItem.obj, fields, true } // Get returns an object. // If the object does not exist then the 'ok' return value will be false. func (c *Collection) Get(id string) ( obj geojson.Object, fields []float64, ok bool, ) { itemV, ok := c.items.Get(id) if !ok { return nil, nil, false } item := itemV.(*itemT) return item.obj, c.getFieldValues(id), true } // SetField set a field value for an object and returns that object. // If the object does not exist then the 'ok' return value will be false. func (c *Collection) SetField(id, field string, value float64) ( obj geojson.Object, fields []float64, updated bool, ok bool, ) { itemV, ok := c.items.Get(id) if !ok { return nil, nil, false, false } item := itemV.(*itemT) updated = c.setField(item, field, value) return item.obj, c.getFieldValues(id), updated, true } // SetFields is similar to SetField, just setting multiple fields at once func (c *Collection) SetFields( id string, inFields []string, inValues []float64, ) (obj geojson.Object, fields []float64, updatedCount int, ok bool) { itemV, ok := c.items.Get(id) if !ok { return nil, nil, 0, false } item := itemV.(*itemT) for idx, field := range inFields { if c.setField(item, field, inValues[idx]) { updatedCount++ } } return item.obj, c.getFieldValues(id), updatedCount, true } func (c *Collection) setField(item *itemT, field string, value float64) ( updated bool, ) { idx, ok := c.fieldMap[field] if !ok { idx = len(c.fieldMap) c.fieldMap[field] = idx } fields := c.getFieldValues(item.id) c.weight -= len(fields) * 8 for idx >= len(fields) { fields = append(fields, 0) } c.weight += len(fields) * 8 ovalue := fields[idx] fields[idx] = value c.setFieldValues(item.id, fields) return ovalue != value } // FieldMap return a maps of the field names. func (c *Collection) FieldMap() map[string]int { return c.fieldMap } // FieldArr return an array representation of the field names. func (c *Collection) FieldArr() []string { arr := make([]string, len(c.fieldMap)) for field, i := range c.fieldMap { arr[i] = field } return arr } // Scan iterates though the collection ids. func (c *Collection) Scan(desc bool, offset uint64, inc func(n uint64), iterator func(id string, obj geojson.Object, fields []float64) bool, ) bool { var keepon = true var count uint64 inc(offset) iter := func(key string, value interface{}) bool { count++ if count <= offset { return true } inc(1) iitm := value.(*itemT) keepon = iterator(iitm.id, iitm.obj, c.getFieldValues(iitm.id)) return keepon } if desc { c.items.Reverse(iter) } else { c.items.Scan(iter) } return keepon } // ScanRange iterates though the collection starting with specified id. func (c *Collection) ScanRange(start, end string, desc bool, offset uint64, inc func(n uint64), iterator func(id string, obj geojson.Object, fields []float64) bool, ) bool { var keepon = true var count uint64 inc(offset) iter := func(key string, value interface{}) bool { count++ if count <= offset { return true } inc(1) if !desc { if key >= end { return false } } else { if key <= end { return false } } iitm := value.(*itemT) keepon = iterator(iitm.id, iitm.obj, c.getFieldValues(iitm.id)) return keepon } if desc { c.items.Descend(start, iter) } else { c.items.Ascend(start, iter) } return keepon } // SearchValues iterates though the collection values. func (c *Collection) SearchValues(desc bool, offset uint64, inc func(n uint64), iterator func(id string, obj geojson.Object, fields []float64) bool, ) bool { var keepon = true var count uint64 inc(offset) iter := func(item btree.Item) bool { count++ if count <= offset { return true } inc(1) iitm := item.(*itemT) keepon = iterator(iitm.id, iitm.obj, c.getFieldValues(iitm.id)) return keepon } if desc { c.values.Descend(iter) } else { c.values.Ascend(iter) } return keepon } // SearchValuesRange iterates though the collection values. func (c *Collection) SearchValuesRange(start, end string, desc bool, offset uint64, inc func(n uint64), iterator func(id string, obj geojson.Object, fields []float64) bool, ) bool { var keepon = true var count uint64 inc(offset) iter := func(item btree.Item) bool { count++ if count <= offset { return true } inc(1) iitm := item.(*itemT) keepon = iterator(iitm.id, iitm.obj, c.getFieldValues(iitm.id)) return keepon } if desc { c.values.DescendRange(&itemT{obj: String(start)}, &itemT{obj: String(end)}, iter) } else { c.values.AscendRange(&itemT{obj: String(start)}, &itemT{obj: String(end)}, iter) } return keepon } // ScanGreaterOrEqual iterates though the collection starting with specified id. func (c *Collection) ScanGreaterOrEqual(id string, desc bool, iterator func(id string, obj geojson.Object, fields []float64) bool, ) bool { var keepon = true iter := func(key string, value interface{}) bool { iitm := value.(*itemT) keepon = iterator(iitm.id, iitm.obj, c.getFieldValues(iitm.id)) return keepon } if desc { c.items.Descend(id, iter) } else { c.items.Ascend(id, iter) } return keepon } func (c *Collection) geoSearch( rect geometry.Rect, iter func(id string, obj geojson.Object, fields []float64) bool, ) bool { alive := true c.index.Search( []float64{rect.Min.X, rect.Min.Y}, []float64{rect.Max.X, rect.Max.Y}, func(_, _ []float64, itemv interface{}) bool { item := itemv.(*itemT) alive = iter(item.id, item.obj, c.getFieldValues(item.id)) return alive }, ) return alive } func (c *Collection) geoSparse( obj geojson.Object, sparse uint8, iter func(id string, obj geojson.Object, fields []float64) (match, ok bool), ) bool { matches := make(map[string]bool) alive := true c.geoSparseInner(obj.Rect(), sparse, func(id string, o geojson.Object, fields []float64) ( match, ok bool, ) { ok = true if !matches[id] { match, ok = iter(id, o, fields) if match { matches[id] = true } } return match, ok }, ) return alive } func (c *Collection) geoSparseInner( rect geometry.Rect, sparse uint8, iter func(id string, obj geojson.Object, fields []float64) (match, ok bool), ) bool { if sparse > 0 { w := rect.Max.X - rect.Min.X h := rect.Max.Y - rect.Min.Y quads := [4]geometry.Rect{ geometry.Rect{ Min: geometry.Point{X: rect.Min.X, Y: rect.Min.Y + h/2}, Max: geometry.Point{X: rect.Min.X + w/2, Y: rect.Max.Y}, }, geometry.Rect{ Min: geometry.Point{X: rect.Min.X + w/2, Y: rect.Min.Y + h/2}, Max: geometry.Point{X: rect.Max.X, Y: rect.Max.Y}, }, geometry.Rect{ Min: geometry.Point{X: rect.Min.X, Y: rect.Min.Y}, Max: geometry.Point{X: rect.Min.X + w/2, Y: rect.Min.Y + h/2}, }, geometry.Rect{ Min: geometry.Point{X: rect.Min.X + w/2, Y: rect.Min.Y}, Max: geometry.Point{X: rect.Max.X, Y: rect.Min.Y + h/2}, }, } for _, quad := range quads { if !c.geoSparseInner(quad, sparse-1, iter) { return false } } return true } alive := true c.geoSearch(rect, func(id string, obj geojson.Object, fields []float64) bool { match, ok := iter(id, obj, fields) if !ok { alive = false return false } return !match }, ) return alive } // Within returns all object that are fully contained within an object or // bounding box. Set obj to nil in order to use the bounding box. func (c *Collection) Within( obj geojson.Object, offset uint64, sparse uint8, inc func(n uint64), iter func(id string, obj geojson.Object, fields []float64) bool, ) bool { var count uint64 inc(offset) if sparse > 0 { return c.geoSparse(obj, sparse, func(id string, o geojson.Object, fields []float64) ( match, ok bool, ) { count++ if count <= offset { return false, true } inc(1) if match = o.Within(obj); match { ok = iter(id, o, fields) } return match, ok }, ) } return c.geoSearch(obj.Rect(), func(id string, o geojson.Object, fields []float64) bool { count++ if count <= offset { return true } inc(1) if o.Within(obj) { return iter(id, o, fields) } return true }, ) } // Intersects returns all object that are intersect an object or bounding box. // Set obj to nil in order to use the bounding box. func (c *Collection) Intersects( obj geojson.Object, offset uint64, sparse uint8, inc func(n uint64), iter func(id string, obj geojson.Object, fields []float64) bool, ) bool { var count uint64 inc(offset) if sparse > 0 { return c.geoSparse(obj, sparse, func(id string, o geojson.Object, fields []float64) ( match, ok bool, ) { count++ if count <= offset { return false, true } inc(1) if match = o.Intersects(obj); match { ok = iter(id, o, fields) } return match, ok }, ) } return c.geoSearch(obj.Rect(), func(id string, o geojson.Object, fields []float64) bool { count++ if count <= offset { return true } inc(1) if o.Intersects(obj) { return iter(id, o, fields) } return true }, ) } // Nearby returns the nearest neighbors func (c *Collection) Nearby( target geojson.Object, offset uint64, inc func(n uint64), iter func(id string, obj geojson.Object, fields []float64) bool, ) bool { alive := true center := target.Center() var count uint64 inc(offset) c.index.Nearby( []float64{center.X, center.Y}, []float64{center.X, center.Y}, func(_, _ []float64, itemv interface{}) bool { count++ if count <= offset { return true } inc(1) item := itemv.(*itemT) alive = iter(item.id, item.obj, c.getFieldValues(item.id)) return alive }, ) return alive }